Player Matchup

Ymir
Ymir
CoNduXiTyRage
Ymir
Level 137
God Stats
1W - 0L
1,410 SR
Queue Stats
9W - 4L
1,700 Elo+
Party 2
Bastet
Bastet
ICelerityI
Bastet
Level 26
God Stats
1W - 0L
1,518 SR
Queue Stats
21W - 7L
1,739 Elo+
Party 2
Ne Zha
Ne Zha
SNATCHnMATCH
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,607 Elo+
Party 2
Team Averages
Level 60
1,476 SR
1,682 Elo+

VS

Team Averages
Level 80
1,771 SR
1,638 Elo+
Tyr
Tyr
Arathi Nito
Tyr
Level 102
God Stats
22W - 8L
1,747 SR
Queue Stats
61W - 41L
1,723 Elo+
Party 1
Danzaburou
Danzaburou
RGGJester
Danzaburou
Level 14
God Stats
3W - 4L
1,875 SR
Queue Stats
126W - 161L
1,583 Elo+
Party 1
Ra
Ra
TW15T3DN3RV3
Ra
Level 124
God Stats
1W - 3L
1,691 SR
Queue Stats
185W - 108L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 13
9,022
644
5,801
15,909
17,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
ICelerityI
Bastet
13
10 / 3 / 6
10,453
747
13,024
10,568
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
14
6 / 1 / 10
10,163
726
14,018
13,542
6,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
9,488
678
6,410
14,633
8,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
RGGJester
Danzaburou
12
2 / 6 / 6
9,182
656
8,119
10,573
3,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 7 / 4
9,349
668
12,637
11,230
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
8
8
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
2
4
13
2.13
W
Bastet
ICelerityI
Bastet
10
3
6
4.33
L
Danzaburou
RGGJester
Danzaburou
2
6
6
0.83
W
Ne Zha
6
1
10
11
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,843
Damage
27,166
40,019
Taken
36,436
27,069
Mitigated
15,321
9,507
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,410
1,571
595
2,329
14,633
8,763
124
1,821
12,505
0
13,508
W
5,801
1,448
428
3,394
15,909
17,069
118
4,819
11,090
21,715
0
W
Bastet
ICelerityI
Bastet
13,024
3,842
0
1,122
10,568
3,478
38
3,852
6,716
0
25,211
L
Danzaburou
RGGJester
Danzaburou
8,119
2,411
0
631
10,573
3,063
394
2,057
8,307
0
26,220
W
Ne Zha
14,018
4,334
210
4,353
13,542
6,522
677
4,510
9,032
0
36,946
L
12,637
703
1,561
2,986
11,230
3,495
183
1,739
9,239
40,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,638
Gold Earned
28,019
112
Minions Killed
132
7
Camps Cleared
5
746,972
Distance Traveled
688,890
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,488
678
22
2
0
237,372
0
W
Ymir
9,022
644
35
3
2
227,713
1
W
Bastet
10,453
747
33
2
2
250,311
0
L
Danzaburou
9,182
656
51
4
4
210,729
3
W
Ne Zha
10,163
726
44
3
3
268,948
1
L
Ra
9,349
668
59
4
1
240,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role