Player Matchup

Erlang Shen
Erlang Shen
I Waragon I
Erlang Shen
Level 39
God Stats
1W - 3L
1,452 SR
Queue Stats
54W - 91L
1,308 Elo+
Party 1
Guan Yu
Guan Yu
SND Brendao
Guan Yu
Level 66
God Stats
0W - 3L
1,151 SR
Queue Stats
297W - 451L
1,361 Elo+
Party 1
Chaac
Chaac
SND Levn
Chaac
Level 66
God Stats
0W - 4L
1,184 SR
Queue Stats
248W - 442L
1,338 Elo+
Party 1
Tyr
Tyr
SND Tonyy6106
Tyr
Level 67
God Stats
10W - 22L
1,272 SR
Queue Stats
300W - 497L
1,326 Elo+
Party 1
Anubis
Anubis
hirogodz
Anubis
Level 80
God Stats
26W - 28L
1,522 SR
Queue Stats
369W - 345L
1,528 Elo+
Solo
Team Averages
Level 64
1,316 SR
1,372 Elo+

VS

Team Averages
Level 66
1,395 SR
1,388 Elo+
Baron Samedi
Baron Samedi
BTM S3X1BOY
Baron Samedi
Level 102
God Stats
6W - 10L
1,351 SR
Queue Stats
155W - 161L
1,451 Elo+
Solo
Fenrir
Fenrir
Cristophercohen
Fenrir
Level 28
God Stats
3W - 3L
1,549 SR
Queue Stats
37W - 53L
1,329 Elo+
Party 2
Thoth
Thoth
Grillaaao
Thoth
Level 85
God Stats
11W - 16L
1,333 SR
Queue Stats
474W - 475L
1,477 Elo+
Solo
Cernunnos
Cernunnos
IS-DARK-SAD-IS
Cernunnos
Level 58
God Stats
88W - 106L
1,389 SR
Queue Stats
185W - 254L
1,348 Elo+
Party 2
Vamana
Vamana
yTanjiro-_-
Vamana
Level 55
God Stats
4W - 5L
1,352 SR
Queue Stats
153W - 218L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I Waragon I
Erlang Shen
7
0 / 2 / 1
4,419
442
1,707
3,181
1,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
SND Brendao
Guan Yu
7
0 / 4 / 2
4,668
467
2,044
7,712
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
SND Levn
Chaac
8
3 / 2 / 0
5,203
520
1,915
6,605
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,933
593
4,069
6,357
3,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
hirogodz
Anubis
11
4 / 2 / 3
6,577
658
6,598
6,928
3,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BTM S3X1BOY
Baron Samedi
7
2 / 3 / 5
5,354
535
5,146
6,945
4,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

9
3 / 2 / 2
5,692
569
3,184
6,791
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Grillaaao
Thoth
11
4 / 2 / 1
6,313
631
5,259
5,124
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
IS-DARK-SAD-IS
Cernunnos
9
2 / 1 / 5
5,587
559
3,627
3,861
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
0 / 0 / 3
5,356
536
1,946
6,864
3,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
11
11
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BTM S3X1BOY
Baron Samedi
2
3
5
1.5
W
3
2
2
2
W
Thoth
Grillaaao
Thoth
4
2
1
2.25
L
Erlang Shen
I Waragon I
Erlang Shen
0
2
1
0.25
W
Cernunnos
IS-DARK-SAD-IS
Cernunnos
2
1
5
4.5
L
Guan Yu
SND Brendao
Guan Yu
0
4
2
0.25
L
Chaac
SND Levn
Chaac
3
2
0
1.5
L
1
1
0
1
L
Anubis
hirogodz
Anubis
4
2
3
2.75
W
Vamana
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,333
Damage
19,162
30,783
Taken
29,585
15,827
Mitigated
11,461
11,177
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BTM S3X1BOY
Baron Samedi
5,146
1,079
400
2,451
6,945
4,026
215
2,579
4,366
17,753
0
W
3,184
817
0
3,364
6,791
1,975
0
657
6,134
0
22,678
W
Thoth
Grillaaao
Thoth
5,259
312
0
1,449
5,124
1,138
0
2,769
2,355
31,062
0
L
Erlang Shen
I Waragon I
Erlang Shen
1,707
273
0
220
3,181
1,076
0
1,007
2,134
0
12,276
W
Cernunnos
IS-DARK-SAD-IS
Cernunnos
3,627
2,216
0
950
3,861
972
262
593
3,268
0
17,182
L
Guan Yu
SND Brendao
Guan Yu
2,044
232
314
2,796
7,712
5,149
0
2,325
5,322
0
10,109
L
Chaac
SND Levn
Chaac
1,915
804
0
2,400
6,605
2,451
0
2,095
4,368
0
14,939
L
4,069
576
0
2,244
6,357
3,985
0
990
4,893
0
29,527
L
Anubis
hirogodz
Anubis
6,598
420
0
3,203
6,928
3,166
88
3,550
3,124
38,537
0
W
Vamana
1,946
179
0
3,561
6,864
3,350
0
0
6,864
0
21,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,800
Gold Earned
28,302
205
Minions Killed
209
0
Camps Cleared
0
993,345
Distance Traveled
999,587
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,354
535
22
2
0
175,174
0
W
Fenrir
5,692
569
44
4
0
191,206
1
W
Thoth
6,313
631
67
7
0
201,929
1
L
Erlang Shen
4,419
442
21
2
0
206,490
0
W
Cernunnos
5,587
559
30
3
0
199,366
1
L
Guan Yu
4,668
467
18
2
0
190,213
3
L
Chaac
5,203
520
34
3
0
200,136
0
L
Tyr
5,933
593
62
6
0
203,210
0
L
Anubis
6,577
658
70
7
0
193,296
8
W
Vamana
5,356
536
46
5
0
231,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role