Player Matchup

Cernunnos
Cernunnos
AnatoLiy
Cernunnos
Level 160
God Stats
1W - 0L
1,799 SR
Queue Stats
18W - 22L
1,556 Elo+
Party 1
Zeus
Zeus
ChironArkin
Zeus
Level 88
God Stats
5W - 2L
1,673 SR
Queue Stats
24W - 12L
1,629 Elo+
Party 1
Discordia
Discordia
Larysia
Discordia
Level 14
God Stats
12W - 9L
1,534 SR
Queue Stats
33W - 29L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
Xonera
Aphrodite
Level 133
God Stats
1W - 0L
1,666 SR
Queue Stats
43W - 40L
1,447 Elo+
Party 1
Fafnir
Fafnir
jimmykill
Fafnir
Level 117
God Stats
1W - 0L
1,654 SR
Queue Stats
8W - 2L
1,714 Elo+
Party 1
Team Averages
Level 102
1,665 SR
1,558 Elo+

VS

Team Averages
Level 41
1,565 SR
1,549 Elo+
Medusa
Medusa
 
Medusa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Eviscerator11
Hera
Level 48
God Stats
0W - 1L
1,843 SR
Queue Stats
82W - 53L
1,652 Elo+
Solo
King Arthur
King Arthur
Sorathel
King Arthur
Level 43
God Stats
1W - 1L
1,435 SR
Queue Stats
25W - 39L
1,450 Elo+
Solo
Anhur
Anhur
talakhadze
Anhur
Level 43
God Stats
20W - 17L
1,547 SR
Queue Stats
112W - 86L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
toothballs
Tsukuyomi
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 50L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnatoLiy
Cernunnos
20
33 / 5 / 18
15,974
1,775
53,529
18,652
8,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 5 / 25
11,549
1,283
20,628
10,245
3,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Larysia
Discordia
18
5 / 2 / 33
10,693
1,188
10,789
7,100
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Xonera
Aphrodite
18
5 / 1 / 41
11,001
1,222
13,259
9,684
8,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
jimmykill
Fafnir
18
3 / 3 / 43
11,988
1,332
5,676
13,293
16,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 8 / 7
9,557
1,062
8,263
17,554
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 8 / 9
9,231
1,026
15,422
16,167
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Sorathel
King Arthur
16
4 / 11 / 7
10,522
1,169
6,864
28,393
26,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
15
5 / 18 / 6
9,889
1,099
12,747
24,370
9,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
toothballs
Tsukuyomi
16
5 / 12 / 8
10,846
1,205
12,205
24,214
10,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

217
Kill Participation
53
57
Kills
16
16
Deaths
57
160
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
8
7
0.69
W
Cernunnos
AnatoLiy
Cernunnos
33
5
18
8.4
W
11
5
25
4.7
L
0
8
9
0.56
W
Discordia
Larysia
Discordia
5
2
33
10.75
L
King Arthur
Sorathel
King Arthur
4
11
7
0.68
W
Aphrodite
Xonera
Aphrodite
5
1
41
25.5
W
Fafnir
jimmykill
Fafnir
3
3
43
8.17
L
Anhur
5
18
6
0.44
L
Tsukuyomi
toothballs
Tsukuyomi
5
12
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,881
Damage
55,501
58,974
Taken
110,698
39,662
Mitigated
58,668
19,801
Healing
2,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,263
2,618
0
815
17,554
6,205
0
8,324
9,230
0
21,642
W
Cernunnos
AnatoLiy
Cernunnos
53,529
30,155
0
2,968
18,652
8,627
0
4,413
14,239
0
81,738
W
20,628
2,567
0
1,041
10,245
3,255
0
1,620
8,625
32,505
0
L
15,422
2,644
103
528
16,167
5,789
0
6,113
10,054
39,003
0
W
Discordia
Larysia
Discordia
10,789
361
0
577
7,100
2,522
0
3,087
4,013
26,287
0
L
King Arthur
Sorathel
King Arthur
6,864
777
0
740
28,393
26,910
0
13,561
14,832
0
14,507
W
Aphrodite
Xonera
Aphrodite
13,259
2,250
6,897
5,585
9,684
8,356
0
3,764
5,920
27,023
0
W
Fafnir
jimmykill
Fafnir
5,676
1,357
0
2,733
13,293
16,902
0
2,538
10,755
8,411
0
L
Anhur
12,747
5,672
0
0
24,370
9,532
0
11,076
13,294
0
18,736
L
Tsukuyomi
toothballs
Tsukuyomi
12,205
4,024
0
185
24,214
10,232
0
11,278
12,936
0
27,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,205
Gold Earned
50,045
148
Minions Killed
126
3
Camps Cleared
3
865,627
Distance Traveled
766,754
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,557
1,062
18
2
3
146,838
0
W
Cernunnos
15,974
1,775
54
6
0
174,253
0
W
Zeus
11,549
1,283
33
4
1
147,504
0
L
Hera
9,231
1,026
46
5
0
158,383
0
W
Discordia
10,693
1,188
31
3
0
192,553
0
L
King Arthur
10,522
1,169
19
2
0
159,571
0
W
Aphrodite
11,001
1,222
29
3
2
193,550
1
W
Fafnir
11,988
1,332
1
0
0
157,767
6
L
Anhur
9,889
1,099
15
2
0
131,824
2
L
Tsukuyomi
10,846
1,205
28
3
0
170,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role