Player Matchup

Izanami
Izanami
Misster Cupcake
Izanami
Level 97
God Stats
12W - 11L
1,554 SR
Queue Stats
133W - 167L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Penguinator420
Tsukuyomi
Level 27
God Stats
16W - 5L
1,738 SR
Queue Stats
134W - 95L
1,479 Elo+
Party 2
Amaterasu
Amaterasu
Pilot J Ramsy
Amaterasu
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 109L
1,460 Elo+
Party 2
Raijin
Raijin
RNG_FATTY260
Raijin
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 147L
1,491 Elo+
Party 2
Kuzenbo
Kuzenbo
Sup3rP0tato
Kuzenbo
Level 16
God Stats
10W - 7L
1,683 SR
Queue Stats
17W - 20L
1,441 Elo+
Party 2
Team Averages
Level 63
1,595 SR
1,463 Elo+

VS

Team Averages
Level 42
1,378 SR
1,471 Elo+
Set
Set
HerboGoosh
Set
Level 25
God Stats
4W - 6L
1,398 SR
Queue Stats
18W - 13L
1,483 Elo+
Party 1
Ra
Ra
IamMichael5
Ra
Level 73
God Stats
0W - 1L
1,315 SR
Queue Stats
9W - 9L
1,386 Elo+
Party 1
Cernunnos
Cernunnos
Javgoblin
Cernunnos
Level 37
God Stats
10W - 14L
1,460 SR
Queue Stats
143W - 130L
1,483 Elo+
Party 3
Osiris
Osiris
blaizer99
Osiris
Level 46
God Stats
0W - 1L
1,337 SR
Queue Stats
169W - 146L
1,506 Elo+
Party 3
Sylvanus
Sylvanus
ceesy2
Sylvanus
Level 28
God Stats
8W - 13L
1,381 SR
Queue Stats
98W - 84L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 8
11,639
529
6,780
10,050
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Penguinator420
Tsukuyomi
20
9 / 5 / 8
13,576
617
17,792
21,643
17,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amaterasu
Pilot J Ramsy
Amaterasu
19
3 / 4 / 14
12,253
557
9,864
18,797
13,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
20
8 / 2 / 12
13,141
597
17,888
15,790
7,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Sup3rP0tato
Kuzenbo
17
4 / 1 / 12
11,512
523
6,604
13,755
17,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
9,518
433
4,741
15,274
10,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 6 / 2
10,466
476
7,460
12,763
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Javgoblin
Cernunnos
17
2 / 5 / 4
10,441
475
16,142
16,017
6,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
blaizer99
Osiris
20
6 / 5 / 2
11,768
535
10,565
15,148
14,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
ceesy2
Sylvanus
15
2 / 3 / 6
9,571
435
7,133
16,863
18,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
26
Kills
14
14
Deaths
26
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
1
6
2
0.33
L
Cernunnos
Javgoblin
Cernunnos
2
5
4
0.8
W
2
2
8
3
W
Tsukuyomi
Penguinator420
Tsukuyomi
9
5
8
2.6
W
Amaterasu
Pilot J Ramsy
Amaterasu
3
4
14
2.5
W
Raijin
8
2
12
7
W
Kuzenbo
Sup3rP0tato
Kuzenbo
4
1
12
10
L
Osiris
blaizer99
Osiris
6
5
2
1.4
L
Sylvanus
ceesy2
Sylvanus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,928
Damage
46,041
80,035
Taken
76,065
58,087
Mitigated
54,539
30,602
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,741
2,328
0
1,032
15,274
10,174
0
4,166
10,456
0
50,542
L
7,460
1,281
463
3,196
12,763
4,968
0
5,286
6,805
73,893
0
L
Cernunnos
Javgoblin
Cernunnos
16,142
7,988
0
4,716
16,017
6,164
903
6,320
9,546
0
90,032
W
6,780
2,019
0
4,947
10,050
3,241
4,218
1,639
8,411
0
86,266
W
Tsukuyomi
Penguinator420
Tsukuyomi
17,792
4,113
0
9,185
21,643
17,286
978
2,184
19,421
0
98,271
W
Amaterasu
Pilot J Ramsy
Amaterasu
9,864
3,333
0
6,296
18,797
13,230
505
4,050
14,733
0
101,146
W
Raijin
17,888
1,253
0
5,497
15,790
7,262
674
4,630
10,894
80,003
0
W
Kuzenbo
Sup3rP0tato
Kuzenbo
6,604
2,471
0
4,677
13,755
17,068
294
4,926
8,728
26,898
0
L
Osiris
blaizer99
Osiris
10,565
3,659
0
4,159
15,148
14,617
0
2,389
12,259
0
67,743
L
Sylvanus
ceesy2
Sylvanus
7,133
2,325
1,400
2,271
16,863
18,616
235
5,229
11,243
29,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,121
Gold Earned
51,764
637
Minions Killed
541
0
Camps Cleared
0
2,137,815
Distance Traveled
1,872,127
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,518
433
74
3
0
341,916
5
L
Ra
10,466
476
141
6
0
389,665
3
L
Cernunnos
10,441
475
172
8
0
358,838
8
W
Izanami
11,639
529
159
7
0
408,790
6
W
Tsukuyomi
13,576
617
159
7
0
455,176
7
W
Amaterasu
12,253
557
129
6
0
442,153
3
W
Raijin
13,141
597
151
7
0
394,658
3
W
Kuzenbo
11,512
523
39
2
0
437,038
8
L
Osiris
11,768
535
115
5
0
418,357
4
L
Sylvanus
9,571
435
39
2
0
363,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role