Player Matchup

Tiamat
Tiamat
Diamond V
 
Tiamat
Diamond V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum I
RatHorse
Sobek
Platinum I
Level 77
God Stats
1W - 0L
1,691 SR
Queue Stats
32W - 1L
2,371 MMR
Party 1
Hercules
Hercules
Platinum II
RatSquid
Hercules
Platinum II
Level 160
God Stats
1W - 0L
1,772 SR
Queue Stats
40W - 2L
2,309 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,655 SR
2,060 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,646 SR
1,978 MMR
Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
Humble_Brag__
Scylla
Diamond IV
Level 159
God Stats
15W - 10L
1,681 SR
Queue Stats
111W - 85L
2,229 MMR
Solo
Danzaburou
Danzaburou
Diamond V
obLFurious
Danzaburou
Diamond V
Level 133
God Stats
6W - 4L
1,758 SR
Queue Stats
71W - 93L
2,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 2 / 7
7,521
752
7,442
7,234
5,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
RatHorse
Sobek
12
2 / 2 / 10
8,093
809
5,828
9,056
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
RatSquid
Hercules
13
9 / 0 / 5
8,706
871
11,875
13,984
11,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
PersephoneGilgameshNe ZhaMorgan Le FayHel

VS

Bans
ThothCabrakanOsirisTerraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 4 / 3
6,562
656
6,508
15,095
10,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 2
6,094
609
7,508
6,418
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
obLFurious
Danzaburou
10
3 / 5 / 0
6,829
683
6,803
8,288
2,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
4
4
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
7
3.25
L
Achilles
 
Achilles
1
4
3
0.63
L
0
5
2
0.2
W
Sobek
RatHorse
Sobek
2
2
10
3.5
W
Hercules
RatSquid
Hercules
9
0
5
11.5
L
Danzaburou
obLFurious
Danzaburou
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
20,819
30,274
Taken
29,801
26,104
Mitigated
15,412
12,939
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,442
799
69
2,986
7,234
5,399
5
1,981
5,188
22,751
0
L
Achilles
 
Achilles
6,508
1,490
0
3,569
15,095
10,497
76
7,975
6,478
0
11,892
L
7,508
1,284
0
1,114
6,418
2,037
74
2,912
3,166
23,974
0
W
Sobek
RatHorse
Sobek
5,828
654
0
3,206
9,056
9,240
218
2,763
6,163
19,912
0
W
Hercules
RatSquid
Hercules
11,875
4,281
0
6,678
13,984
11,465
230
3,064
10,666
680
20,203
L
Danzaburou
obLFurious
Danzaburou
6,803
3,334
0
1,522
8,288
2,878
0
2,949
4,985
0
20,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,320
Gold Earned
19,485
107
Minions Killed
108
6
Camps Cleared
3
584,369
Distance Traveled
533,854
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,521
752
52
5
4
178,231
4
L
Achilles
6,562
656
21
2
0
193,803
2
L
Scylla
6,094
609
39
4
2
176,520
1
W
Sobek
8,093
809
25
3
1
195,467
3
W
Hercules
8,706
871
30
3
1
210,671
3
L
Danzaburou
6,829
683
48
5
1
163,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role