Player Matchup

Hachiman
Hachiman
Judgedthunder
Hachiman
Level 96
God Stats
8W - 13L
1,329 SR
Queue Stats
78W - 83L
1,427 Elo+
Solo
Aphrodite
Aphrodite
SaltyMidnight
Aphrodite
Level 69
God Stats
4W - 4L
1,497 SR
Queue Stats
61W - 59L
1,444 Elo+
Party 1
Susano
Susano
Specterwolf1630
Susano
Level 65
God Stats
1W - 3L
1,364 SR
Queue Stats
146W - 145L
1,518 Elo+
Party 1
Team Averages
Level 77
1,397 SR
1,463 Elo+

VS

Team Averages
Level 96
1,467 SR
1,411 Elo+
Hercules
Hercules
D3MONF13ND
Hercules
Level 127
God Stats
55W - 84L
1,440 SR
Queue Stats
606W - 549L
1,451 Elo+
Solo
Ah Puch
Ah Puch
sL sidra
Ah Puch
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
whawhawhawha
Cthulhu
Level 69
God Stats
6W - 3L
1,462 SR
Queue Stats
14W - 10L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Judgedthunder
Hachiman
13
3 / 3 / 2
10,239
602
9,213
15,521
5,759
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
SaltyMidnight
Aphrodite
13
0 / 11 / 5
9,794
576
10,383
17,406
12,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 9 / 1
10,416
613
9,485
16,427
6,073
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D3MONF13ND
Hercules
15
6 / 4 / 11
11,525
678
12,320
19,294
14,228
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
sL sidra
Ah Puch
18
13 / 1 / 6
13,124
772
21,234
13,815
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
whawhawhawha
Cthulhu
16
4 / 3 / 17
11,754
691
10,821
17,110
24,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
23
23
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
D3MONF13ND
Hercules
6
4
11
2.88
L
Hachiman
Judgedthunder
Hachiman
3
3
2
1.33
L
Aphrodite
SaltyMidnight
Aphrodite
0
11
5
0.23
L
4
9
1
0.5
W
Ah Puch
sL sidra
Ah Puch
13
1
6
16
W
Cthulhu
whawhawhawha
Cthulhu
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
44,375
49,354
Taken
50,219
24,036
Mitigated
44,859
10,580
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
D3MONF13ND
Hercules
12,320
2,101
0
5,473
19,294
14,228
0
4,220
15,074
0
27,704
L
Hachiman
Judgedthunder
Hachiman
9,213
3,774
0
457
15,521
5,759
0
9,763
5,758
0
24,114
L
Aphrodite
SaltyMidnight
Aphrodite
10,383
234
4,004
5,959
17,406
12,204
0
11,382
6,024
32,952
0
L
9,485
2,349
0
160
16,427
6,073
0
11,417
5,010
0
32,357
W
Ah Puch
sL sidra
Ah Puch
21,234
255
0
5,176
13,815
5,822
1,698
2,410
11,405
75,653
0
W
Cthulhu
whawhawhawha
Cthulhu
10,821
132
460
4,616
17,110
24,809
314
4,414
12,696
29,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
36,403
166
Minions Killed
182
5
Camps Cleared
9
819,540
Distance Traveled
953,290
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,525
678
35
2
3
333,081
8
L
Hachiman
10,239
602
43
3
1
283,535
0
L
Aphrodite
9,794
576
59
3
1
246,702
0
L
Susano
10,416
613
64
4
3
289,303
5
W
Ah Puch
13,124
772
98
6
5
304,794
3
W
Cthulhu
11,754
691
49
3
1
315,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role