Player Matchup

Sylvanus
Sylvanus
Ghengis_BF_Khan
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,390 Elo+
Party 1
Cupid
Cupid
Ghostx187
Cupid
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 117L
1,382 Elo+
Solo
Anhur
Anhur
SN Bassman
Anhur
Level 56
God Stats
1W - 3L
1,283 SR
Queue Stats
200W - 201L
1,411 Elo+
Solo
Chernobog
Chernobog
obiX0ne
Chernobog
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
40W - 46L
1,418 Elo+
Solo
Khepri
Khepri
xContainmentx
Khepri
Level 126
God Stats
7W - 2L
1,800 SR
Queue Stats
252W - 197L
1,504 Elo+
Party 1
Team Averages
Level 89
1,473 SR
1,421 Elo+

VS

Team Averages
Level 103
1,468 SR
1,373 Elo+
He Bo
He Bo
Macheta76
He Bo
Level 82
God Stats
1W - 13L
1,094 SR
Queue Stats
444W - 454L
1,383 Elo+
Solo
Ne Zha
Ne Zha
jayci326
Ne Zha
Level 137
God Stats
2W - 8L
1,389 SR
Queue Stats
136W - 150L
1,401 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lardnard
Morgan Le Fay
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Solo
Heimdallr
Heimdallr
milovely13
Heimdallr
Level 106
God Stats
8W - 2L
1,776 SR
Queue Stats
342W - 357L
1,368 Elo+
Solo
Merlin
Merlin
xSPIDERxWOLFx
Merlin
Level 127
God Stats
4W - 8L
1,578 SR
Queue Stats
211W - 220L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 3 / 21
10,828
677
6,599
16,605
17,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Ghostx187
Cupid
19
6 / 6 / 19
12,350
772
15,705
20,884
10,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
20
9 / 4 / 13
12,571
786
9,809
18,154
8,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
obiX0ne
Chernobog
20
10 / 4 / 15
12,550
784
14,758
17,340
9,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 4 / 22
12,151
759
16,307
27,284
35,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Macheta76
He Bo
17
4 / 9 / 5
10,408
651
13,245
13,816
3,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
jayci326
Ne Zha
18
3 / 4 / 10
10,308
644
13,028
12,578
4,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
lardnard
Morgan Le Fay
20
10 / 6 / 7
13,112
820
26,954
18,570
7,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
milovely13
Heimdallr
17
2 / 7 / 12
10,701
669
11,630
12,297
4,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 4 / 11
10,327
645
22,066
11,852
4,860
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
66
30
Kills
21
21
Deaths
30
90
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
3
21
4.17
W
Cupid
Ghostx187
Cupid
6
6
19
2.58
L
He Bo
Macheta76
He Bo
4
9
5
0.72
W
Anhur
9
4
13
3.88
L
Ne Zha
jayci326
Ne Zha
3
4
10
2
L
Morgan Le Fay
lardnard
Morgan Le Fay
10
6
7
2.25
L
Heimdallr
milovely13
Heimdallr
2
7
12
1.14
W
Chernobog
obiX0ne
Chernobog
10
4
15
4.38
W
3
4
22
3.5
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,178
Damage
86,923
100,267
Taken
69,113
81,560
Mitigated
25,485
38,452
Healing
17,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,599
1,680
5,767
2,612
16,605
17,662
690
10,661
5,585
10,324
1,067
W
Cupid
Ghostx187
Cupid
15,705
9,754
5,816
5,159
20,884
10,392
1,729
12,485
8,088
0
38,506
L
He Bo
Macheta76
He Bo
13,245
1,977
623
36
13,816
3,823
0
3,701
10,115
16,996
0
W
Anhur
9,809
1,370
970
5,025
18,154
8,454
602
13,045
4,795
0
23,449
L
Ne Zha
jayci326
Ne Zha
13,028
2,446
1,089
3,741
12,578
4,960
926
4,476
8,102
0
33,067
L
Morgan Le Fay
lardnard
Morgan Le Fay
26,954
3,086
885
4,188
18,570
7,365
162
6,367
12,203
35,216
0
L
Heimdallr
milovely13
Heimdallr
11,630
4,229
2,026
1,149
12,297
4,477
859
4,021
8,276
0
31,104
W
Chernobog
obiX0ne
Chernobog
14,758
7,750
1,602
2,528
17,340
9,459
2,341
9,371
7,835
0
34,185
W
16,307
569
3,855
5,118
27,284
35,593
208
15,295
11,699
35,317
0
L
22,066
1,168
1,582
2,492
11,852
4,860
0
3,948
7,904
39,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,450
Gold Earned
54,856
159
Minions Killed
163
0
Camps Cleared
0
1,371,572
Distance Traveled
1,229,282
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,828
677
10
1
0
297,300
0
W
Cupid
12,350
772
45
3
0
279,469
1
L
He Bo
10,408
651
14
1
0
196,699
0
W
Anhur
12,571
786
31
2
0
296,496
2
L
Ne Zha
10,308
644
16
1
0
266,912
0
L
Morgan Le Fay
13,112
820
40
3
0
264,550
0
L
Heimdallr
10,701
669
52
3
0
225,796
2
W
Chernobog
12,550
784
50
3
0
227,616
0
W
Khepri
12,151
759
23
1
0
270,691
0
L
Merlin
10,327
645
41
3
0
275,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role