Player Matchup

Neith
Neith
Kamaka6265
Neith
Level 7
God Stats
3W - 5L
1,281 SR
Queue Stats
6W - 15L
1,169 Elo+
Solo
Xbalanque
Xbalanque
Vinsim
Xbalanque
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Nox
Nox
iClap_Botz_
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,318 Elo+
Solo
Danzaburou
Danzaburou
iceeirmens4
Danzaburou
Level 23
God Stats
17W - 8L
1,598 SR
Queue Stats
164W - 149L
1,367 Elo+
Solo
Zeus
Zeus
nG Bvllets
Zeus
Level 27
God Stats
3W - 2L
1,638 SR
Queue Stats
22W - 17L
1,420 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,355 Elo+

VS

Team Averages
Level 15
1,388 SR
1,327 Elo+
Kuzenbo
Kuzenbo
BrownsBucks26
Kuzenbo
Level 27
God Stats
14W - 13L
1,290 SR
Queue Stats
126W - 156L
1,286 Elo+
Solo
Thor
Thor
ChEkOv2000
Thor
Level 13
God Stats
1W - 2L
1,665 SR
Queue Stats
3W - 3L
1,524 Elo+
Solo
Neith
Neith
Cyberious5
Neith
Level 4
God Stats
0W - 6L
1,150 SR
Queue Stats
5W - 10L
1,059 Elo+
Solo
Zhong Kui
Zhong Kui
Girth_Brooks69x
Zhong Kui
Level 18
God Stats
38W - 19L
1,511 SR
Queue Stats
68W - 46L
1,536 Elo+
Solo
Merlin
Merlin
SOPHER95
Merlin
Level 13
God Stats
22W - 26L
1,325 SR
Queue Stats
75W - 94L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
2 / 3 / 20
12,834
917
9,623
12,609
4,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Vinsim
Xbalanque
20
5 / 4 / 16
13,580
970
20,647
13,060
4,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 17
14,151
1,011
10,088
11,513
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
iceeirmens4
Danzaburou
20
14 / 2 / 11
16,012
1,144
24,439
9,126
3,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 5 / 9
13,427
959
22,747
11,603
3,601
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
3 / 4 / 6
13,290
949
14,833
23,674
42,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
1 / 14 / 8
12,660
904
4,334
23,287
8,747
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
19
0 / 11 / 5
12,261
876
6,163
17,779
6,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Girth_Brooks69x
Zhong Kui
20
15 / 8 / 3
16,915
1,208
27,377
34,126
25,955
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
SOPHER95
Merlin
16
0 / 0 / 0
9,970
712
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
41
37
Kills
19
19
Deaths
37
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
3
4
6
1.5
L
1
14
8
0.36
L
Neith
0
11
5
0.23
L
Zhong Kui
Girth_Brooks69x
Zhong Kui
15
8
3
2.06
W
Neith
2
3
20
4
L
Merlin
SOPHER95
Merlin
0
0
0
0
W
Xbalanque
Vinsim
Xbalanque
5
4
16
3.25
W
5
5
17
2.7
W
Danzaburou
iceeirmens4
Danzaburou
14
2
11
9.75
W
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,544
Damage
52,707
57,911
Taken
98,866
19,585
Mitigated
82,942
5,082
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
14,833
3,245
0
254
23,674
42,075
0
7,427
16,247
31,666
0
L
4,334
850
0
521
23,287
8,747
0
8,189
15,098
0
19,367
L
Neith
6,163
1,819
0
1,021
17,779
6,165
0
7,039
10,740
0
37,138
L
Zhong Kui
Girth_Brooks69x
Zhong Kui
27,377
4,314
0
12,177
34,126
25,955
0
10,282
23,844
65,430
0
W
Neith
9,623
4,753
0
988
12,609
4,100
0
8,451
4,158
0
32,299
L
Merlin
SOPHER95
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Vinsim
Xbalanque
20,647
14,127
0
525
13,060
4,187
0
9,750
3,310
0
40,759
W
10,088
3,146
0
763
11,513
3,788
0
8,675
2,838
27,601
0
W
Danzaburou
iceeirmens4
Danzaburou
24,439
10,424
0
2,474
9,126
3,909
0
6,578
2,548
171
51,563
W
22,747
4,642
0
332
11,603
3,601
0
8,756
2,847
52,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,004
Gold Earned
65,096
271
Minions Killed
213
9
Camps Cleared
3
1,036,502
Distance Traveled
873,462
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,290
949
30
2
0
274,613
2
L
Thor
12,660
904
31
2
0
190,891
1
L
Neith
12,261
876
75
5
0
179,922
0
L
Zhong Kui
16,915
1,208
77
6
3
222,983
0
W
Neith
12,834
917
50
4
0
201,834
0
L
Merlin
9,970
712
0
0
0
5,053
0
W
Xbalanque
13,580
970
42
3
1
195,225
0
W
Nox
14,151
1,011
45
3
1
214,115
0
W
Danzaburou
16,012
1,144
72
5
1
256,690
2
W
Zeus
13,427
959
62
4
6
168,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role