Player Matchup

Jing Wei
Jing Wei
Apexxey
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 130L
1,248 Elo+
Party 1
Sol
Sol
SpaCe MoNKii
Sol
Level 87
God Stats
1W - 2L
1,469 SR
Queue Stats
64W - 89L
1,329 Elo+
Solo
Sylvanus
Sylvanus
VIP YoSquidgy
Sylvanus
Level 28
God Stats
2W - 5L
1,206 SR
Queue Stats
129W - 230L
1,221 Elo+
Party 1
Team Averages
Level 66
1,391 SR
1,266 Elo+

VS

Team Averages
Level 58
1,426 SR
1,315 Elo+
Chronos
Chronos
Milky_hoots420
Chronos
Level 18
God Stats
1W - 2L
1,515 SR
Queue Stats
2W - 4L
1,298 Elo+
Party 2
Cthulhu
Cthulhu
Oni-Cyber-Demon
Cthulhu
Level 38
God Stats
11W - 12L
1,343 SR
Queue Stats
27W - 41L
1,238 Elo+
Party 2
Heimdallr
Heimdallr
ULTRASAIYANGOD1
Heimdallr
Level 117
God Stats
0W - 1L
1,419 SR
Queue Stats
64W - 76L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apexxey
Jing Wei
16
7 / 1 / 9
12,088
711
18,522
11,754
5,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
14 / 1 / 2
12,594
741
23,000
10,108
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
VIP YoSquidgy
Sylvanus
15
2 / 0 / 16
11,419
672
4,580
16,419
13,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
9,232
543
7,957
17,193
6,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 7 / 0
8,691
511
6,265
21,207
10,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ULTRASAIYANGOD1
Heimdallr
14
2 / 7 / 0
10,985
646
11,474
19,360
7,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
23
Kills
2
2
Deaths
23
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Apexxey
Jing Wei
7
1
9
11.5
L
0
9
1
0.06
L
0
7
0
0
W
14
1
2
15
L
Heimdallr
ULTRASAIYANGOD1
Heimdallr
2
7
0
0.29
W
Sylvanus
VIP YoSquidgy
Sylvanus
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,102
Damage
25,696
38,281
Taken
57,760
23,897
Mitigated
24,176
17,246
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Apexxey
Jing Wei
18,522
10,617
202
710
11,754
5,353
350
2,969
8,785
0
62,714
L
7,957
3,418
0
2,060
17,193
6,284
0
7,669
9,524
30,053
0
L
6,265
404
212
3,079
21,207
10,186
0
9,801
11,406
21,785
0
W
23,000
8,911
0
4,464
10,108
4,754
1,007
4,022
6,086
55,603
4,520
L
Heimdallr
ULTRASAIYANGOD1
Heimdallr
11,474
3,177
448
2,808
19,360
7,706
0
8,402
10,958
0
42,845
W
Sylvanus
VIP YoSquidgy
Sylvanus
4,580
1,346
3,513
8,357
16,419
13,790
1,123
7,607
8,812
12,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
28,908
200
Minions Killed
159
10
Camps Cleared
2
1,042,934
Distance Traveled
818,959
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,088
711
99
6
3
432,338
1
L
Chronos
9,232
543
49
3
1
261,974
0
L
Cthulhu
8,691
511
35
2
0
280,610
1
W
Sol
12,594
741
83
5
7
312,042
2
L
Heimdallr
10,985
646
75
4
1
276,375
4
W
Sylvanus
11,419
672
18
1
0
298,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role