Player Matchup

Morgan Le Fay
Morgan Le Fay
Archguru
Morgan Le Fay
Level 121
God Stats
0W - 3L
1,208 SR
Queue Stats
95W - 89L
1,469 Elo+
Solo
Izanami
Izanami
LotusBlossom492
Izanami
Level 122
God Stats
6W - 8L
1,607 SR
Queue Stats
235W - 260L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Regnier59
Tsukuyomi
Level 107
God Stats
3W - 2L
1,576 SR
Queue Stats
174W - 190L
1,444 Elo+
Party 1
Scylla
Scylla
SmiteMyMightPlz
Scylla
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,255 Elo+
Party 1
Tyr
Tyr
salvador-563
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,486 Elo+
Solo
Team Averages
Level 77
1,478 SR
1,414 Elo+

VS

Team Averages
Level 83
1,559 SR
1,460 Elo+
Rama
Rama
 
Rama
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
BTIJOSE
The Morrigan
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 92L
1,440 Elo+
Party 2
Zhong Kui
Zhong Kui
Duesdawg
Zhong Kui
Level 68
God Stats
15W - 7L
1,793 SR
Queue Stats
454W - 497L
1,411 Elo+
Solo
He Bo
He Bo
kaai08
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 90L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Archguru
Morgan Le Fay
16
2 / 6 / 11
9,703
647
7,336
13,126
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 4 / 12
11,551
770
15,522
13,801
5,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
Regnier59
Tsukuyomi
16
4 / 8 / 9
9,821
655
11,300
13,579
5,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 5 / 8
11,245
750
6,183
10,498
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 10 / 14
9,579
639
2,676
15,778
10,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
5 / 1 / 20
12,098
807
7,717
9,300
4,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
 
Ao Kuang
18
8 / 6 / 8
11,208
747
11,828
14,955
6,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
BTIJOSE
The Morrigan
17
4 / 6 / 14
10,774
718
10,276
7,651
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Duesdawg
Zhong Kui
20
12 / 5 / 12
12,892
859
23,198
19,745
13,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
kaai08
He Bo
18
4 / 4 / 16
11,461
764
8,118
7,760
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
103
20
Kills
33
33
Deaths
22
54
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
20
15
W
Ao Kuang
 
Ao Kuang
8
6
8
2
L
Morgan Le Fay
Archguru
Morgan Le Fay
2
6
11
1.25
W
The Morrigan
BTIJOSE
The Morrigan
4
6
14
1.83
W
Zhong Kui
Duesdawg
Zhong Kui
12
5
12
3.6
L
6
4
12
3
L
Tsukuyomi
Regnier59
Tsukuyomi
4
8
9
1.06
L
7
5
8
2.2
W
He Bo
kaai08
He Bo
4
4
16
3
L
1
10
14
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,017
Damage
61,137
66,782
Taken
59,411
31,530
Mitigated
29,670
15,580
Healing
23,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,717
4,800
1,842
2,299
9,300
4,636
1,964
1,585
7,649
0
29,200
W
Ao Kuang
 
Ao Kuang
11,828
4,621
1,275
3,978
14,955
6,245
1,520
2,737
12,136
18,090
0
L
Morgan Le Fay
Archguru
Morgan Le Fay
7,336
697
1,092
2,871
13,126
5,134
162
11,754
1,240
24,471
0
W
The Morrigan
BTIJOSE
The Morrigan
10,276
190
785
1,775
7,651
2,877
533
1,771
5,708
23,232
0
W
Zhong Kui
Duesdawg
Zhong Kui
23,198
984
1,039
8,508
19,745
13,461
1,345
4,382
15,087
54,307
0
L
15,522
12,085
690
5,016
13,801
5,941
1,495
11,842
1,903
0
47,859
L
Tsukuyomi
Regnier59
Tsukuyomi
11,300
1,708
665
674
13,579
5,865
0
9,666
3,817
0
21,569
L
6,183
1,148
1,252
1,676
10,498
4,480
193
8,414
2,076
13,162
0
W
He Bo
kaai08
He Bo
8,118
990
529
1,406
7,760
2,451
212
2,280
5,312
14,766
0
L
2,676
324
248
1,396
15,778
10,110
0
11,121
4,326
0
8,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,899
Gold Earned
58,433
151
Minions Killed
160
0
Camps Cleared
0
1,204,743
Distance Traveled
1,286,464
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,098
807
49
3
0
263,946
5
W
Ao Kuang
11,208
747
11
1
0
282,068
1
L
Morgan Le Fay
9,703
647
27
2
0
256,923
3
W
The Morrigan
10,774
718
18
1
0
254,965
0
W
Zhong Kui
12,892
859
64
4
0
238,938
2
L
Izanami
11,551
770
72
5
0
233,192
0
L
Tsukuyomi
9,821
655
18
1
0
241,344
0
L
Scylla
11,245
750
23
2
0
236,684
0
W
He Bo
11,461
764
18
1
0
246,547
0
L
Tyr
9,579
639
11
1
0
236,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role