Player Matchup

Ra
Ra
AkimboFrogs
Ra
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
26W - 36L
1,500 Elo+
Party 3
Neith
Neith
Esokari
Neith
Level 24
God Stats
70W - 57L
1,672 SR
Queue Stats
78W - 71L
1,372 Elo+
Solo
Kukulkan
Kukulkan
Sagelands
Kukulkan
Level 17
God Stats
3W - 7L
1,266 SR
Queue Stats
3W - 9L
1,217 Elo+
Party 2
Charybdis
Charybdis
TROOPER1412
Charybdis
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 116L
1,500 Elo+
Party 3
Ymir
Ymir
Waaarrrk
Ymir
Level 28
God Stats
1W - 1L
1,260 SR
Queue Stats
3W - 7L
1,259 Elo+
Party 2
Team Averages
Level 31
1,440 SR
1,370 Elo+

VS

Team Averages
Level 20
1,454 SR
1,354 Elo+
Apollo
Apollo
Iruinlives
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 105L
1,477 Elo+
Solo
He Bo
He Bo
JustNinth
He Bo
Level 49
God Stats
1W - 1L
1,502 SR
Queue Stats
44W - 52L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
NlkJimmy
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,357 Elo+
Party 1
Achilles
Achilles
ReaperXBlast2001
Achilles
Level 4
God Stats
1W - 3L
1,477 SR
Queue Stats
5W - 5L
1,314 Elo+
Party 1
Bellona
Bellona
jtyt
Bellona
Level 5
God Stats
11W - 10L
1,293 SR
Queue Stats
11W - 11L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 32
12,097
1,008
12,514
11,890
5,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Esokari
Neith
20
3 / 1 / 32
12,328
1,027
15,210
11,995
5,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Sagelands
Kukulkan
20
10 / 4 / 24
13,539
1,128
22,879
13,270
5,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TROOPER1412
Charybdis
20
25 / 0 / 16
15,894
1,325
34,189
16,745
7,085
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
20
7 / 4 / 32
12,897
1,075
12,223
17,072
20,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Iruinlives
Apollo
19
6 / 11 / 6
12,167
1,014
13,904
23,295
10,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
JustNinth
He Bo
18
2 / 7 / 8
11,387
949
18,967
17,583
6,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
NlkJimmy
Kukulkan
18
4 / 7 / 5
11,552
963
15,807
15,660
6,506
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 13 / 9
10,717
893
9,267
23,678
20,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
jtyt
Bellona
18
3 / 11 / 6
11,233
936
9,974
25,248
18,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
49
49
Kills
15
15
Deaths
49
136
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
6
32
3.33
W
Neith
Esokari
Neith
3
1
32
19
L
Apollo
Iruinlives
Apollo
6
11
6
0.82
L
He Bo
JustNinth
He Bo
2
7
8
0.86
L
Kukulkan
NlkJimmy
Kukulkan
4
7
5
0.93
L
0
13
9
0.35
W
Kukulkan
Sagelands
Kukulkan
10
4
24
5.5
W
Charybdis
TROOPER1412
Charybdis
25
0
16
33
W
Ymir
7
4
32
5.75
L
Bellona
jtyt
Bellona
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,015
Damage
67,919
70,972
Taken
105,464
43,567
Mitigated
62,757
7,604
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,514
2,275
3,070
2,390
11,890
5,650
0
4,246
7,644
24,009
0
W
Neith
Esokari
Neith
15,210
6,671
0
1,371
11,995
5,197
0
6,448
5,547
0
25,907
L
Apollo
Iruinlives
Apollo
13,904
4,448
0
929
23,295
10,195
0
8,613
14,682
0
26,004
L
He Bo
JustNinth
He Bo
18,967
911
67
1,007
17,583
6,631
0
6,461
11,122
45,677
0
L
Kukulkan
NlkJimmy
Kukulkan
15,807
1,026
0
0
15,660
6,506
0
9,832
5,828
38,381
0
L
9,267
2,101
0
1,316
23,678
20,696
0
10,690
12,988
0
35,279
W
Kukulkan
Sagelands
Kukulkan
22,879
3,465
0
773
13,270
5,371
0
6,374
6,896
47,936
0
W
Charybdis
TROOPER1412
Charybdis
34,189
24,029
0
0
16,745
7,085
0
8,570
8,175
0
60,394
W
Ymir
12,223
1,232
0
0
17,072
20,264
0
9,136
7,936
26,839
0
L
Bellona
jtyt
Bellona
9,974
3,096
0
1,174
25,248
18,729
0
12,020
13,228
0
28,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,755
Gold Earned
57,056
216
Minions Killed
213
4
Camps Cleared
7
1,015,466
Distance Traveled
1,077,523
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,097
1,008
32
3
2
190,320
1
W
Neith
12,328
1,027
28
2
0
194,358
0
L
Apollo
12,167
1,014
16
1
3
223,584
0
L
He Bo
11,387
949
61
5
3
230,889
0
L
Kukulkan
11,552
963
39
3
1
211,729
0
L
Achilles
10,717
893
64
5
0
202,588
0
W
Kukulkan
13,539
1,128
70
6
1
213,048
4
W
Charybdis
15,894
1,325
55
5
1
221,458
1
W
Ymir
12,897
1,075
31
3
0
196,282
0
L
Bellona
11,233
936
33
3
0
208,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role