Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum I
RatHorse
Thoth
Platinum I
Level 77
God Stats
13W - 0L
1,913 SR
Queue Stats
32W - 1L
2,333 MMR
Party 1
Achilles
Achilles
Platinum II
RatSquid
Achilles
Platinum II
Level 160
God Stats
3W - 0L
1,640 SR
Queue Stats
40W - 2L
2,271 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,684 SR
2,035 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,484 SR
1,899 MMR
Gilgamesh
Gilgamesh
Diamond III
 
Gilgamesh
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
CraZFuL
Cu Chulainn
Diamond IV
Level 128
God Stats
2W - 6L
1,407 SR
Queue Stats
116W - 109L
2,084 MMR
Solo
Sol
Sol
Gold II
Lawd Tachank
Sol
Gold II
Level 128
God Stats
0W - 1L
1,544 SR
Queue Stats
18W - 16L
2,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 0 / 7
5,570
796
7,084
10,458
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
RatHorse
Thoth
10
5 / 0 / 2
6,319
903
6,914
2,705
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
RatSquid
Achilles
10
4 / 1 / 4
6,335
905
8,783
10,110
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneTiamatNe ZhaOdinHel

VS

Bans
Morgan Le FaySobekFenrirCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 1 / 1
4,784
683
5,418
11,581
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
CraZFuL
Cu Chulainn
7
1 / 3 / 0
5,013
716
3,472
6,824
2,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 5 / 1
4,873
696
5,836
7,624
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
7
3.5
L
Gilgamesh
 
Gilgamesh
0
1
1
0.5
L
Cu Chulainn
CraZFuL
Cu Chulainn
1
3
0
0.33
L
0
5
1
0.1
W
Thoth
RatHorse
Thoth
5
0
2
6
W
Achilles
RatSquid
Achilles
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,781
Damage
14,726
23,273
Taken
26,029
13,773
Mitigated
9,746
7,563
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,084
295
0
3,989
10,458
7,442
254
3,504
6,626
15,771
0
L
Gilgamesh
 
Gilgamesh
5,418
1,005
0
3,901
11,581
5,630
0
6,181
4,866
0
11,432
L
Cu Chulainn
CraZFuL
Cu Chulainn
3,472
800
108
793
6,824
2,511
0
3,918
2,320
1,655
5,826
L
5,836
3,290
0
1,690
7,624
1,605
0
3,178
3,871
16,187
0
W
Thoth
RatHorse
Thoth
6,914
85
0
250
2,705
734
225
226
2,362
25,280
0
W
Achilles
RatSquid
Achilles
8,783
2,393
0
3,324
10,110
5,597
326
3,261
6,404
0
18,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,224
Gold Earned
14,670
110
Minions Killed
56
5
Camps Cleared
1
474,497
Distance Traveled
397,402
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,570
796
35
5
0
149,039
4
L
Gilgamesh
4,784
683
15
2
0
157,381
3
L
Cu Chulainn
5,013
716
19
3
0
113,974
1
L
Sol
4,873
696
22
3
1
126,047
2
W
Thoth
6,319
903
58
8
3
161,105
1
W
Achilles
6,335
905
17
2
2
164,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role