Player Matchup

Cthulhu
Cthulhu
DeviantSin01010
Cthulhu
Level 84
God Stats
18W - 16L
1,454 SR
Queue Stats
1,010W - 949L
1,563 Elo+
Party 1
Scylla
Scylla
MoIdyTaint
Scylla
Level 109
God Stats
6W - 3L
1,839 SR
Queue Stats
461W - 522L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
Reveršal
Hou Yi
Level 24
God Stats
63W - 18L
1,883 SR
Queue Stats
287W - 89L
1,725 Elo+
Party 1
Team Averages
Level 72
1,725 SR
1,601 Elo+

VS

Team Averages
Level 28
1,485 SR
1,326 Elo+
Ra
Ra
NoFri3nds
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 2
Mulan
Mulan
NoVa Ppchees
Mulan
Level 65
God Stats
6W - 4L
1,455 SR
Queue Stats
80W - 89L
1,431 Elo+
Solo
Artemis
Artemis
henryhill
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 16
10,023
771
10,828
16,478
20,079
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
MoIdyTaint
Scylla
14
10 / 4 / 7
10,494
807
7,759
8,845
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Reveršal
Hou Yi
16
11 / 3 / 12
11,546
888
18,441
10,598
3,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 10 / 6
10,003
769
10,682
12,348
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 6 / 4
9,901
762
10,100
19,360
21,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
henryhill
Artemis
9
0 / 9 / 8
7,700
592
7,076
12,149
3,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
25
Kills
12
12
Deaths
25
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
5
16
2.4
W
Scylla
MoIdyTaint
Scylla
10
4
7
3.38
L
5
10
6
0.8
L
7
6
4
1.5
W
Hou Yi
Reveršal
Hou Yi
11
3
12
5.67
L
Artemis
henryhill
Artemis
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,028
Damage
27,858
35,921
Taken
43,857
26,801
Mitigated
29,337
7,663
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,828
1,175
567
1,242
16,478
20,079
0
5,163
11,315
27,115
0
W
Scylla
MoIdyTaint
Scylla
7,759
245
0
1,890
8,845
2,890
1,000
2,099
6,746
30,740
0
L
10,682
1,858
1,095
1,614
12,348
4,167
0
5,367
6,796
39,410
0
L
10,100
837
518
5,095
19,360
21,190
0
8,006
11,029
0
20,556
W
Hou Yi
Reveršal
Hou Yi
18,441
9,097
0
3,964
10,598
3,832
1,914
3,759
6,839
0
49,108
L
Artemis
henryhill
Artemis
7,076
2,933
0
713
12,149
3,980
65
4,955
7,053
0
14,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
27,604
153
Minions Killed
116
8
Camps Cleared
2
713,272
Distance Traveled
604,085
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,023
771
41
3
0
239,884
5
W
Scylla
10,494
807
36
3
5
230,695
0
L
Ra
10,003
769
67
5
1
201,998
0
L
Mulan
9,901
762
27
2
1
237,469
5
W
Hou Yi
11,546
888
76
6
3
242,693
1
L
Artemis
7,700
592
22
2
0
164,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role