Player Matchup

Cthulhu
Cthulhu
Confuzels777
Cthulhu
Level 64
God Stats
3W - 4L
1,472 SR
Queue Stats
62W - 71L
1,413 Elo+
Party 1
Neith
Neith
Iyite
Neith
Level 21
God Stats
31W - 21L
1,592 SR
Queue Stats
77W - 57L
1,495 Elo+
Party 1
Tiamat
Tiamat
NoisyAcrobat72
Tiamat
Level 82
God Stats
8W - 6L
1,602 SR
Queue Stats
257W - 233L
1,487 Elo+
Party 1
Team Averages
Level 56
1,556 SR
1,465 Elo+

VS

Team Averages
Level 79
1,574 SR
1,460 Elo+
Hera
Hera
ArmedBread
Hera
Level 18
God Stats
5W - 4L
1,580 SR
Queue Stats
94W - 82L
1,421 Elo+
Party 2
Vulcan
Vulcan
DinoAnteater
Vulcan
Level 153
God Stats
17W - 12L
1,660 SR
Queue Stats
225W - 178L
1,566 Elo+
Party 2
Discordia
Discordia
redonred
Discordia
Level 65
God Stats
0W - 2L
1,482 SR
Queue Stats
256W - 378L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Confuzels777
Cthulhu
12
6 / 0 / 8
9,709
809
9,076
14,122
14,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Iyite
Neith
12
6 / 1 / 4
9,004
750
5,246
6,691
2,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 0 / 7
8,049
671
6,455
10,896
14,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
6,494
541
2,119
7,863
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
11
1 / 2 / 0
7,238
603
11,645
7,943
2,983
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
redonred
Discordia
10
0 / 5 / 1
7,058
588
5,139
7,855
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
14
Kills
1
1
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Cthulhu
Confuzels777
Cthulhu
6
0
8
10
L
Vulcan
1
2
0
0.5
W
Neith
Iyite
Neith
6
1
4
8
W
2
0
7
5.5
L
Discordia
redonred
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,777
Damage
18,903
31,709
Taken
23,661
31,874
Mitigated
7,777
6,260
Healing
3,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,119
504
0
322
7,863
2,048
0
3,662
4,031
7,773
0
W
Cthulhu
Confuzels777
Cthulhu
9,076
446
348
2,105
14,122
14,799
355
6,742
7,031
27,499
0
L
Vulcan
11,645
2,720
0
1,487
7,943
2,983
189
5,623
1,981
28,859
0
W
Neith
Iyite
Neith
5,246
1,956
0
1,686
6,691
2,449
2,240
5,414
1,037
0
26,444
W
6,455
459
0
2,121
10,896
14,626
261
6,200
4,388
21,397
0
L
Discordia
redonred
Discordia
5,139
288
51
1,424
7,855
2,746
186
6,043
1,520
18,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,762
Gold Earned
20,790
151
Minions Killed
129
3
Camps Cleared
2
687,417
Distance Traveled
569,872
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,494
541
11
1
0
157,329
1
W
Cthulhu
9,709
809
39
3
1
241,636
0
L
Vulcan
7,238
603
70
6
2
234,804
6
W
Neith
9,004
750
56
5
1
219,862
2
W
Tiamat
8,049
671
56
5
1
225,919
1
L
Discordia
7,058
588
48
4
0
177,739
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role