Player Matchup

Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DaGunther
Thor
Level 158
God Stats
8W - 4L
1,811 SR
Queue Stats
78W - 66L
1,636 Elo+
Party 2
Hachiman
Hachiman
EVentofAhorizoN
Hachiman
Level 105
God Stats
19W - 16L
1,557 SR
Queue Stats
147W - 132L
1,634 Elo+
Solo
Chaac
Chaac
Hfdmdow
Chaac
Level 123
God Stats
14W - 10L
1,627 SR
Queue Stats
372W - 355L
1,571 Elo+
Party 3
Ganesha
Ganesha
PhilWillFill
Ganesha
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 183L
1,561 Elo+
Party 3
Team Averages
Level 129
1,599 SR
1,580 Elo+

VS

Team Averages
Level 120
1,575 SR
1,531 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ExtraHotts
Da Ji
Level 145
God Stats
8W - 10L
1,620 SR
Queue Stats
252W - 246L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
Telxics
Gilgamesh
Level 145
God Stats
4W - 4L
1,736 SR
Queue Stats
72W - 90L
1,507 Elo+
Solo
Cabrakan
Cabrakan
TheNovaMutant
Cabrakan
Level 105
God Stats
9W - 13L
1,520 SR
Queue Stats
288W - 261L
1,526 Elo+
Party 1
Hachiman
Hachiman
TomPocket
Hachiman
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
5 / 0 / 9
11,049
737
15,017
6,493
3,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
18
5 / 1 / 11
11,690
779
14,988
9,318
5,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
18
3 / 3 / 5
11,070
738
8,608
10,905
4,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Hfdmdow
Chaac
19
7 / 1 / 8
12,041
803
14,533
12,354
13,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ganesha
PhilWillFill
Ganesha
18
0 / 0 / 13
11,221
748
8,181
9,537
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 5 / 2
8,666
578
6,646
12,942
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
16
2 / 3 / 1
9,720
648
8,680
11,070
3,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Telxics
Gilgamesh
15
1 / 6 / 3
8,961
597
10,448
22,878
15,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
TheNovaMutant
Cabrakan
16
2 / 4 / 0
9,160
611
6,549
15,126
22,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
TomPocket
Hachiman
17
0 / 2 / 3
9,245
616
6,078
8,572
3,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
20
Kills
5
5
Deaths
20
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
9
9.5
L
Hel
 
Hel
0
5
2
0.2
W
Thor
5
1
11
10.5
W
Hachiman
3
3
5
1.83
L
Da Ji
2
3
1
0.83
W
Chaac
Hfdmdow
Chaac
7
1
8
11
W
Ganesha
PhilWillFill
Ganesha
0
0
13
6.5
L
Gilgamesh
Telxics
Gilgamesh
1
6
3
0.42
L
Cabrakan
TheNovaMutant
Cabrakan
2
4
0
0.5
L
Hachiman
TomPocket
Hachiman
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,327
Damage
38,401
48,607
Taken
70,588
39,801
Mitigated
49,066
17,395
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,017
835
0
3,605
6,493
3,713
731
1,767
4,680
44,076
0
L
Hel
 
Hel
6,646
448
5,816
5,905
12,942
4,706
0
3,510
9,327
37,982
0
W
Thor
14,988
2,455
0
321
9,318
5,427
574
2,038
7,212
0
40,661
W
Hachiman
8,608
4,673
0
2,785
10,905
4,699
4,268
2,385
8,428
0
52,455
L
Da Ji
8,680
1,951
0
1,109
11,070
3,288
0
5,558
5,512
0
26,389
W
Chaac
Hfdmdow
Chaac
14,533
2,492
0
6,760
12,354
13,665
241
4,524
7,450
114
52,064
W
Ganesha
PhilWillFill
Ganesha
8,181
1,102
0
3,924
9,537
12,297
79
2,086
7,223
29,306
0
L
Gilgamesh
Telxics
Gilgamesh
10,448
2,406
0
3,970
22,878
15,307
1
9,657
13,066
0
29,138
L
Cabrakan
TheNovaMutant
Cabrakan
6,549
673
0
844
15,126
22,570
0
4,202
10,724
19,415
0
L
Hachiman
TomPocket
Hachiman
6,078
2,994
0
2,347
8,572
3,195
0
886
7,632
0
46,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,071
Gold Earned
45,752
396
Minions Killed
322
10
Camps Cleared
8
1,439,878
Distance Traveled
1,297,181
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,049
737
74
5
3
284,483
4
L
Hel
8,666
578
89
6
3
265,946
1
W
Thor
11,690
779
65
4
3
295,393
2
W
Hachiman
11,070
738
127
8
3
244,229
1
L
Da Ji
9,720
648
50
3
3
265,107
1
W
Chaac
12,041
803
123
8
1
304,682
1
W
Ganesha
11,221
748
7
0
0
311,091
1
L
Gilgamesh
8,961
597
38
3
2
241,986
1
L
Cabrakan
9,160
611
26
2
0
264,259
2
L
Hachiman
9,245
616
119
8
0
259,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role