Player Matchup

Hun Batz
Hun Batz
Gabreox
Hun Batz
Level 17
God Stats
0W - 3L
1,293 SR
Queue Stats
50W - 54L
1,481 Elo+
Solo
Terra
Terra
Nyquilzz
Terra
Level 28
God Stats
1W - 1L
1,927 SR
Queue Stats
53W - 61L
1,449 Elo+
Party 3
King Arthur
King Arthur
Ragzmuena
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 249L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
ShadowLord1942
Baron Samedi
Level 29
God Stats
17W - 25L
1,502 SR
Queue Stats
254W - 261L
1,505 Elo+
Party 1
Izanami
Izanami
Spot67
Izanami
Level 27
God Stats
32W - 19L
1,562 SR
Queue Stats
59W - 58L
1,481 Elo+
Party 3
Team Averages
Level 26
1,557 SR
1,485 Elo+

VS

Team Averages
Level 24
1,579 SR
1,534 Elo+
Thanatos
Thanatos
GiovannyRm
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,792 Elo+
Solo
Hel
Hel
PASTA J0INT
Hel
Level 25
God Stats
7W - 6L
1,361 SR
Queue Stats
97W - 135L
1,390 Elo+
Party 2
Mulan
Mulan
lipkissmyhomiez
Mulan
Level 27
God Stats
35W - 29L
1,558 SR
Queue Stats
135W - 143L
1,450 Elo+
Party 2
Izanami
Izanami
sawbdawg
Izanami
Level 25
God Stats
13W - 10L
1,552 SR
Queue Stats
120W - 139L
1,497 Elo+
Party 2
Vulcan
Vulcan
xStrohx
Vulcan
Level 28
God Stats
17W - 5L
1,926 SR
Queue Stats
156W - 156L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gabreox
Hun Batz
14
1 / 10 / 4
9,812
392
6,098
19,760
5,697
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
Nyquilzz
Terra
15
2 / 3 / 7
10,521
421
7,031
21,683
24,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Ragzmuena
King Arthur
18
2 / 6 / 2
11,140
446
11,666
22,610
31,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
ShadowLord1942
Baron Samedi
16
2 / 7 / 2
10,537
421
11,998
16,335
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Spot67
Izanami
20
9 / 6 / 1
13,447
538
19,232
21,321
9,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GiovannyRm
Thanatos
20
18 / 4 / 3
17,272
691
27,015
27,549
16,098
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 3 / 11
12,429
497
5,494
15,262
13,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 2 / 7
12,866
515
12,054
25,153
24,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
sawbdawg
Izanami
19
4 / 5 / 5
12,609
504
12,031
16,726
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
xStrohx
Vulcan
20
5 / 2 / 13
13,932
557
28,038
15,187
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
16
Kills
32
32
Deaths
16
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Gabreox
Hun Batz
1
10
4
0.3
W
Thanatos
GiovannyRm
Thanatos
18
4
3
4.88
L
Terra
Nyquilzz
Terra
2
3
7
1.83
W
2
3
11
2.5
L
King Arthur
Ragzmuena
King Arthur
2
6
2
0.5
L
Baron Samedi
ShadowLord1942
Baron Samedi
2
7
2
0.43
L
Izanami
Spot67
Izanami
9
6
1
1.58
W
3
2
7
3.25
W
Izanami
sawbdawg
Izanami
4
5
5
1.3
W
Vulcan
xStrohx
Vulcan
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,025
Damage
84,632
101,709
Taken
99,877
76,566
Mitigated
67,507
22,927
Healing
66,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Gabreox
Hun Batz
6,098
1,612
0
2,682
19,760
5,697
0
3,730
15,940
0
60,080
W
Thanatos
GiovannyRm
Thanatos
27,015
8,580
0
29,179
27,549
16,098
126
4,449
22,886
0
144,824
L
Terra
Nyquilzz
Terra
7,031
624
2,355
5,603
21,683
24,877
310
9,173
12,325
18,817
0
W
5,494
978
8,372
7,182
15,262
13,098
1,073
3,707
11,419
30,739
0
L
King Arthur
Ragzmuena
King Arthur
11,666
1,453
0
2,622
22,610
31,991
0
4,247
18,325
0
59,481
L
Baron Samedi
ShadowLord1942
Baron Samedi
11,998
127
1,453
3,078
16,335
4,745
0
7,131
9,008
60,480
0
L
Izanami
Spot67
Izanami
19,232
12,668
470
4,664
21,321
9,256
2,428
9,554
11,411
0
128,008
W
12,054
1,572
0
10,133
25,153
24,549
2,563
5,347
19,641
4,454
63,049
W
Izanami
sawbdawg
Izanami
12,031
7,425
0
6,613
16,726
5,857
4,729
4,345
12,289
0
99,761
W
Vulcan
xStrohx
Vulcan
28,038
9,173
93
4,631
15,187
7,905
1,538
5,195
9,704
113,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,457
Gold Earned
69,108
556
Minions Killed
646
0
Camps Cleared
0
2,000,393
Distance Traveled
2,433,433
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,812
392
89
4
0
358,048
1
W
Thanatos
17,272
691
197
8
0
500,859
5
L
Terra
10,521
421
21
1
0
451,609
2
W
Hel
12,429
497
36
1
0
461,538
5
L
King Arthur
11,140
446
121
5
0
388,873
0
L
Baron Samedi
10,537
421
120
5
0
453,394
6
L
Izanami
13,447
538
205
8
0
348,469
2
W
Mulan
12,866
515
125
5
0
491,986
5
W
Izanami
12,609
504
145
6
0
459,209
1
W
Vulcan
13,932
557
143
6
0
519,841
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role