Player Matchup

Terra
Terra
Silver I
DivineMurdera
Terra
Silver I
Level 125
God Stats
8W - 10L
1,545 SR
Queue Stats
124W - 116L
1,170 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Fixer0328
Sun Wukong
Silver II
Level 148
God Stats
7W - 7L
1,537 SR
Queue Stats
559W - 577L
1,113 MMR
Party 2
Izanami
Izanami
Silver I
ItsxYasmineBaby
Izanami
Silver I
Level 160
God Stats
10W - 12L
1,402 SR
Queue Stats
289W - 282L
1,148 MMR
Party 2
Artio
Artio
Silver I
SoulStealer683
Artio
Silver I
Level 126
God Stats
0W - 2L
1,300 SR
Queue Stats
334W - 340L
1,130 MMR
Solo
Hel
Hel
Silver I
stevietaye
Hel
Silver I
Level 148
God Stats
14W - 16L
1,513 SR
Queue Stats
572W - 585L
1,171 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,459 SR
1,146 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,578 SR
1,150 MMR
Aphrodite
Aphrodite
Silver I
BigOlHangin
Aphrodite
Silver I
Level 159
God Stats
1W - 1L
1,433 SR
Queue Stats
136W - 137L
1,164 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
BigSmooth16X
Tsukuyomi
Silver II
Level 104
God Stats
11W - 12L
1,581 SR
Queue Stats
109W - 116L
1,126 MMR
Party 1
Odin
Odin
Silver II
OrderlyKarma
Odin
Silver II
Level 154
God Stats
38W - 30L
1,667 SR
Queue Stats
294W - 284L
1,124 MMR
Solo
Chang'e
Chang'e
Silver I
mackxattackx1994
Chang'e
Silver I
Level 110
God Stats
10W - 8L
1,546 SR
Queue Stats
693W - 703L
1,169 MMR
Solo
Artemis
Artemis
Silver I
uZ_ReDzone
Artemis
Silver I
Level 85
God Stats
25W - 23L
1,660 SR
Queue Stats
159W - 182L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 26
16,760
430
11,243
59,738
94,141
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Fixer0328
Sun Wukong
20
9 / 7 / 17
18,372
471
30,436
51,617
73,377
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 8 / 10
23,415
600
34,923
41,260
20,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 14 / 13
18,782
482
20,558
54,299
30,387
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 10 / 19
18,171
466
50,994
41,187
26,057
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneMorgan Le FayGilgameshAthenaOsiris

VS

Bans
ArachneDanzaburouLokiErlang ShenYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigOlHangin
Aphrodite
20
6 / 6 / 22
20,041
514
26,684
44,600
56,827
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
BigSmooth16X
Tsukuyomi
20
11 / 11 / 19
20,819
534
44,247
35,294
22,606
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 7 / 19
20,037
514
28,236
38,372
47,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
15 / 10 / 16
21,294
546
52,300
50,643
21,064
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
uZ_ReDzone
Artemis
20
14 / 7 / 8
24,639
632
53,266
36,156
12,199
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
132
41
Kills
48
48
Deaths
41
85
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BigOlHangin
Aphrodite
6
6
22
2.83
W
Tsukuyomi
BigSmooth16X
Tsukuyomi
11
11
19
1.86
L
0
9
26
1.44
L
Sun Wukong
Fixer0328
Sun Wukong
9
7
17
2.5
L
12
8
10
2.13
W
2
7
19
1.64
L
10
14
13
1.18
W
15
10
16
2.3
L
10
10
19
1.95
W
Artemis
uZ_ReDzone
Artemis
14
7
8
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,154
Damage
204,733
248,101
Taken
205,065
244,036
Mitigated
160,566
70,033
Healing
95,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BigOlHangin
Aphrodite
26,684
2,123
13,067
24,650
44,600
56,827
706
17,782
26,110
141,212
0
W
Tsukuyomi
BigSmooth16X
Tsukuyomi
44,247
12,151
0
4,557
35,294
22,606
827
13,643
21,167
0
151,024
L
11,243
1,033
3,130
4,712
59,738
94,141
104
24,793
34,945
42,036
0
L
Sun Wukong
Fixer0328
Sun Wukong
30,436
5,203
0
6,812
51,617
73,377
654
15,462
36,155
0
116,351
L
34,923
18,041
0
12,769
41,260
20,074
5,930
9,636
31,624
0
252,840
W
28,236
2,761
0
4,681
38,372
47,870
1,867
14,758
23,199
24,922
119,577
L
20,558
2,406
2,174
8,390
54,299
30,387
0
20,225
34,074
99,468
0
W
52,300
2,127
13,241
21,883
50,643
21,064
4,325
22,541
27,136
166,605
0
L
50,994
594
14,869
17,177
41,187
26,057
74
19,636
21,551
132,469
0
W
Artemis
uZ_ReDzone
Artemis
53,266
39,768
56
13,616
36,156
12,199
8,529
13,955
21,922
0
219,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,500
Gold Earned
106,830
791
Minions Killed
986
0
Camps Cleared
0
3,291,539
Distance Traveled
3,380,134
36
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
20,041
514
163
4
0
691,057
7
W
Tsukuyomi
20,819
534
156
4
0
751,008
5
L
Terra
16,760
430
48
1
0
690,834
6
L
Sun Wukong
18,372
471
174
4
0
705,874
6
L
Izanami
23,415
600
308
8
0
600,156
8
W
Odin
20,037
514
208
5
0
634,583
5
L
Artio
18,782
482
129
3
0
588,584
10
W
Chang'e
21,294
546
168
4
0
623,258
2
L
Hel
18,171
466
132
3
0
706,091
6
W
Artemis
24,639
632
291
7
0
680,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role