Player Matchup

Set
Set
Cheesyman1000
Set
Level 15
God Stats
3W - 2L
1,544 SR
Queue Stats
13W - 8L
1,469 Elo+
Solo
Chang'e
Chang'e
GamesWorthy
Chang'e
Level 29
God Stats
40W - 46L
1,365 SR
Queue Stats
744W - 818L
1,345 Elo+
Solo
Pele
Pele
PoohCheen
Pele
Level 13
God Stats
2W - 4L
1,402 SR
Queue Stats
19W - 31L
1,357 Elo+
Solo
Chernobog
Chernobog
TreeBunn
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Zeus
Zeus
fevers93
Zeus
Level 28
God Stats
44W - 57L
1,447 SR
Queue Stats
106W - 138L
1,386 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,411 Elo+

VS

Team Averages
Level 31
1,401 SR
1,372 Elo+
Cthulhu
Cthulhu
King Tom XP
Cthulhu
Level 109
God Stats
11W - 9L
1,548 SR
Queue Stats
44W - 36L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LawsShambles
Tsukuyomi
Level 18
God Stats
12W - 10L
1,412 SR
Queue Stats
37W - 34L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Minotaurorex272
Danzaburou
Level 8
God Stats
8W - 11L
1,317 SR
Queue Stats
30W - 27L
1,292 Elo+
Solo
Tiamat
Tiamat
P2 Cartii
Tiamat
Level 6
God Stats
2W - 2L
1,377 SR
Queue Stats
4W - 5L
1,322 Elo+
Party 1
Hel
Hel
dcsamson12
Hel
Level 16
God Stats
8W - 8L
1,347 SR
Queue Stats
63W - 57L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 7
15,606
1,115
20,662
30,409
15,205
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
GamesWorthy
Chang'e
19
2 / 7 / 10
12,991
928
13,757
19,423
8,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
19
5 / 11 / 8
12,834
917
17,449
20,613
8,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
TreeBunn
Chernobog
20
1 / 13 / 14
13,540
967
14,509
25,038
11,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
20
13 / 9 / 5
15,726
1,123
45,195
19,636
8,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
King Tom XP
Cthulhu
20
15 / 0 / 24
18,107
1,293
32,001
24,780
31,550
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
LawsShambles
Tsukuyomi
20
19 / 5 / 16
17,942
1,282
37,907
25,262
10,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
Minotaurorex272
Danzaburou
20
3 / 12 / 21
14,260
1,019
11,375
25,937
10,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
P2 Cartii
Tiamat
20
2 / 12 / 14
12,616
901
4,624
23,382
10,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 1 / 18
14,524
1,037
20,745
18,766
13,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
140
30
Kills
47
48
Deaths
30
44
Assists
93
Player
Kills
Deaths
Assists
KDA
L
9
8
7
1.56
L
Chang'e
GamesWorthy
Chang'e
2
7
10
1
W
Cthulhu
King Tom XP
Cthulhu
15
0
24
27
W
Tsukuyomi
LawsShambles
Tsukuyomi
19
5
16
5.4
W
Danzaburou
Minotaurorex272
Danzaburou
3
12
21
1.13
W
Tiamat
P2 Cartii
Tiamat
2
12
14
0.75
L
Pele
5
11
8
0.82
L
Chernobog
TreeBunn
Chernobog
1
13
14
0.62
W
8
1
18
17
L
Zeus
13
9
5
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,572
Damage
106,652
115,119
Taken
118,127
51,892
Mitigated
76,404
14,838
Healing
25,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,662
10,367
0
3,491
30,409
15,205
0
14,780
15,287
0
49,208
L
Chang'e
GamesWorthy
Chang'e
13,757
146
1,619
3,442
19,423
8,041
0
10,267
8,912
44,280
0
W
Cthulhu
King Tom XP
Cthulhu
32,001
912
554
4,288
24,780
31,550
0
10,976
13,804
72,465
0
W
Tsukuyomi
LawsShambles
Tsukuyomi
37,907
14,531
0
6,856
25,262
10,367
0
11,612
13,650
0
56,078
W
Danzaburou
Minotaurorex272
Danzaburou
11,375
5,872
0
1,830
25,937
10,361
0
14,152
11,785
0
28,054
W
Tiamat
P2 Cartii
Tiamat
4,624
1,268
0
1,318
23,382
10,411
0
11,201
12,181
9,388
0
L
Pele
17,449
2,905
0
1,216
20,613
8,991
0
9,619
10,796
0
29,027
L
Chernobog
TreeBunn
Chernobog
14,509
6,417
0
1,435
25,038
11,547
0
14,422
9,694
0
39,756
W
20,745
2,450
3,874
6,484
18,766
13,715
0
11,011
7,755
41,177
0
L
Zeus
45,195
4,944
0
3,635
19,636
8,108
0
7,336
12,250
70,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,697
Gold Earned
77,449
266
Minions Killed
233
4
Camps Cleared
4
1,170,637
Distance Traveled
1,368,164
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,606
1,115
76
5
1
282,497
0
L
Chang'e
12,991
928
74
5
0
245,751
0
W
Cthulhu
18,107
1,293
109
8
2
320,813
0
W
Tsukuyomi
17,942
1,282
22
2
1
303,875
0
W
Danzaburou
14,260
1,019
40
3
0
237,177
0
W
Tiamat
12,616
901
5
0
0
211,316
0
L
Pele
12,834
917
23
2
0
159,512
0
L
Chernobog
13,540
967
42
3
1
246,390
1
W
Hel
14,524
1,037
57
4
1
294,983
0
L
Zeus
15,726
1,123
51
4
2
236,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role