Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Aurelius44
Odin
Level 69
God Stats
0W - 3L
1,217 SR
Queue Stats
14W - 51L
1,233 Elo+
Party 3
Loki
Loki
HuskyNinja47
Loki
Level 85
God Stats
9W - 12L
1,612 SR
Queue Stats
21W - 50L
1,336 Elo+
Party 3
Neith
Neith
Medusababe69
Neith
Level 2
God Stats
10W - 27L
1,710 SR
Queue Stats
10W - 28L
1,667 Elo+
Party 3
Baron Samedi
Baron Samedi
cmcgee1515
Baron Samedi
Level 5
God Stats
1W - 7L
1,841 SR
Queue Stats
19W - 38L
1,606 Elo+
Party 3
Team Averages
Level 57
1,576 SR
1,469 Elo+

VS

Team Averages
Level 60
1,566 SR
1,503 Elo+
Bacchus
Bacchus
AlCapownage
Bacchus
Level 89
God Stats
19W - 9L
1,697 SR
Queue Stats
126W - 92L
1,620 Elo+
Party 2
Chang'e
Chang'e
KevxnG
Chang'e
Level 123
God Stats
1W - 2L
1,463 SR
Queue Stats
66W - 55L
1,516 Elo+
Party 1
Discordia
Discordia
Pitchyva
Discordia
Level 22
God Stats
9W - 3L
1,665 SR
Queue Stats
105W - 94L
1,482 Elo+
Party 2
Skadi
Skadi
SozoMashia
Skadi
Level 27
God Stats
45W - 44L
1,550 SR
Queue Stats
54W - 52L
1,489 Elo+
Party 1
Medusa
Medusa
zombiexinfested
Medusa
Level 37
God Stats
71W - 87L
1,457 SR
Queue Stats
131W - 181L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
4 / 3 / 1
11,918
917
13,762
22,920
31,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 5 / 6
10,987
845
8,205
18,643
28,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 2
10,931
841
10,340
17,389
8,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 3 / 2
10,374
798
2,847
10,032
5,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
cmcgee1515
Baron Samedi
17
2 / 7 / 3
11,367
874
11,291
19,164
11,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

66

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlCapownage
Bacchus
19
8 / 2 / 14
13,993
1,076
18,337
16,395
24,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
KevxnG
Chang'e
19
7 / 2 / 16
13,205
1,016
18,061
10,544
7,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
Pitchyva
Discordia
19
2 / 0 / 14
11,796
907
11,481
3,641
1,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
19
3 / 1 / 18
11,835
910
14,988
7,192
2,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 2 / 16
12,058
928
20,951
14,108
5,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
7
Kills
23
23
Deaths
7
14
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
3
1
1.5
W
Bacchus
AlCapownage
Bacchus
8
2
14
7.5
L
0
5
6
0.6
L
1
5
2
0.4
W
Chang'e
KevxnG
Chang'e
7
2
16
7.5
L
0
3
2
0.33
W
Discordia
Pitchyva
Discordia
2
0
14
9
W
Skadi
3
1
18
12
L
Baron Samedi
cmcgee1515
Baron Samedi
2
7
3
0.5
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,445
Damage
83,818
88,148
Taken
51,880
86,256
Mitigated
41,181
7,046
Healing
20,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,762
856
1,202
0
22,920
31,841
0
9,151
13,769
32,496
0
W
Bacchus
AlCapownage
Bacchus
18,337
1,279
0
1,661
16,395
24,089
0
7,931
8,464
36,165
0
L
8,205
1,705
0
1,771
18,643
28,774
0
7,636
11,007
0
14,297
L
10,340
1,420
107
563
17,389
8,590
0
11,368
6,021
0
42,678
W
Chang'e
KevxnG
Chang'e
18,061
801
8,511
6,313
10,544
7,398
0
5,656
4,888
35,210
0
L
2,847
2,156
0
536
10,032
5,258
0
6,955
3,077
0
12,921
W
Discordia
Pitchyva
Discordia
11,481
914
356
575
3,641
1,226
0
1,716
1,925
35,391
0
W
Skadi
14,988
5,181
0
0
7,192
2,708
0
2,855
4,337
0
27,265
L
Baron Samedi
cmcgee1515
Baron Samedi
11,291
919
1,658
1,209
19,164
11,793
0
12,769
6,395
39,387
0
W
20,951
8,968
74
2,681
14,108
5,760
0
6,895
7,213
0
49,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,577
Gold Earned
62,887
228
Minions Killed
250
4
Camps Cleared
4
1,151,506
Distance Traveled
1,195,701
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,918
917
45
3
2
276,775
0
W
Bacchus
13,993
1,076
25
2
1
245,678
3
L
Odin
10,987
845
17
1
0
247,139
0
L
Loki
10,931
841
64
5
0
274,242
1
W
Chang'e
13,205
1,016
44
3
2
246,930
0
L
Neith
10,374
798
24
2
0
134,786
0
W
Discordia
11,796
907
75
6
0
251,240
0
W
Skadi
11,835
910
31
2
0
221,808
2
L
Baron Samedi
11,367
874
78
6
2
218,564
0
W
Medusa
12,058
928
75
6
1
230,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role