Player Matchup

Baron Samedi
Baron Samedi
Prime Je11yfish
Baron Samedi
Level 108
God Stats
11W - 4L
1,539 SR
Queue Stats
84W - 71L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
Running
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,702 Elo+
Party 2
Jing Wei
Jing Wei
Thrower7571
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,661 Elo+
Party 2
Team Averages
Level 43
1,513 SR
1,649 Elo+

VS

Team Averages
Level 71
1,504 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Bicca2276
Morgan Le Fay
Level 58
God Stats
0W - 2L
1,512 SR
Queue Stats
20W - 35L
1,256 Elo+
Solo
Medusa
Medusa
Versean03
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,607 Elo+
Party 1
Chaac
Chaac
iSwivle
Chaac
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 145L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Prime Je11yfish
Baron Samedi
11
4 / 1 / 3
7,574
757
8,525
4,520
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Running
Cthulhu
11
2 / 1 / 3
6,834
683
8,340
8,887
7,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Thrower7571
Jing Wei
11
2 / 1 / 2
7,092
709
4,445
5,840
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bicca2276
Morgan Le Fay
10
1 / 3 / 2
6,447
645
3,792
4,979
1,748
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Versean03
Medusa
9
0 / 2 / 3
6,061
606
3,972
5,901
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
iSwivle
Chaac
10
2 / 3 / 1
7,185
719
6,878
13,897
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
3
3
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bicca2276
Morgan Le Fay
1
3
2
0.67
W
Baron Samedi
Prime Je11yfish
Baron Samedi
4
1
3
5.5
W
Cthulhu
Running
Cthulhu
2
1
3
3.5
W
Jing Wei
Thrower7571
Jing Wei
2
1
2
3
L
Medusa
Versean03
Medusa
0
2
3
0.75
L
Chaac
iSwivle
Chaac
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,310
Damage
14,642
19,247
Taken
24,777
11,098
Mitigated
13,002
6,743
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bicca2276
Morgan Le Fay
3,792
692
0
220
4,979
1,748
0
4,103
876
15,785
0
W
Baron Samedi
Prime Je11yfish
Baron Samedi
8,525
839
1,582
1,752
4,520
1,897
105
1,087
3,433
25,706
0
W
Cthulhu
Running
Cthulhu
8,340
585
461
2,308
8,887
7,144
0
1,595
7,292
24,183
0
W
Jing Wei
Thrower7571
Jing Wei
4,445
4,034
0
640
5,840
2,057
955
1,321
4,519
0
19,146
L
Medusa
Versean03
Medusa
3,972
1,652
0
422
5,901
2,019
0
4,936
965
0
12,249
L
Chaac
iSwivle
Chaac
6,878
2,400
0
6,415
13,897
9,235
0
8,303
5,594
0
24,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,500
Gold Earned
19,693
125
Minions Killed
98
6
Camps Cleared
3
578,997
Distance Traveled
503,531
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,447
645
33
3
0
141,277
2
W
Baron Samedi
7,574
757
45
5
1
182,180
4
W
Cthulhu
6,834
683
22
2
3
208,953
2
W
Jing Wei
7,092
709
58
6
2
187,864
3
L
Medusa
6,061
606
27
3
2
183,266
0
L
Chaac
7,185
719
38
4
1
178,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role