Player Matchup

Yemoja
Yemoja
Grenge
Yemoja
Level 145
God Stats
1W - 2L
1,364 SR
Queue Stats
71W - 87L
1,462 Elo+
Party 1
Merlin
Merlin
HauntdDreamz715
Merlin
Level 98
God Stats
2W - 5L
1,661 SR
Queue Stats
373W - 456L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
LettuceTomato20
Danzaburou
Level 13
God Stats
5W - 13L
1,583 SR
Queue Stats
105W - 129L
1,455 Elo+
Party 1
Team Averages
Level 85
1,536 SR
1,433 Elo+

VS

Team Averages
Level 81
1,564 SR
1,590 Elo+
Nox
Nox
DaveySpreadum
Nox
Level 126
God Stats
11W - 4L
2,066 SR
Queue Stats
95W - 81L
1,559 Elo+
Party 2
Rama
Rama
GoneBroke
Rama
Level 88
God Stats
2W - 2L
1,312 SR
Queue Stats
105W - 88L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
robohobo54
Gilgamesh
Level 29
God Stats
2W - 0L
1,312 SR
Queue Stats
19W - 8L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Grenge
Yemoja
13
4 / 7 / 1
9,950
585
9,091
14,500
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 3
9,483
558
7,448
11,376
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
LettuceTomato20
Danzaburou
12
0 / 6 / 2
9,028
531
5,562
11,935
3,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 8
12,190
717
16,392
8,673
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
15
4 / 3 / 11
11,209
659
8,725
10,850
3,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
robohobo54
Gilgamesh
15
4 / 2 / 14
11,223
660
8,245
11,118
10,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
18
18
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
W
Rama
4
3
11
3.17
L
Yemoja
Grenge
Yemoja
4
7
1
0.64
L
1
5
3
0.5
L
Danzaburou
LettuceTomato20
Danzaburou
0
6
2
0.17
W
Gilgamesh
robohobo54
Gilgamesh
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,101
Damage
33,362
37,811
Taken
30,641
13,271
Mitigated
16,734
5,830
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,392
269
0
2,071
8,673
3,230
1,579
4,307
4,366
60,569
0
W
Rama
8,725
5,391
0
4,213
10,850
3,316
1,141
7,958
2,892
0
43,082
L
Yemoja
Grenge
Yemoja
9,091
1,899
1,880
1,579
14,500
5,999
40
4,514
9,986
31,646
0
L
7,448
763
0
589
11,376
3,372
0
6,341
5,035
33,725
0
L
Danzaburou
LettuceTomato20
Danzaburou
5,562
1,574
0
1,782
11,935
3,900
0
5,760
6,175
0
27,694
W
Gilgamesh
robohobo54
Gilgamesh
8,245
1,138
71
868
11,118
10,188
528
5,011
6,107
0
18,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
34,622
177
Minions Killed
217
3
Camps Cleared
11
763,567
Distance Traveled
909,155
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,190
717
111
7
3
323,697
3
W
Rama
11,209
659
80
5
8
280,789
3
L
Yemoja
9,950
585
43
3
1
241,499
4
L
Merlin
9,483
558
83
5
1
255,973
3
L
Danzaburou
9,028
531
51
3
1
266,095
2
W
Gilgamesh
11,223
660
26
2
0
304,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role