Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
GustavoMasters
Fafnir
Level 147
God Stats
0W - 2L
1,251 SR
Queue Stats
27W - 19L
1,676 Elo+
Party 2
Fenrir
Fenrir
WheeledKnave
Fenrir
Level 160
God Stats
8W - 3L
1,832 SR
Queue Stats
34W - 22L
1,655 Elo+
Party 2
Team Averages
Level 144
1,528 SR
1,610 Elo+

VS

Team Averages
Level 147
1,533 SR
1,692 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Redmoon25
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,757 Elo+
Party 1
Hou Yi
Hou Yi
яonnan
Hou Yi
Level 160
God Stats
12W - 5L
1,599 SR
Queue Stats
366W - 101L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 1 / 0
6,459
646
4,381
5,831
2,382
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 4
6,314
631
4,020
9,600
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
10
2 / 3 / 2
6,460
646
6,074
7,908
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 1 / 3
7,246
725
8,396
7,351
3,074
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Redmoon25
Bacchus
9
0 / 2 / 4
6,341
634
3,625
6,231
5,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
яonnan
Hou Yi
11
3 / 1 / 3
7,236
724
5,814
5,431
1,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
6
6
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
1
0
2
W
Ah Puch
 
Ah Puch
3
1
3
4.5
L
0
2
4
1
W
Bacchus
Redmoon25
Bacchus
0
2
4
1
L
Fenrir
2
3
2
1
W
Hou Yi
яonnan
Hou Yi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,475
Damage
17,835
23,339
Taken
19,013
17,009
Mitigated
10,622
5,959
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,381
1,231
0
1,460
5,831
2,382
0
4,150
1,681
31,057
0
W
Ah Puch
 
Ah Puch
8,396
653
0
4,318
7,351
3,074
446
2,836
4,015
32,159
0
L
4,020
376
0
2,682
9,600
9,762
0
4,364
5,236
5,868
0
W
Bacchus
Redmoon25
Bacchus
3,625
478
307
1,085
6,231
5,772
252
2,704
3,289
5,982
0
L
Fenrir
6,074
1,674
0
1,817
7,908
4,865
39
3,722
4,186
0
11,977
W
Hou Yi
яonnan
Hou Yi
5,814
2,419
0
2,370
5,431
1,776
765
2,358
2,619
0
22,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,233
Gold Earned
20,823
103
Minions Killed
109
4
Camps Cleared
3
562,928
Distance Traveled
553,918
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,459
646
68
7
3
204,503
3
W
Ah Puch
7,246
725
53
5
2
195,470
4
L
Fafnir
6,314
631
7
1
0
179,805
2
W
Bacchus
6,341
634
4
0
0
174,994
0
L
Fenrir
6,460
646
28
3
1
178,620
2
W
Hou Yi
7,236
724
52
5
1
183,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role