Player Matchup

Kukulkan
Kukulkan
germann_2006
Kukulkan
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,204 Elo+
Party 1
Loki
Loki
tWiCh_invasor05
Loki
Level 25
God Stats
8W - 20L
1,347 SR
Queue Stats
18W - 29L
1,175 Elo+
Party 1
Odin
Odin
twich_M1gue
Odin
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 17L
1,128 Elo+
Party 1
Team Averages
Level 21
1,449 SR
1,169 Elo+

VS

Team Averages
Level 27
1,368 SR
1,216 Elo+
Nemesis
Nemesis
GoldenNugget0345
Nemesis
Level 7
God Stats
3W - 15L
1,348 SR
Queue Stats
6W - 35L
1,105 Elo+
Party 2
Merlin
Merlin
MagicianRoss
Merlin
Level 68
God Stats
7W - 8L
1,410 SR
Queue Stats
148W - 200L
1,250 Elo+
Party 2
Sun Wukong
Sun Wukong
NFFAlightt
Sun Wukong
Level 6
God Stats
0W - 2L
1,346 SR
Queue Stats
2W - 8L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
germann_2006
Kukulkan
16
3 / 3 / 18
13,796
627
11,818
14,512
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 4 / 10
15,219
692
17,221
14,272
5,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
14 / 3 / 13
15,909
723
22,154
19,648
14,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 3
13,271
603
7,497
18,175
5,251
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Merlin
16
1 / 12 / 3
12,878
585
16,423
18,521
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
NFFAlightt
Sun Wukong
16
3 / 11 / 3
13,659
621
9,369
27,213
15,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
31
Kills
8
10
Deaths
31
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
Merlin
1
12
3
0.21
L
Sun Wukong
NFFAlightt
Sun Wukong
3
11
3
0.41
W
Kukulkan
germann_2006
Kukulkan
3
3
18
4
W
14
4
10
4.75
W
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
33,289
48,432
Taken
63,909
25,952
Mitigated
26,102
6,807
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,497
2,955
0
0
18,175
5,251
96
2,729
15,446
0
13,279
L
Merlin
16,423
709
51
1,881
18,521
5,072
0
3,233
15,288
63,310
0
L
Sun Wukong
NFFAlightt
Sun Wukong
9,369
1,683
0
3,404
27,213
15,779
0
6,873
20,340
0
45,081
W
Kukulkan
germann_2006
Kukulkan
11,818
953
0
3,139
14,512
5,273
471
6,243
7,929
33,600
0
W
17,221
2,683
0
1,167
14,272
5,795
854
3,431
10,601
0
64,437
W
22,154
5,203
304
2,197
19,648
14,884
1,020
5,815
13,361
0
53,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,924
Gold Earned
39,808
166
Minions Killed
190
6
Camps Cleared
6
1,210,452
Distance Traveled
1,091,453
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,271
603
16
1
1
377,739
5
L
Merlin
12,878
585
118
5
1
328,899
0
L
Sun Wukong
13,659
621
56
3
4
384,815
0
W
Kukulkan
13,796
627
56
3
0
368,898
6
W
Loki
15,219
692
61
3
0
429,891
2
W
Odin
15,909
723
49
2
6
411,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role