Player Matchup

Kumbhakarna
Kumbhakarna
Merlin85
Kumbhakarna
Level 103
God Stats
5W - 1L
1,803 SR
Queue Stats
35W - 15L
1,680 Elo+
Party 2
Apollo
Apollo
Rikumerlin99
Apollo
Level 121
God Stats
2W - 0L
1,709 SR
Queue Stats
45W - 19L
1,731 Elo+
Party 2
Hel
Hel
SheJam
Hel
Level 129
God Stats
1W - 0L
1,797 SR
Queue Stats
7W - 2L
1,809 Elo+
Solo
Sun Wukong
Sun Wukong
Zeipster
Sun Wukong
Level 82
God Stats
1W - 0L
1,835 SR
Queue Stats
8W - 6L
1,569 Elo+
Solo
Team Averages
Level 109
1,786 SR
1,697 Elo+

VS

Team Averages
Level 93
1,676 SR
1,512 Elo+
Hachiman
Hachiman
 
Hachiman
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gwarr RoA
Tsukuyomi
Level 120
God Stats
0W - 1L
1,873 SR
Queue Stats
2W - 8L
1,412 Elo+
Solo
Sol
Sol
JaMintyKhong
Sol
Level 85
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artio
Artio
TheMercurian
Artio
Level 83
God Stats
0W - 1L
1,786 SR
Queue Stats
30W - 19L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Merlin85
Kumbhakarna
13
3 / 0 / 9
8,022
1,003
4,035
9,456
9,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
13
1 / 2 / 5
8,005
1,001
6,640
5,180
1,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
SheJam
Hel
14
8 / 0 / 4
8,547
1,068
7,445
7,573
5,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Zeipster
Sun Wukong
13
4 / 0 / 5
7,753
969
7,289
6,128
2,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 6 / 1
5,950
744
3,301
7,697
2,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Gwarr RoA
Tsukuyomi
11
0 / 5 / 0
6,219
777
5,681
7,827
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 3 / 1
6,216
777
3,792
5,381
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 1
6,476
810
3,757
11,381
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
2
2
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
1
0.08
L
Tsukuyomi
Gwarr RoA
Tsukuyomi
0
5
0
0
L
1
3
1
0.5
W
Kumbhakarna
Merlin85
Kumbhakarna
3
0
9
7.5
W
Apollo
1
2
5
1.75
W
Hel
SheJam
Hel
8
0
4
10
L
1
2
1
0.75
W
Sun Wukong
Zeipster
Sun Wukong
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
16,531
28,337
Taken
32,286
20,185
Mitigated
13,553
15,199
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,301
1,224
0
70
7,697
2,564
46
2,596
5,101
0
14,240
L
Tsukuyomi
Gwarr RoA
Tsukuyomi
5,681
1,778
0
950
7,827
2,720
19
3,796
4,031
0
22,939
L
3,792
111
0
1,595
5,381
1,770
0
2,300
3,081
12,897
0
W
Kumbhakarna
Merlin85
Kumbhakarna
4,035
56
0
1,410
9,456
9,634
0
2,484
6,898
10,910
0
W
Apollo
6,640
4,183
0
1,003
5,180
1,789
3,571
1,961
3,141
0
32,180
W
Hel
SheJam
Hel
7,445
660
5,619
5,736
7,573
5,818
839
1,841
5,600
21,507
0
L
3,757
509
329
2,771
11,381
6,499
0
3,190
8,191
16,254
0
W
Sun Wukong
Zeipster
Sun Wukong
7,289
895
0
1,431
6,128
2,944
107
1,333
4,685
0
19,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
24,861
164
Minions Killed
99
6
Camps Cleared
7
682,556
Distance Traveled
530,889
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,950
744
24
3
1
121,525
0
L
Tsukuyomi
6,219
777
34
4
5
140,189
5
L
Sol
6,216
777
22
3
0
105,740
1
W
Kumbhakarna
8,022
1,003
18
2
1
173,139
2
W
Apollo
8,005
1,001
70
9
1
153,073
2
W
Hel
8,547
1,068
44
6
3
164,757
2
L
Artio
6,476
810
19
2
1
163,435
2
W
Sun Wukong
7,753
969
32
4
1
191,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role