Player Matchup

Cernunnos
Cernunnos
Cole9583
Cernunnos
Level 97
God Stats
1W - 2L
1,345 SR
Queue Stats
64W - 49L
1,558 Elo+
Party 2
Izanami
Izanami
DSyR Lynxx
Izanami
Level 88
God Stats
4W - 3L
1,519 SR
Queue Stats
162W - 161L
1,535 Elo+
Party 2
Raijin
Raijin
Pastormac
Raijin
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,369 Elo+
Party 1
Horus
Horus
RoaringFetus
Horus
Level 125
God Stats
3W - 0L
1,526 SR
Queue Stats
26W - 36L
1,409 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TotesMalotesDawg
Kumbhakarna
Level 94
God Stats
1W - 1L
1,327 SR
Queue Stats
10W - 12L
1,359 Elo+
Party 1
Team Averages
Level 97
1,443 SR
1,446 Elo+

VS

Team Averages
Level 131
1,513 SR
1,495 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
ErockGiant
Neith
Level 149
God Stats
24W - 16L
1,673 SR
Queue Stats
474W - 481L
1,445 Elo+
Solo
Scylla
Scylla
Fearitself3776
Scylla
Level 68
God Stats
9W - 6L
1,669 SR
Queue Stats
119W - 138L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Spanthony
Jormungandr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,603 Elo+
Party 3
Ao Kuang
Ao Kuang
WalkingOrb
Ao Kuang
Level 159
God Stats
1W - 4L
1,224 SR
Queue Stats
466W - 500L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cole9583
Cernunnos
20
8 / 1 / 10
13,918
870
24,949
24,990
12,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
DSyR Lynxx
Izanami
20
10 / 3 / 6
13,793
862
28,328
15,878
7,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Pastormac
Raijin
17
1 / 3 / 7
10,727
670
5,789
10,943
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 14
12,283
768
7,170
22,798
29,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
TotesMalotesDawg
Kumbhakarna
17
1 / 0 / 16
11,558
722
5,533
13,094
12,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 7 / 7
10,032
627
14,337
23,949
11,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
17
0 / 3 / 0
9,747
609
8,542
10,372
5,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 5 / 5
10,732
671
15,475
9,515
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Spanthony
Jormungandr
19
6 / 2 / 2
11,743
734
20,493
21,997
30,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
WalkingOrb
Ao Kuang
16
0 / 5 / 3
9,388
587
7,582
16,375
6,437
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
22
Kills
8
8
Deaths
22
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
7
0.64
W
Cernunnos
Cole9583
Cernunnos
8
1
10
13
W
Izanami
DSyR Lynxx
Izanami
10
3
6
4.33
L
Neith
0
3
0
0
L
1
5
5
0.7
W
Raijin
Pastormac
Raijin
1
3
7
1.5
W
2
1
14
9
L
Jormungandr
Spanthony
Jormungandr
6
2
2
3.5
W
Kumbhakarna
TotesMalotesDawg
Kumbhakarna
1
0
16
9
L
Ao Kuang
WalkingOrb
Ao Kuang
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,769
Damage
66,429
87,703
Taken
82,208
66,259
Mitigated
58,138
42,221
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,337
2,001
0
4,250
23,949
11,961
0
2,947
20,668
0
28,826
W
Cernunnos
Cole9583
Cernunnos
24,949
16,942
0
14,700
24,990
12,076
969
14,405
10,585
0
83,939
W
Izanami
DSyR Lynxx
Izanami
28,328
24,124
0
3,869
15,878
7,417
3,848
8,759
7,119
0
80,852
L
Neith
8,542
1,279
0
1,941
10,372
5,596
1,360
894
9,347
0
48,425
L
15,475
680
281
415
9,515
3,474
0
2,375
7,092
47,284
0
W
Raijin
Pastormac
Raijin
5,789
567
90
2,308
10,943
4,959
533
5,059
5,884
31,526
0
W
7,170
2,891
6,712
12,527
22,798
29,331
571
9,969
12,829
0
21,919
L
Jormungandr
Spanthony
Jormungandr
20,493
2,958
0
2,525
21,997
30,670
138
2,524
19,228
55,671
0
W
Kumbhakarna
TotesMalotesDawg
Kumbhakarna
5,533
0
934
1,081
13,094
12,476
84
5,479
7,615
20,218
0
L
Ao Kuang
WalkingOrb
Ao Kuang
7,582
2,464
0
4,697
16,375
6,437
323
2,785
13,380
28,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,279
Gold Earned
51,642
389
Minions Killed
363
9
Camps Cleared
9
1,555,269
Distance Traveled
1,485,603
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,032
627
31
2
1
283,674
1
W
Cernunnos
13,918
870
133
8
6
297,258
0
W
Izanami
13,793
862
128
8
2
286,568
2
L
Neith
9,747
609
106
7
1
290,639
2
L
Scylla
10,732
671
103
6
0
274,980
3
W
Raijin
10,727
670
78
5
1
288,709
0
W
Horus
12,283
768
21
1
0
330,888
7
L
Jormungandr
11,743
734
75
5
2
355,996
8
W
Kumbhakarna
11,558
722
29
2
0
351,846
5
L
Ao Kuang
9,388
587
48
3
5
280,314
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role