Player Matchup

Sylvanus
Sylvanus
BigKitten599774
Sylvanus
Level 63
God Stats
3W - 2L
1,272 SR
Queue Stats
166W - 108L
1,578 Elo+
Party 1
Set
Set
EJOwl
Set
Level 68
God Stats
2W - 2L
1,593 SR
Queue Stats
58W - 60L
1,417 Elo+
Solo
Scylla
Scylla
Stas6800
Scylla
Level 102
God Stats
1W - 0L
1,444 SR
Queue Stats
308W - 214L
1,536 Elo+
Party 1
Team Averages
Level 78
1,436 SR
1,510 Elo+

VS

Team Averages
Level 112
1,474 SR
1,447 Elo+
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ikkin339
Medusa
Level 160
God Stats
1W - 2L
1,422 SR
Queue Stats
112W - 153L
1,341 Elo+
Solo
Jormungandr
Jormungandr
thelittlegamer
Jormungandr
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 3 / 20
10,824
677
8,146
17,919
17,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
EJOwl
Set
15
10 / 3 / 10
11,705
732
18,885
13,225
7,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Stas6800
Scylla
17
10 / 1 / 12
12,308
769
22,224
8,761
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 8 / 1
10,034
627
8,760
15,952
5,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Ikkin339
Medusa
12
1 / 6 / 4
9,437
590
8,167
15,361
8,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Jormungandr
thelittlegamer
Jormungandr
13
3 / 8 / 1
9,823
614
9,218
23,335
19,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
22
Kills
6
7
Deaths
22
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
1
0.31
W
Sylvanus
2
3
20
4
W
Set
EJOwl
Set
10
3
10
5
L
Medusa
Ikkin339
Medusa
1
6
4
0.5
W
Scylla
Stas6800
Scylla
10
1
12
16
L
Jormungandr
thelittlegamer
Jormungandr
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,255
Damage
26,145
39,905
Taken
54,648
28,029
Mitigated
33,827
15,741
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,760
888
3,075
2,949
15,952
5,911
342
8,391
7,561
49,582
0
W
Sylvanus
8,146
2,151
1,992
6,505
17,919
17,317
578
7,822
10,097
22,047
3,811
W
Set
EJOwl
Set
18,885
9,022
580
3,129
13,225
7,160
1,681
7,783
5,442
0
43,662
L
Medusa
Ikkin339
Medusa
8,167
3,676
0
2,384
15,361
8,210
224
9,105
6,256
0
24,012
W
Scylla
Stas6800
Scylla
22,224
1,055
33
3,502
8,761
3,552
698
3,407
5,354
73,211
0
L
Jormungandr
thelittlegamer
Jormungandr
9,218
3,395
918
1,547
23,335
19,706
264
12,524
10,811
21,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
29,294
185
Minions Killed
178
9
Camps Cleared
2
850,972
Distance Traveled
719,419
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,034
627
110
7
1
237,425
1
W
Sylvanus
10,824
677
36
2
1
271,648
1
W
Set
11,705
732
38
2
1
282,228
0
L
Medusa
9,437
590
28
2
0
246,490
0
W
Scylla
12,308
769
111
7
7
297,096
3
L
Jormungandr
9,823
614
40
3
1
235,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role