Player Matchup

Thanatos
Thanatos
Blowin_Sour
Thanatos
Level 29
God Stats
37W - 40L
1,606 SR
Queue Stats
248W - 248L
1,502 Elo+
Party 2
Hercules
Hercules
Ryujin_X10
Hercules
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 230L
1,519 Elo+
Party 2
Ra
Ra
arturito947
Ra
Level 27
God Stats
4W - 6L
1,364 SR
Queue Stats
14W - 19L
1,297 Elo+
Party 3
Cerberus
Cerberus
lAced__l
Cerberus
Level 28
God Stats
3W - 4L
1,354 SR
Queue Stats
263W - 263L
1,482 Elo+
Party 2
The Morrigan
The Morrigan
veraaguilar947le
The Morrigan
Level 22
God Stats
0W - 3L
1,194 SR
Queue Stats
9W - 17L
1,169 Elo+
Party 3
Team Averages
Level 27
1,404 SR
1,394 Elo+

VS

Team Averages
Level 17
1,503 SR
1,281 Elo+
Ao Kuang
Ao Kuang
ArdentMedusa
Ao Kuang
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,151 Elo+
Party 1
Nemesis
Nemesis
DXYST_LIA
Nemesis
Level 28
God Stats
3W - 3L
1,438 SR
Queue Stats
46W - 48L
1,331 Elo+
Solo
Ra
Ra
HUGO193912
Ra
Level 9
God Stats
12W - 14L
1,387 SR
Queue Stats
145W - 161L
1,254 Elo+
Solo
Agni
Agni
Leboudha17
Agni
Level 16
God Stats
1W - 0L
1,636 SR
Queue Stats
23W - 18L
1,604 Elo+
Party 1
Amaterasu
Amaterasu
hellajesus
Amaterasu
Level 10
God Stats
1W - 1L
1,552 SR
Queue Stats
2W - 5L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blowin_Sour
Thanatos
11
2 / 8 / 2
8,094
426
3,819
16,111
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Ryujin_X10
Hercules
12
2 / 2 / 4
8,509
448
8,610
13,969
14,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 11 / 2
9,237
486
7,867
12,641
4,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
lAced__l
Cerberus
14
1 / 6 / 2
8,809
464
4,912
16,004
10,907
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
veraaguilar947le
The Morrigan
12
0 / 9 / 1
7,109
374
1,058
13,865
4,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArdentMedusa
Ao Kuang
20
14 / 0 / 3
12,355
650
15,194
15,202
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
DXYST_LIA
Nemesis
13
10 / 4 / 12
10,294
542
10,015
10,755
3,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 7
10,199
537
4,053
7,730
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 1 / 15
10,499
553
18,648
8,500
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
hellajesus
Amaterasu
13
2 / 4 / 9
8,795
463
4,641
10,770
6,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
9
Kills
35
36
Deaths
10
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ArdentMedusa
Ao Kuang
14
0
3
15.5
L
Thanatos
Blowin_Sour
Thanatos
2
8
2
0.38
W
Nemesis
DXYST_LIA
Nemesis
10
4
12
4
W
1
1
7
4.5
W
8
1
15
15.5
L
Hercules
Ryujin_X10
Hercules
2
2
4
2
L
4
11
2
0.45
W
Amaterasu
hellajesus
Amaterasu
2
4
9
1.63
L
Cerberus
lAced__l
Cerberus
1
6
2
0.33
L
The Morrigan
veraaguilar947le
The Morrigan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,266
Damage
52,551
72,590
Taken
52,957
40,072
Mitigated
21,901
19,142
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ArdentMedusa
Ao Kuang
15,194
4,370
0
8,224
15,202
5,926
2,540
1,484
13,718
117,820
0
L
Thanatos
Blowin_Sour
Thanatos
3,819
756
0
8,724
16,111
5,365
0
8,400
7,711
0
42,035
W
Nemesis
DXYST_LIA
Nemesis
10,015
4,396
88
1,567
10,755
3,278
332
4,661
6,094
0
36,999
W
4,053
494
924
2,284
7,730
2,961
2,113
3,292
4,438
50,518
0
W
18,648
1,612
0
3,282
8,500
2,845
1,034
2,098
6,402
58,459
0
L
Hercules
Ryujin_X10
Hercules
8,610
2,530
0
3,736
13,969
14,690
0
5,249
8,720
0
33,447
L
7,867
1,697
304
1,931
12,641
4,470
737
7,100
5,541
46,468
0
W
Amaterasu
hellajesus
Amaterasu
4,641
2,281
0
1,377
10,770
6,891
692
2,302
8,468
0
25,779
L
Cerberus
lAced__l
Cerberus
4,912
404
0
3,497
16,004
10,907
174
9,343
6,661
46,529
0
L
The Morrigan
veraaguilar947le
The Morrigan
1,058
316
0
950
13,865
4,640
1,237
7,803
6,062
24,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,758
Gold Earned
52,142
330
Minions Killed
447
0
Camps Cleared
0
1,637,224
Distance Traveled
1,866,109
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,355
650
141
7
0
376,229
2
L
Thanatos
8,094
426
65
3
0
357,954
1
W
Nemesis
10,294
542
57
3
0
418,739
0
W
Ra
10,199
537
119
6
0
329,347
1
W
Agni
10,499
553
78
4
0
359,268
4
L
Hercules
8,509
448
47
2
0
393,961
0
L
Ra
9,237
486
65
3
0
278,992
0
W
Amaterasu
8,795
463
52
3
0
382,526
1
L
Cerberus
8,809
464
108
6
0
329,102
1
L
The Morrigan
7,109
374
45
2
0
277,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role