Player Matchup

Anubis
Anubis
ADeadbeatBeet
Anubis
Level 28
God Stats
27W - 2L
2,027 SR
Queue Stats
293W - 34L
1,948 Elo+
Party 1
Ganesha
Ganesha
CORNMAC
Ganesha
Level 23
God Stats
203W - 19L
2,135 SR
Queue Stats
235W - 23L
2,052 Elo+
Party 1
Chiron
Chiron
DarkStatic
Chiron
Level 76
God Stats
8W - 0L
2,065 SR
Queue Stats
59W - 10L
1,886 Elo+
Party 1
Vulcan
Vulcan
JDisLife
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 47L
1,750 Elo+
Party 1
Vamana
Vamana
flooppyy
Vamana
Level 61
God Stats
6W - 0L
1,960 SR
Queue Stats
736W - 149L
1,924 Elo+
Party 1
Team Averages
Level 42
1,937 SR
1,912 Elo+

VS

Team Averages
Level 91
1,571 SR
1,547 Elo+
Danzaburou
Danzaburou
Schmlop
Danzaburou
Level 85
God Stats
4W - 4L
1,542 SR
Queue Stats
36W - 38L
1,482 Elo+
Party 2
Artio
Artio
TheDorkNoodle
Artio
Level 47
God Stats
31W - 26L
1,813 SR
Queue Stats
298W - 283L
1,572 Elo+
Party 3
Discordia
Discordia
TheFennec
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,579 Elo+
Party 3
Fenrir
Fenrir
armandthe
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 169L
1,585 Elo+
Solo
King Arthur
King Arthur
lilkillalou2323
King Arthur
Level 127
God Stats
1W - 1L
1,499 SR
Queue Stats
33W - 39L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 12
12,726
979
19,252
15,197
9,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
CORNMAC
Ganesha
20
1 / 1 / 27
14,784
1,137
15,733
14,776
19,178
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
DarkStatic
Chiron
20
9 / 4 / 18
14,357
1,104
20,804
16,601
7,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
JDisLife
Vulcan
20
4 / 0 / 17
13,174
1,013
27,232
9,637
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
flooppyy
Vamana
20
16 / 7 / 9
15,152
1,166
30,077
22,013
11,702
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

170

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Schmlop
Danzaburou
19
3 / 9 / 10
12,599
969
14,803
22,100
7,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 6 / 11
11,535
887
9,431
28,523
31,205
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
TheFennec
Discordia
18
0 / 6 / 7
11,767
905
21,242
16,358
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
armandthe
Fenrir
19
7 / 12 / 5
13,804
1,062
15,978
29,813
12,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
lilkillalou2323
King Arthur
18
6 / 3 / 7
12,943
996
11,732
22,786
23,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
56
36
Kills
16
16
Deaths
36
83
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
W
Ganesha
CORNMAC
Ganesha
1
1
27
14.5
W
Chiron
DarkStatic
Chiron
9
4
18
4.5
W
Vulcan
JDisLife
Vulcan
4
0
17
12.5
L
Danzaburou
Schmlop
Danzaburou
3
9
10
0.89
L
0
6
11
0.92
L
Discordia
TheFennec
Discordia
0
6
7
0.58
L
Fenrir
armandthe
Fenrir
7
12
5
0.79
W
Vamana
flooppyy
Vamana
16
7
9
2.93
L
King Arthur
lilkillalou2323
King Arthur
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,098
Damage
73,186
78,224
Taken
119,580
51,726
Mitigated
79,080
17,159
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,252
1,421
0
4,706
15,197
9,300
0
7,115
8,082
41,155
0
W
Ganesha
CORNMAC
Ganesha
15,733
1,152
0
1,755
14,776
19,178
0
6,547
8,229
38,261
0
W
Chiron
DarkStatic
Chiron
20,804
12,288
1,118
4,226
16,601
7,082
0
7,470
9,131
0
34,164
W
Vulcan
JDisLife
Vulcan
27,232
9,034
0
1,581
9,637
4,464
0
5,610
4,027
56,837
0
L
Danzaburou
Schmlop
Danzaburou
14,803
4,921
0
2,278
22,100
7,188
0
8,200
13,900
0
51,980
L
9,431
999
1,644
3,778
28,523
31,205
0
19,257
9,266
19,581
0
L
Discordia
TheFennec
Discordia
21,242
579
101
893
16,358
4,606
0
8,234
8,124
56,485
0
L
Fenrir
armandthe
Fenrir
15,978
2,990
0
1,427
29,813
12,198
0
14,438
15,375
0
28,774
W
Vamana
flooppyy
Vamana
30,077
19,048
0
3,773
22,013
11,702
0
3,931
18,082
812
44,165
L
King Arthur
lilkillalou2323
King Arthur
11,732
1,089
0
1,540
22,786
23,883
0
12,730
10,056
0
27,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,193
Gold Earned
62,648
243
Minions Killed
242
12
Camps Cleared
7
1,342,395
Distance Traveled
1,367,522
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,726
979
66
5
1
235,737
0
W
Ganesha
14,784
1,137
4
0
0
293,219
9
W
Chiron
14,357
1,104
43
3
1
246,892
0
W
Vulcan
13,174
1,013
97
7
7
288,906
0
L
Danzaburou
12,599
969
80
6
0
239,174
0
L
Artio
11,535
887
30
2
1
303,728
1
L
Discordia
11,767
905
76
6
1
268,362
1
L
Fenrir
13,804
1,062
25
2
3
275,975
1
W
Vamana
15,152
1,166
33
3
3
277,641
1
L
King Arthur
12,943
996
31
2
2
280,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role