Player Matchup

Sol
Sol
BBY HIPPOO
Sol
Level 148
God Stats
3W - 1L
1,715 SR
Queue Stats
132W - 107L
1,658 Elo+
Party 2
Hachiman
Hachiman
BBY PANDAA4715
Hachiman
Level 81
God Stats
4W - 1L
1,623 SR
Queue Stats
61W - 51L
1,588 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FTNashi
Tsukuyomi
Level 125
God Stats
8W - 4L
1,699 SR
Queue Stats
229W - 179L
1,651 Elo+
Party 2
Team Averages
Level 118
1,679 SR
1,633 Elo+

VS

Team Averages
Level 117
1,582 SR
1,624 Elo+
Chaac
Chaac
ChargingJohnson
Chaac
Level 123
God Stats
38W - 32L
1,672 SR
Queue Stats
1,339W - 1,145L
1,710 Elo+
Party 1
Kukulkan
Kukulkan
YamashiroRenji
Kukulkan
Level 103
God Stats
20W - 17L
1,577 SR
Queue Stats
255W - 316L
1,502 Elo+
Solo
Kali
Kali
bloodly spartin
Kali
Level 124
God Stats
6W - 15L
1,498 SR
Queue Stats
510W - 470L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
8,481
771
12,622
8,799
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
4 / 2 / 9
8,161
742
7,240
7,823
2,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
FTNashi
Tsukuyomi
12
6 / 3 / 7
8,387
762
12,205
11,268
6,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 1
8,275
752
12,123
16,589
14,023
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
10
1 / 5 / 3
7,099
645
6,223
8,896
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 6 / 3
6,320
575
3,590
10,112
7,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
6
6
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Hachiman
4
2
9
4.25
L
5
4
1
1.38
W
Tsukuyomi
FTNashi
Tsukuyomi
6
3
7
3.17
L
Kukulkan
1
5
3
0.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,067
Damage
21,936
27,890
Taken
35,597
11,895
Mitigated
24,095
9,973
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,622
2,847
0
5,588
8,799
2,862
717
1,465
7,334
33,679
0
W
Hachiman
7,240
3,094
0
1,736
7,823
2,754
372
1,996
5,827
0
20,279
L
12,123
1,690
0
3,860
16,589
14,023
0
5,779
10,474
0
25,520
W
Tsukuyomi
FTNashi
Tsukuyomi
12,205
3,594
0
2,649
11,268
6,279
49
3,084
8,184
0
30,256
L
Kukulkan
6,223
876
0
1,122
8,896
3,068
0
2,577
6,115
22,905
0
L
3,590
1,287
0
842
10,112
7,004
0
3,653
6,119
0
9,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,029
Gold Earned
21,694
130
Minions Killed
101
9
Camps Cleared
1
625,429
Distance Traveled
615,814
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,481
771
53
5
5
199,532
1
W
Hachiman
8,161
742
38
3
2
206,151
2
L
Chaac
8,275
752
36
3
0
220,553
0
W
Tsukuyomi
8,387
762
39
4
2
219,746
3
L
Kukulkan
7,099
645
48
4
0
195,690
6
L
Kali
6,320
575
17
2
1
199,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role