Player Matchup

Bellona
Bellona
Gold III
MokasPT1976
Bellona
Gold III
Level 76
God Stats
0W - 2L
1,339 SR
Queue Stats
50W - 56L
1,598 MMR
Solo
Vulcan
Vulcan
Masters
ThatOnlyGreekBoy
Vulcan
Masters
Level 129
God Stats
1W - 2L
1,607 SR
Queue Stats
315W - 303L
2,106 MMR
Solo
Rama
Rama
Bronze III
YaBoiYeddaz
Rama
Bronze III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,401 MMR
Solo
Fafnir
Fafnir
Gold II
lSporky
Fafnir
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,704 MMR
Solo
Thor
Thor
Gold I
opt1musprimee
Thor
Gold I
Level 41
God Stats
9W - 8L
1,712 SR
Queue Stats
41W - 44L
1,708 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 96
1,532 SR
1,703 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,558 SR
1,727 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum III
Kislyak
Raijin
Platinum III
Level 156
God Stats
2W - 0L
1,591 SR
Queue Stats
36W - 25L
1,977 MMR
Party 1
Nemesis
Nemesis
Platinum I
Samaеl
Nemesis
Platinum I
Level 159
God Stats
4W - 0L
1,511 SR
Queue Stats
237W - 196L
2,004 MMR
Party 1
Bacchus
Bacchus
Silver I
Unnstopable
Bacchus
Silver I
Level 127
God Stats
6W - 0L
1,500 SR
Queue Stats
87W - 86L
1,603 MMR
Solo
Medusa
Medusa
Gold III
robergameryt197
Medusa
Gold III
Level 142
God Stats
3W - 2L
1,685 SR
Queue Stats
427W - 419L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MokasPT1976
Bellona
15
0 / 3 / 0
8,968
498
5,198
13,010
16,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 5 / 3
9,566
531
7,677
10,898
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 5 / 2
9,738
541
4,321
10,703
3,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
lSporky
Fafnir
12
2 / 5 / 4
8,061
448
5,616
12,744
10,622
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 4 / 2
10,873
604
9,017
13,460
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SetPersephoneAthenaMorgan Le Fay

VS

Bans
GilgameshTiamatSobekHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
1 / 0 / 4
11,153
620
7,800
12,284
11,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
Kislyak
Raijin
16
2 / 2 / 6
10,442
580
5,903
10,763
4,706
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Samaеl
Nemesis
20
12 / 0 / 2
12,989
722
16,376
15,562
7,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Unnstopable
Bacchus
12
1 / 5 / 9
9,159
509
4,811
13,199
15,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
6 / 3 / 2
12,080
671
7,173
12,753
4,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
22
22
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
4
3
W
Raijin
Kislyak
Raijin
2
2
6
2.5
L
Bellona
MokasPT1976
Bellona
0
3
0
0
W
Nemesis
Samaеl
Nemesis
12
0
2
13
L
1
5
3
0.5
W
Bacchus
Unnstopable
Bacchus
1
5
9
1.1
L
1
5
2
0.4
L
Fafnir
lSporky
Fafnir
2
5
4
0.8
L
6
4
2
1.75
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,829
Damage
42,063
60,815
Taken
64,561
41,788
Mitigated
44,272
12,137
Healing
24,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,800
1,129
0
10,256
12,284
11,966
1,431
1,889
10,395
75,836
0
W
Raijin
Kislyak
Raijin
5,903
311
63
3,868
10,763
4,706
861
4,609
6,154
62,696
0
L
Bellona
MokasPT1976
Bellona
5,198
1,574
0
2,113
13,010
16,118
0
7,904
5,106
0
57,083
W
Nemesis
Samaеl
Nemesis
16,376
9,349
0
4,333
15,562
7,446
535
1,691
13,871
0
118,762
L
7,677
3,593
0
1,886
10,898
5,106
0
3,334
7,564
75,191
0
W
Bacchus
Unnstopable
Bacchus
4,811
690
0
1,918
13,199
15,265
185
3,636
9,563
20,700
0
L
4,321
2,397
0
4,236
10,703
3,618
3,283
1,279
9,424
0
79,360
L
Fafnir
lSporky
Fafnir
5,616
1,650
0
1,258
12,744
10,622
0
2,935
9,809
16,260
1,151
L
9,017
2,854
0
2,644
13,460
6,324
0
3,165
10,295
0
74,416
W
7,173
4,315
0
4,346
12,753
4,889
1,598
4,171
8,582
0
82,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
55,823
556
Minions Killed
604
0
Camps Cleared
0
1,764,067
Distance Traveled
1,852,436
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,153
620
154
9
0
345,602
1
W
Raijin
10,442
580
118
7
0
338,111
4
L
Bellona
8,968
498
115
6
0
369,965
5
W
Nemesis
12,989
722
164
9
0
446,009
2
L
Vulcan
9,566
531
139
8
0
337,989
8
W
Bacchus
9,159
509
27
2
0
372,073
2
L
Rama
9,738
541
155
9
0
339,715
5
L
Fafnir
8,061
448
26
1
0
357,798
4
L
Thor
10,873
604
121
7
0
358,600
8
W
Medusa
12,080
671
141
8
0
350,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role