Player Matchup

Cernunnos
Cernunnos
GLStrongs
Cernunnos
Level 15
God Stats
12W - 7L
1,724 SR
Queue Stats
41W - 33L
1,504 Elo+
Party 1
Sol
Sol
SRSUMMONERS
Sol
Level 88
God Stats
3W - 7L
1,505 SR
Queue Stats
67W - 77L
1,385 Elo+
Party 3
Ares
Ares
SRpurez
Ares
Level 18
God Stats
4W - 5L
1,489 SR
Queue Stats
7W - 11L
1,432 Elo+
Party 3
Scylla
Scylla
Sessh0umaru
Scylla
Level 57
God Stats
4W - 1L
1,721 SR
Queue Stats
139W - 147L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
Theeeos
Ne Zha
Level 63
God Stats
2W - 3L
1,451 SR
Queue Stats
113W - 128L
1,513 Elo+
Party 1
Team Averages
Level 48
1,578 SR
1,471 Elo+

VS

Team Averages
Level 58
1,651 SR
1,599 Elo+
Odin
Odin
ElBarato
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,515 Elo+
Party 2
Hercules
Hercules
JuanmaDraque
Hercules
Level 27
God Stats
36W - 16L
1,674 SR
Queue Stats
130W - 61L
1,668 Elo+
Party 2
Izanami
Izanami
KdzNikes
Izanami
Level 22
God Stats
52W - 13L
1,952 SR
Queue Stats
118W - 35L
1,764 Elo+
Party 2
Fenrir
Fenrir
PapiSewy
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jelcrot1
Morgan Le Fay
Level 114
God Stats
13W - 9L
1,629 SR
Queue Stats
177W - 133L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GLStrongs
Cernunnos
20
6 / 4 / 17
15,500
1,033
23,237
20,069
8,545
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 7 / 10
13,312
887
14,353
21,306
10,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
SRpurez
Ares
20
0 / 10 / 16
13,143
876
9,222
33,231
35,417
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
20
6 / 5 / 15
15,008
1,001
22,736
20,032
8,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Theeeos
Ne Zha
20
12 / 12 / 10
16,807
1,120
19,954
26,004
12,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
1 / 8 / 19
13,406
894
4,275
18,007
20,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
JuanmaDraque
Hercules
20
3 / 2 / 27
14,851
990
10,878
24,242
30,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
KdzNikes
Izanami
20
13 / 9 / 18
17,260
1,151
38,269
22,902
9,013
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
PapiSewy
Fenrir
20
7 / 2 / 16
14,989
999
15,067
11,941
6,467
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
jelcrot1
Morgan Le Fay
20
14 / 4 / 20
17,648
1,177
46,671
18,617
8,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
138
25
Kills
38
38
Deaths
25
68
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Odin
1
8
19
1.31
L
Cernunnos
GLStrongs
Cernunnos
6
4
17
3.63
W
Hercules
JuanmaDraque
Hercules
3
2
27
8.25
W
Izanami
KdzNikes
Izanami
13
9
18
2.44
W
Fenrir
PapiSewy
Fenrir
7
2
16
7.5
L
1
7
10
0.86
L
Ares
SRpurez
Ares
0
10
16
0.8
L
Scylla
6
5
15
2.7
L
Ne Zha
Theeeos
Ne Zha
12
12
10
1.42
W
Morgan Le Fay
jelcrot1
Morgan Le Fay
14
4
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,502
Damage
115,160
120,642
Taken
95,709
75,589
Mitigated
75,201
8,091
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,275
1,136
0
123
18,007
20,562
0
8,859
9,148
2,342
11,408
L
Cernunnos
GLStrongs
Cernunnos
23,237
13,817
0
981
20,069
8,545
0
9,302
10,735
0
52,817
W
Hercules
JuanmaDraque
Hercules
10,878
3,179
0
6,508
24,242
30,877
0
12,664
11,578
0
20,999
W
Izanami
KdzNikes
Izanami
38,269
31,906
0
3,030
22,902
9,013
0
11,251
11,651
0
89,522
W
Fenrir
PapiSewy
Fenrir
15,067
2,733
0
2,315
11,941
6,467
0
5,177
6,764
145
36,622
L
14,353
3,782
0
5,315
21,306
10,700
0
8,077
13,221
47,343
0
L
Ares
SRpurez
Ares
9,222
678
0
0
33,231
35,417
0
11,871
21,338
16,960
0
L
Scylla
22,736
1,840
0
396
20,032
8,291
0
9,618
10,392
54,884
0
L
Ne Zha
Theeeos
Ne Zha
19,954
5,052
0
1,399
26,004
12,636
0
8,484
17,496
0
41,099
W
Morgan Le Fay
jelcrot1
Morgan Le Fay
46,671
637
170
4,525
18,617
8,282
0
8,360
10,257
79,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,770
Gold Earned
78,154
273
Minions Killed
292
9
Camps Cleared
11
1,421,843
Distance Traveled
1,429,313
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,406
894
17
1
0
262,366
0
L
Cernunnos
15,500
1,033
73
5
1
283,410
0
W
Hercules
14,851
990
23
2
2
314,386
2
W
Izanami
17,260
1,151
143
10
4
249,668
1
W
Fenrir
14,989
999
40
3
2
286,077
0
L
Sol
13,312
887
71
5
3
278,034
0
L
Ares
13,143
876
7
0
2
273,437
0
L
Scylla
15,008
1,001
81
5
1
278,603
0
L
Ne Zha
16,807
1,120
41
3
2
308,359
1
W
Morgan Le Fay
17,648
1,177
69
5
3
316,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role