Player Matchup

Athena
Athena
Platinum III
 
Athena
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold I
 
Hel
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Oyaman
Gilgamesh
Gold III
Level 156
God Stats
1W - 1L
1,226 SR
Queue Stats
96W - 91L
1,571 MMR
Solo
Hun Batz
Hun Batz
Gold II
RodenoEsp8
Hun Batz
Gold II
Level 147
God Stats
6W - 5L
1,533 SR
Queue Stats
482W - 490L
1,572 MMR
Solo
Sol
Sol
Gold V
SmiteGB
Sol
Gold V
Level 62
God Stats
1W - 2L
1,766 SR
Queue Stats
11W - 11L
1,691 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,505 SR
1,567 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,581 SR
1,591 MMR
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Gold IV
Delyrics
He Bo
Gold IV
Level 34
God Stats
4W - 3L
1,787 SR
Queue Stats
67W - 48L
1,642 MMR
Solo
Achilles
Achilles
Silver I
Idenend
Achilles
Silver I
Level 96
God Stats
1W - 1L
1,548 SR
Queue Stats
10W - 10L
1,553 MMR
Solo
Thanatos
Thanatos
Gold III
LuZnC
Thanatos
Gold III
Level 118
God Stats
4W - 5L
1,372 SR
Queue Stats
89W - 92L
1,587 MMR
Party 1
Poseidon
Poseidon
Gold V
broodmandje
Poseidon
Gold V
Level 44
God Stats
1W - 1L
1,697 SR
Queue Stats
18W - 11L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
1 / 1 / 2
3,652
730
1,987
3,415
1,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
 
Hel
1
0 / 0 / 0
948
190
0
0
0
Gilgamesh
Oyaman
Gilgamesh
5
0 / 1 / 0
3,277
655
833
3,885
1,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
RodenoEsp8
Hun Batz
6
1 / 0 / 0
3,509
702
685
2,015
472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
7
1 / 0 / 1
4,028
806
1,307
2,354
377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
PersephoneTiamatOdinNoxMorgan Le Fay

VS

Bans
OsirisIzanamiCerberusHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 1 / 0
3,356
671
804
1,925
412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Delyrics
He Bo
6
1 / 0 / 0
3,642
728
745
2,154
409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Idenend
Achilles
7
1 / 0 / 0
3,909
782
2,427
2,953
739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
LuZnC
Thanatos
4
0 / 1 / 1
3,123
625
807
3,555
810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
broodmandje
Poseidon
5
0 / 1 / 0
3,322
664
1,210
2,062
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
2
2
L
Hel
 
Hel
0
0
0
0
W
Artemis
 
Artemis
0
1
0
0
W
He Bo
Delyrics
He Bo
1
0
0
1
W
Achilles
Idenend
Achilles
1
0
0
1
W
Thanatos
LuZnC
Thanatos
0
1
1
0.5
L
Gilgamesh
Oyaman
Gilgamesh
0
1
0
0
L
Hun Batz
RodenoEsp8
Hun Batz
1
0
0
1
L
Sol
1
0
1
1.5
W
Poseidon
broodmandje
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,812
Damage
5,993
11,669
Taken
12,649
3,417
Mitigated
2,880
5,670
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,987
990
90
1,456
3,415
1,011
0
1,387
1,926
8,624
0
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
 
Artemis
804
267
0
548
1,925
412
0
760
1,165
0
12,769
W
He Bo
Delyrics
He Bo
745
36
0
1,445
2,154
409
0
244
1,910
17,478
0
W
Achilles
Idenend
Achilles
2,427
666
0
1,397
2,953
739
0
0
2,721
365
14,416
W
Thanatos
LuZnC
Thanatos
807
208
0
2,189
3,555
810
0
1,273
2,282
0
7,981
L
Gilgamesh
Oyaman
Gilgamesh
833
84
0
1,405
3,885
1,557
0
0
3,885
0
9,533
L
Hun Batz
RodenoEsp8
Hun Batz
685
113
0
948
2,015
472
0
402
1,549
0
12,025
L
Sol
1,307
986
0
1,771
2,354
377
0
0
2,354
19,002
0
W
Poseidon
broodmandje
Poseidon
1,210
217
0
370
2,062
510
90
1,017
1,045
13,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,414
Gold Earned
17,352
114
Minions Killed
153
0
Camps Cleared
0
398,121
Distance Traveled
492,824
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,652
730
13
3
0
109,520
2
L
Hel
948
190
0
0
0
0
0
W
Artemis
3,356
671
26
5
0
87,606
0
W
He Bo
3,642
728
47
9
0
95,806
1
W
Achilles
3,909
782
36
7
0
105,884
1
W
Thanatos
3,123
625
15
3
0
101,903
1
L
Gilgamesh
3,277
655
25
5
0
96,640
2
L
Hun Batz
3,509
702
32
6
0
97,195
1
L
Sol
4,028
806
44
9
0
94,766
1
W
Poseidon
3,322
664
29
6
0
101,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role