Player Matchup

Yemoja
Yemoja
MoltenNucleus
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,712 Elo+
Solo
Thanatos
Thanatos
Spellbound1077
Thanatos
Level 29
God Stats
16W - 15L
1,476 SR
Queue Stats
97W - 109L
1,424 Elo+
Party 1
Ra
Ra
Zenitsu_DH
Ra
Level 28
God Stats
3W - 1L
1,677 SR
Queue Stats
102W - 42L
1,710 Elo+
Solo
Danzaburou
Danzaburou
mercuriiiii
Danzaburou
Level 27
God Stats
14W - 9L
1,467 SR
Queue Stats
59W - 65L
1,389 Elo+
Party 1
Neith
Neith
untwafle
Neith
Level 24
God Stats
23W - 39L
1,525 SR
Queue Stats
29W - 49L
1,410 Elo+
Solo
Team Averages
Level 26
1,529 SR
1,529 Elo+

VS

Team Averages
Level 24
1,519 SR
1,442 Elo+
Kuzenbo
Kuzenbo
ChoKOYT
Kuzenbo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,458 Elo+
Solo
Loki
Loki
MoreRaccoon8360
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 33L
1,517 Elo+
Party 2
Yemoja
Yemoja
Zharious
Yemoja
Level 27
God Stats
4W - 7L
1,401 SR
Queue Stats
6W - 9L
1,284 Elo+
Solo
Nu Wa
Nu Wa
fen10
Nu Wa
Level 29
God Stats
4W - 4L
1,636 SR
Queue Stats
210W - 102L
1,629 Elo+
Solo
Artemis
Artemis
hungkight27
Artemis
Level 28
God Stats
23W - 20L
1,558 SR
Queue Stats
65W - 79L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
10,532
439
5,574
17,000
17,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
20
8 / 5 / 9
13,321
555
12,243
17,841
7,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
22 / 1 / 4
16,297
679
43,234
21,928
12,861
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
mercuriiiii
Danzaburou
14
2 / 5 / 5
9,667
403
8,296
13,358
4,285
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
untwafle
Neith
15
0 / 3 / 7
10,005
417
2,598
13,552
4,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChoKOYT
Kuzenbo
15
3 / 6 / 3
10,083
420
9,205
23,603
20,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 7 / 0
10,933
456
5,739
19,251
7,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Zharious
Yemoja
14
0 / 6 / 4
9,537
397
6,504
17,054
6,245
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
fen10
Nu Wa
20
7 / 6 / 4
12,712
530
20,135
14,014
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
hungkight27
Artemis
15
4 / 8 / 5
9,918
413
19,603
20,746
7,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
33
Kills
16
16
Deaths
33
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ChoKOYT
Kuzenbo
3
6
3
0.75
W
1
2
8
2.5
L
2
7
0
0.29
W
Thanatos
8
5
9
2.5
W
22
1
4
24
L
Yemoja
Zharious
Yemoja
0
6
4
0.33
L
Nu Wa
fen10
Nu Wa
7
6
4
1.5
L
Artemis
hungkight27
Artemis
4
8
5
0.81
W
Danzaburou
mercuriiiii
Danzaburou
2
5
5
0.9
W
Neith
untwafle
Neith
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,945
Damage
61,186
83,679
Taken
94,668
46,897
Mitigated
46,698
38,709
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ChoKOYT
Kuzenbo
9,205
2,985
691
2,627
23,603
20,960
51
12,860
10,659
41,515
0
W
5,574
1,359
2,553
5,871
17,000
17,368
727
7,611
9,389
23,677
0
L
5,739
2,227
0
2,752
19,251
7,424
2,172
7,196
11,975
0
91,444
W
Thanatos
12,243
4,111
0
9,604
17,841
7,567
3,554
8,847
8,994
0
78,978
W
43,234
2,640
2,430
12,885
21,928
12,861
1,434
7,737
14,191
166,073
0
L
Yemoja
Zharious
Yemoja
6,504
662
371
1,883
17,054
6,245
1,665
9,966
6,926
46,583
0
L
Nu Wa
fen10
Nu Wa
20,135
3,439
0
1,186
14,014
4,393
0
8,292
5,570
110,752
0
L
Artemis
hungkight27
Artemis
19,603
8,552
0
2,510
20,746
7,676
415
9,954
10,730
0
62,926
W
Danzaburou
mercuriiiii
Danzaburou
8,296
3,727
0
1,055
13,358
4,285
942
5,793
7,565
0
50,738
W
Neith
untwafle
Neith
2,598
45
0
4,311
13,552
4,816
1,375
5,856
7,696
0
39,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,822
Gold Earned
53,183
562
Minions Killed
541
0
Camps Cleared
0
2,073,832
Distance Traveled
2,017,304
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,083
420
62
3
0
410,319
0
W
Yemoja
10,532
439
33
1
0
368,532
1
L
Loki
10,933
456
143
6
0
472,123
1
W
Thanatos
13,321
555
117
5
0
437,563
4
W
Ra
16,297
679
255
11
0
512,903
3
L
Yemoja
9,537
397
77
3
0
383,753
2
L
Nu Wa
12,712
530
172
7
0
384,639
5
L
Artemis
9,918
413
87
4
0
366,470
2
W
Danzaburou
9,667
403
85
4
0
350,623
1
W
Neith
10,005
417
72
3
0
404,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role