Player Matchup

Sylvanus
Sylvanus
BlackMatter2022
Sylvanus
Level 25
God Stats
13W - 10L
1,602 SR
Queue Stats
39W - 42L
1,458 Elo+
Solo
Thor
Thor
Churumi
Thor
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 21L
1,645 Elo+
Solo
Yemoja
Yemoja
ConeBill
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,646 Elo+
Solo
Hachiman
Hachiman
DavisMac
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,771 Elo+
Solo
Ra
Ra
VinnyFireBr
Ra
Level 26
God Stats
8W - 5L
1,616 SR
Queue Stats
77W - 53L
1,540 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,612 Elo+

VS

Team Averages
Level 25
1,641 SR
1,497 Elo+
Athena
Athena
Geryeda
Athena
Level 26
God Stats
18W - 16L
1,551 SR
Queue Stats
56W - 46L
1,509 Elo+
Solo
Fenrir
Fenrir
Jorge70
Fenrir
Level 27
God Stats
13W - 12L
1,547 SR
Queue Stats
59W - 47L
1,486 Elo+
Solo
Anubis
Anubis
PanConDulce
Anubis
Level 17
God Stats
19W - 6L
1,653 SR
Queue Stats
63W - 44L
1,547 Elo+
Solo
Apollo
Apollo
valuso14
Apollo
Level 29
God Stats
7W - 3L
1,520 SR
Queue Stats
98W - 70L
1,419 Elo+
Solo
Ullr
Ullr
zCAINNz
Ullr
Level 28
God Stats
6W - 4L
1,934 SR
Queue Stats
272W - 287L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 3 / 1
7,862
414
7,171
14,213
10,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Churumi
Thor
14
3 / 7 / 3
8,789
463
8,927
14,968
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
ConeBill
Yemoja
10
1 / 9 / 2
7,438
391
4,487
13,452
10,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
DavisMac
Hachiman
12
2 / 12 / 1
7,732
407
4,200
14,046
2,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 3 / 0
5,597
295
1,316
3,866
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Geryeda
Athena
13
2 / 0 / 18
9,896
521
4,177
12,387
9,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Jorge70
Fenrir
15
6 / 3 / 5
10,686
562
4,933
13,801
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
18
10 / 0 / 8
12,315
648
20,620
12,636
7,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
valuso14
Apollo
16
5 / 2 / 5
11,520
606
5,725
7,526
2,524
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
zCAINNz
Ullr
19
11 / 1 / 4
12,881
678
11,792
13,499
5,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
6
Kills
34
34
Deaths
6
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
1
0.17
L
Thor
Churumi
Thor
3
7
3
0.64
L
Yemoja
ConeBill
Yemoja
1
9
2
0.22
L
Hachiman
DavisMac
Hachiman
2
12
1
0.21
W
Athena
Geryeda
Athena
2
0
18
11
W
Fenrir
Jorge70
Fenrir
6
3
5
2.83
W
Anubis
10
0
8
14
L
0
3
0
0
W
Apollo
valuso14
Apollo
5
2
5
3.75
W
Ullr
zCAINNz
Ullr
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
47,247
60,545
Taken
59,849
27,683
Mitigated
30,780
7,850
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
7,171
1,475
500
3,483
14,213
10,270
0
7,455
6,758
37,893
8,777
L
Thor
Churumi
Thor
8,927
2,078
0
2,250
14,968
4,212
0
5,458
9,510
86
49,092
L
Yemoja
ConeBill
Yemoja
4,487
1,984
356
38
13,452
10,527
564
3,120
10,332
17,774
0
L
Hachiman
DavisMac
Hachiman
4,200
2,141
0
361
14,046
2,045
578
6,798
7,248
0
26,677
W
Athena
Geryeda
Athena
4,177
1,002
0
1,400
12,387
9,445
206
3,864
8,523
13,481
0
W
Fenrir
Jorge70
Fenrir
4,933
964
0
1,472
13,801
5,668
407
3,029
10,772
0
61,147
W
Anubis
20,620
1,983
0
8,636
12,636
7,516
3,716
1,991
10,645
99,057
0
L
1,316
126
33
829
3,866
629
0
1,966
1,900
10,146
0
W
Apollo
valuso14
Apollo
5,725
3,931
0
1,989
7,526
2,524
10,148
1,629
5,897
0
54,205
W
Ullr
zCAINNz
Ullr
11,792
4,061
0
2,170
13,499
5,627
1,498
2,077
11,422
0
87,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,418
Gold Earned
57,298
266
Minions Killed
539
0
Camps Cleared
0
1,209,780
Distance Traveled
1,715,854
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,862
414
88
5
0
308,527
2
L
Thor
8,789
463
88
5
0
301,552
2
L
Yemoja
7,438
391
23
1
0
253,752
3
L
Hachiman
7,732
407
48
3
0
262,780
2
W
Athena
9,896
521
11
1
0
401,618
7
W
Fenrir
10,686
562
87
5
0
316,602
1
W
Anubis
12,315
648
167
9
0
311,769
5
L
Ra
5,597
295
19
1
0
83,169
2
W
Apollo
11,520
606
127
7
0
330,288
0
W
Ullr
12,881
678
147
8
0
355,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role