Player Matchup

Jormungandr
Jormungandr
Esham_blaz4me
Jormungandr
Level 159
God Stats
5W - 4L
1,427 SR
Queue Stats
401W - 407L
1,395 Elo+
Party 1
Hercules
Hercules
Hnti-_-
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 195L
1,471 Elo+
Party 2
Camazotz
Camazotz
KingZemy
Camazotz
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 58L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
MACDADDYyeet
Cthulhu
Level 25
God Stats
0W - 2L
1,595 SR
Queue Stats
33W - 37L
1,411 Elo+
Party 2
Freya
Freya
ThaSickest-_-
Freya
Level 107
God Stats
2W - 5L
1,439 SR
Queue Stats
152W - 136L
1,446 Elo+
Party 2
Team Averages
Level 88
1,492 SR
1,411 Elo+

VS

Team Averages
Level 92
1,378 SR
1,472 Elo+
Cthulhu
Cthulhu
BREXIT0R
Cthulhu
Level 114
God Stats
2W - 0L
1,474 SR
Queue Stats
31W - 19L
1,507 Elo+
Party 3
Susano
Susano
Illuminus25
Susano
Level 71
God Stats
1W - 2L
1,143 SR
Queue Stats
308W - 322L
1,443 Elo+
Party 4
Cernunnos
Cernunnos
Im JFN
Cernunnos
Level 109
God Stats
1W - 2L
1,163 SR
Queue Stats
83W - 103L
1,401 Elo+
Party 4
King Arthur
King Arthur
MangelPort
King Arthur
Level 143
God Stats
3W - 1L
1,611 SR
Queue Stats
35W - 18L
1,561 Elo+
Party 3
Odin
Odin
SideFrame1
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Esham_blaz4me
Jormungandr
20
1 / 4 / 18
11,733
690
25,992
36,076
40,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Hnti-_-
Hercules
20
13 / 4 / 11
13,902
818
29,154
31,431
40,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
KingZemy
Camazotz
19
3 / 9 / 13
11,817
695
15,652
20,292
11,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
MACDADDYyeet
Cthulhu
18
1 / 6 / 21
11,085
652
17,145
27,975
33,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 8 / 10
12,311
724
28,177
21,176
11,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BREXIT0R
Cthulhu
20
5 / 3 / 20
13,805
812
40,916
35,964
35,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
16
4 / 8 / 12
11,203
659
16,156
16,330
9,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
Im JFN
Cernunnos
20
10 / 6 / 8
12,953
762
22,471
16,098
7,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
MangelPort
King Arthur
20
10 / 4 / 19
13,949
821
31,829
41,046
46,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 4 / 20
12,018
707
10,920
25,216
18,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
110
25
Kills
31
31
Deaths
25
73
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BREXIT0R
Cthulhu
5
3
20
5
L
Jormungandr
Esham_blaz4me
Jormungandr
1
4
18
2.5
L
Hercules
Hnti-_-
Hercules
13
4
11
4.63
W
Susano
4
8
12
1.25
W
Cernunnos
Im JFN
Cernunnos
10
6
8
2.33
L
Camazotz
KingZemy
Camazotz
3
9
13
1.06
L
Cthulhu
MACDADDYyeet
Cthulhu
1
6
21
1.92
W
King Arthur
MangelPort
King Arthur
10
4
19
4.88
W
2
4
20
3
L
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,120
Damage
122,292
136,950
Taken
134,654
137,677
Mitigated
118,024
50,552
Healing
57,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BREXIT0R
Cthulhu
40,916
3,621
5,755
13,649
35,964
35,594
387
17,190
17,863
63,053
0
L
Jormungandr
Esham_blaz4me
Jormungandr
25,992
5,964
1,860
11,137
36,076
40,179
283
10,434
24,885
47,235
0
L
Hercules
Hnti-_-
Hercules
29,154
4,977
5,842
13,664
31,431
40,586
54
9,597
20,811
17,180
31,524
W
Susano
16,156
2,038
1,795
2,267
16,330
9,521
0
9,262
6,974
0
29,331
W
Cernunnos
Im JFN
Cernunnos
22,471
12,264
2,256
2,471
16,098
7,563
3,149
8,921
6,923
0
43,376
L
Camazotz
KingZemy
Camazotz
15,652
3,679
813
4,103
20,292
11,955
1,457
5,487
14,563
0
24,553
L
Cthulhu
MACDADDYyeet
Cthulhu
17,145
1,387
2,483
4,062
27,975
33,648
405
11,562
15,855
27,062
0
W
King Arthur
MangelPort
King Arthur
31,829
3,388
4,053
17,231
41,046
46,482
384
24,652
15,855
0
52,151
W
10,920
4,844
967
7,402
25,216
18,864
852
17,368
7,468
0
20,786
L
28,177
8,904
2,034
4,554
21,176
11,309
1,546
3,836
16,666
39,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,848
Gold Earned
63,928
173
Minions Killed
192
0
Camps Cleared
0
1,442,959
Distance Traveled
1,551,126
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,805
812
54
3
0
355,216
5
L
Jormungandr
11,733
690
51
3
0
271,423
0
L
Hercules
13,902
818
43
3
0
306,449
0
W
Susano
11,203
659
22
1
0
274,345
0
W
Cernunnos
12,953
762
51
3
0
280,310
1
L
Camazotz
11,817
695
18
1
0
281,357
0
L
Cthulhu
11,085
652
29
2
0
314,952
0
W
King Arthur
13,949
821
40
2
0
327,397
0
W
Odin
12,018
707
25
1
0
313,858
0
L
Freya
12,311
724
32
2
0
268,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role