Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DarkZodiack
Olorun
Level 138
God Stats
2W - 0L
1,715 SR
Queue Stats
86W - 74L
1,608 Elo+
Party 1
Fenrir
Fenrir
luzbell97
Fenrir
Level 160
God Stats
4W - 1L
1,688 SR
Queue Stats
153W - 158L
1,564 Elo+
Party 1
Team Averages
Level 137
1,635 SR
1,557 Elo+

VS

Team Averages
Level 84
1,500 SR
1,302 Elo+
Cthulhu
Cthulhu
Dexcia
Cthulhu
Level 66
God Stats
0W - 2L
1,253 SR
Queue Stats
7W - 18L
1,147 Elo+
Party 2
Ne Zha
Ne Zha
Silentblae34
Ne Zha
Level 119
God Stats
27W - 19L
1,747 SR
Queue Stats
113W - 100L
1,621 Elo+
Solo
Medusa
Medusa
Staore
Medusa
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 2 / 19
10,605
758
5,825
14,708
17,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
15
11 / 3 / 9
11,694
835
21,617
14,933
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
luzbell97
Fenrir
15
10 / 4 / 9
11,053
790
16,429
16,034
13,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dexcia
Cthulhu
12
1 / 4 / 5
8,695
621
12,464
19,304
14,945
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
4 / 9 / 3
9,371
669
10,910
15,932
9,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Staore
Medusa
12
4 / 9 / 1
9,147
653
10,555
14,802
4,405
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
22
Kills
9
9
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
19
5.25
W
Olorun
11
3
9
5.17
L
Cthulhu
Dexcia
Cthulhu
1
4
5
0.88
L
Ne Zha
4
9
3
0.61
L
Medusa
Staore
Medusa
4
9
1
0.5
W
Fenrir
luzbell97
Fenrir
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,871
Damage
33,929
45,675
Taken
50,038
37,271
Mitigated
28,661
13,886
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,825
194
0
1,430
14,708
17,901
0
4,377
10,331
14,067
0
W
Olorun
21,617
13,699
1,095
7,735
14,933
6,011
893
4,440
10,493
54,823
0
L
Cthulhu
Dexcia
Cthulhu
12,464
1,085
267
1,699
19,304
14,945
0
11,034
7,901
28,666
0
L
Ne Zha
10,910
3,834
0
1,449
15,932
9,311
0
8,859
6,796
0
26,712
L
Medusa
Staore
Medusa
10,555
3,785
506
1,110
14,802
4,405
0
8,343
6,253
0
25,825
W
Fenrir
luzbell97
Fenrir
16,429
5,144
0
3,626
16,034
13,359
296
4,250
11,784
4,721
29,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
27,213
132
Minions Killed
106
7
Camps Cleared
5
736,191
Distance Traveled
714,380
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,605
758
7
1
0
276,112
4
W
Olorun
11,694
835
90
6
2
208,046
1
L
Cthulhu
8,695
621
39
3
2
254,049
1
L
Ne Zha
9,371
669
34
2
2
251,245
2
L
Medusa
9,147
653
33
2
1
209,086
1
W
Fenrir
11,053
790
35
3
5
252,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role