Player Matchup

Tsukuyomi
Tsukuyomi
DaniRota
Tsukuyomi
Level 6
God Stats
2W - 2L
1,538 SR
Queue Stats
13W - 21L
1,128 Elo+
Party 1
Ares
Ares
DiCyclone
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
TrollNoris
Baron Samedi
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 15L
1,245 Elo+
Solo
Mercury
Mercury
redman25
Mercury
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 22L
1,136 Elo+
Party 1
Medusa
Medusa
压住牛顿棺材板
Medusa
Level 10
God Stats
4W - 3L
1,785 SR
Queue Stats
26W - 28L
1,428 Elo+
Solo
Team Averages
Level 11
1,565 SR
1,287 Elo+

VS

Team Averages
Level 12
1,534 SR
1,456 Elo+
Nemesis
Nemesis
 
Nemesis
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Cynrid
Sylvanus
Level 6
God Stats
3W - 1L
1,686 SR
Queue Stats
5W - 5L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
Garkive
Guan Yu
Level 6
God Stats
1W - 1L
1,306 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 2
Izanami
Izanami
RyuGaro
Izanami
Level 28
God Stats
31W - 19L
1,676 SR
Queue Stats
161W - 133L
1,547 Elo+
Party 2
Poseidon
Poseidon
woodychok
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 44L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaniRota
Tsukuyomi
15
1 / 8 / 5
9,670
420
8,662
16,997
9,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
1 / 7 / 9
10,327
449
4,248
20,339
13,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
TrollNoris
Baron Samedi
17
6 / 8 / 3
11,821
514
19,401
23,226
10,372
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
redman25
Mercury
16
1 / 6 / 6
9,532
414
6,905
14,189
3,558
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 6 / 2
13,376
582
10,360
15,054
5,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 3 / 1
7,981
347
996
3,693
1,289
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Cynrid
Sylvanus
17
5 / 3 / 17
11,387
495
11,976
20,251
26,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Garkive
Guan Yu
19
15 / 1 / 8
13,109
570
18,245
17,449
21,145
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
RyuGaro
Izanami
20
8 / 3 / 12
14,016
609
21,858
19,367
8,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
woodychok
Poseidon
17
5 / 9 / 1
11,801
513
9,678
15,641
6,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
17
Kills
33
35
Deaths
19
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
3
1
0.17
W
Sylvanus
Cynrid
Sylvanus
5
3
17
4.5
L
Tsukuyomi
DaniRota
Tsukuyomi
1
8
5
0.44
L
Ares
1
7
9
0.79
W
Guan Yu
Garkive
Guan Yu
15
1
8
19
W
Izanami
RyuGaro
Izanami
8
3
12
4.67
L
Baron Samedi
TrollNoris
Baron Samedi
6
8
3
0.94
L
Mercury
redman25
Mercury
1
6
6
0.67
W
Poseidon
woodychok
Poseidon
5
9
1
0.61
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,576
Damage
62,753
89,805
Taken
76,401
41,924
Mitigated
64,024
15,392
Healing
30,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
996
361
0
44
3,693
1,289
113
1,506
2,187
0
5,985
W
Sylvanus
Cynrid
Sylvanus
11,976
4,091
5,173
4,581
20,251
26,984
1,176
6,668
13,583
20,076
4,600
L
Tsukuyomi
DaniRota
Tsukuyomi
8,662
1,869
0
1,077
16,997
9,456
895
3,239
13,699
0
52,133
L
Ares
4,248
227
0
1,440
20,339
13,177
806
4,080
16,101
17,137
0
W
Guan Yu
Garkive
Guan Yu
18,245
2,980
3,622
6,308
17,449
21,145
3,192
3,404
14,045
502
55,974
W
Izanami
RyuGaro
Izanami
21,858
16,077
0
9,945
19,367
8,555
11,537
5,558
13,809
0
119,305
L
Baron Samedi
TrollNoris
Baron Samedi
19,401
4,359
2,848
7,354
23,226
10,372
2,264
5,951
16,977
84,193
0
L
Mercury
redman25
Mercury
6,905
3,957
0
500
14,189
3,558
593
2,760
11,289
0
49,318
W
Poseidon
woodychok
Poseidon
9,678
1,062
0
760
15,641
6,051
1,267
6,513
9,128
65,631
0
L
10,360
4,177
0
2,173
15,054
5,361
5,178
3,566
11,360
0
83,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,726
Gold Earned
58,294
472
Minions Killed
448
0
Camps Cleared
0
1,879,062
Distance Traveled
1,700,837
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,981
347
8
0
0
141,379
1
W
Sylvanus
11,387
495
20
1
0
389,445
2
L
Tsukuyomi
9,670
420
76
3
0
388,970
3
L
Ares
10,327
449
36
2
0
373,089
1
W
Guan Yu
13,109
570
90
4
0
400,864
0
W
Izanami
14,016
609
199
9
0
402,347
5
L
Baron Samedi
11,821
514
139
6
0
308,850
1
L
Mercury
9,532
414
63
3
0
440,666
0
W
Poseidon
11,801
513
131
6
0
366,802
3
L
Medusa
13,376
582
158
7
0
367,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role