Player Matchup

Tsukuyomi
Tsukuyomi
CardLeopard
Tsukuyomi
Level 19
God Stats
1W - 1L
1,283 SR
Queue Stats
17W - 15L
1,425 Elo+
Party 1
King Arthur
King Arthur
Kastafore
King Arthur
Level 29
God Stats
13W - 11L
1,470 SR
Queue Stats
94W - 111L
1,453 Elo+
Solo
Anubis
Anubis
MrButtersword
Anubis
Level 65
God Stats
3W - 1L
1,834 SR
Queue Stats
235W - 259L
1,457 Elo+
Party 1
Ymir
Ymir
ghostkeeper08
Ymir
Level 32
God Stats
31W - 29L
1,490 SR
Queue Stats
79W - 81L
1,390 Elo+
Party 1
Skadi
Skadi
toes18
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 47L
1,325 Elo+
Party 1
Team Averages
Level 33
1,515 SR
1,410 Elo+

VS

Team Averages
Level 15
1,543 SR
1,427 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Aproduce
Kukulkan
Level 23
God Stats
5W - 6L
1,542 SR
Queue Stats
67W - 72L
1,388 Elo+
Solo
Sylvanus
Sylvanus
Falcogamer24
Sylvanus
Level 7
God Stats
0W - 2L
1,478 SR
Queue Stats
5W - 8L
1,342 Elo+
Solo
Hachiman
Hachiman
HyDroPlays
Hachiman
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
NatsuDeuz
Mercury
Level 28
God Stats
18W - 10L
1,695 SR
Queue Stats
549W - 618L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CardLeopard
Tsukuyomi
7
0 / 2 / 7
6,042
378
2,533
4,600
1,532
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Kastafore
King Arthur
13
5 / 0 / 2
8,270
517
5,956
6,809
6,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
15 / 0 / 4
10,636
665
16,995
9,724
6,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 0 / 10
8,459
529
3,169
12,619
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
toes18
Skadi
12
4 / 3 / 5
7,499
469
4,873
8,741
2,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 5 / 1
6,507
407
3,601
10,394
5,272
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Aproduce
Kukulkan
10
1 / 7 / 0
6,458
404
5,505
9,135
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Falcogamer24
Sylvanus
9
1 / 6 / 2
6,168
386
2,885
11,121
7,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
HyDroPlays
Hachiman
9
1 / 7 / 2
6,429
402
5,877
9,382
2,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
NatsuDeuz
Mercury
12
0 / 3 / 0
7,204
450
1,059
15,382
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
28
Kills
5
5
Deaths
28
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
1
0.5
L
Kukulkan
Aproduce
Kukulkan
1
7
0
0.14
W
Tsukuyomi
CardLeopard
Tsukuyomi
0
2
7
1.75
L
Sylvanus
Falcogamer24
Sylvanus
1
6
2
0.33
L
Hachiman
HyDroPlays
Hachiman
1
7
2
0.29
W
King Arthur
Kastafore
King Arthur
5
0
2
6
W
15
0
4
17
L
Mercury
NatsuDeuz
Mercury
0
3
0
0
W
4
0
10
9
W
Skadi
toes18
Skadi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,526
Damage
18,927
42,493
Taken
55,414
28,817
Mitigated
22,021
18,361
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,601
741
0
1,562
10,394
5,272
342
2,748
7,646
0
27,948
L
Kukulkan
Aproduce
Kukulkan
5,505
952
0
972
9,135
3,099
279
6,419
2,716
30,203
0
W
Tsukuyomi
CardLeopard
Tsukuyomi
2,533
510
0
1,282
4,600
1,532
701
1,372
3,228
0
8,403
L
Sylvanus
Falcogamer24
Sylvanus
2,885
1,236
948
1,479
11,121
7,438
371
4,571
6,550
16,167
6,293
L
Hachiman
HyDroPlays
Hachiman
5,877
4,257
0
1,275
9,382
2,414
237
2,755
6,627
0
24,226
W
King Arthur
Kastafore
King Arthur
5,956
680
0
2,148
6,809
6,026
311
1,019
5,790
0
46,215
W
16,995
1,743
0
7,783
9,724
6,105
2,371
2,576
7,148
83,157
0
L
Mercury
NatsuDeuz
Mercury
1,059
597
0
8,688
15,382
3,798
0
4,042
11,340
0
48,109
W
3,169
1,087
178
5,027
12,619
12,282
1,304
1,637
10,982
18,743
0
W
Skadi
toes18
Skadi
4,873
2,080
0
1,943
8,741
2,872
2,259
1,379
7,362
0
19,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
32,766
326
Minions Killed
281
0
Camps Cleared
0
1,270,380
Distance Traveled
1,282,152
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,507
407
41
3
0
268,911
3
L
Kukulkan
6,458
404
55
3
0
226,254
3
W
Tsukuyomi
6,042
378
15
1
0
162,913
1
L
Sylvanus
6,168
386
56
4
0
250,399
0
L
Hachiman
6,429
402
30
2
0
225,194
1
W
King Arthur
8,270
517
90
6
0
306,979
0
W
Anubis
10,636
665
153
10
0
288,874
3
L
Mercury
7,204
450
99
6
0
311,394
0
W
Ymir
8,459
529
25
2
0
271,299
0
W
Skadi
7,499
469
43
3
0
240,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role