Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AznLord7
Danzaburou
Level 87
God Stats
39W - 34L
1,644 SR
Queue Stats
253W - 262L
1,551 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Bvtterr
Kumbhakarna
Level 60
God Stats
4W - 1L
1,782 SR
Queue Stats
230W - 243L
1,487 Elo+
Party 3
Artio
Artio
Ceznl
Artio
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 181L
1,553 Elo+
Party 3
Ra
Ra
huhyouexist
Ra
Level 76
God Stats
8W - 8L
1,538 SR
Queue Stats
814W - 546L
1,605 Elo+
Party 1
Team Averages
Level 75
1,593 SR
1,539 Elo+

VS

Team Averages
Level 130
1,537 SR
1,595 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Odlawok
Tsukuyomi
Level 67
God Stats
1W - 1L
1,306 SR
Queue Stats
25W - 18L
1,649 Elo+
Party 2
Izanami
Izanami
Psalodran
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 161L
1,567 Elo+
Party 2
Persephone
Persephone
Seraphex
Persephone
Level 124
God Stats
1W - 1L
1,764 SR
Queue Stats
68W - 55L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
ÉeronWriter
Gilgamesh
Level 156
God Stats
5W - 2L
1,615 SR
Queue Stats
164W - 129L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
19 / 6 / 5
13,480
642
18,087
16,781
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
AznLord7
Danzaburou
18
3 / 5 / 6
11,480
547
5,881
13,862
4,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Bvtterr
Kumbhakarna
14
1 / 2 / 13
9,459
450
5,060
15,313
16,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Ceznl
Artio
17
2 / 5 / 2
10,486
499
8,627
21,208
19,099
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 7 / 11
10,088
480
10,395
15,730
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
4 / 5 / 5
12,508
596
13,598
16,168
8,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Odlawok
Tsukuyomi
18
7 / 3 / 6
12,487
595
15,665
13,350
4,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Psalodran
Izanami
19
8 / 6 / 5
13,557
646
10,761
13,328
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Seraphex
Persephone
17
3 / 6 / 4
11,657
555
11,221
13,773
4,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ÉeronWriter
Gilgamesh
16
2 / 8 / 5
9,955
474
7,065
16,763
8,954
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
49
28
Kills
24
25
Deaths
28
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
19
6
5
3.58
W
Anubis
 
Anubis
4
5
5
1.3
L
Danzaburou
AznLord7
Danzaburou
3
5
6
1.2
L
Kumbhakarna
Bvtterr
Kumbhakarna
1
2
13
3.75
L
Artio
Ceznl
Artio
2
5
2
0.6
W
Tsukuyomi
Odlawok
Tsukuyomi
7
3
6
3.33
W
Izanami
Psalodran
Izanami
8
6
5
1.75
W
Persephone
Seraphex
Persephone
3
6
4
0.83
L
3
7
11
1.21
W
Gilgamesh
ÉeronWriter
Gilgamesh
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,050
Damage
58,310
82,894
Taken
73,382
54,487
Mitigated
31,896
23,809
Healing
20,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
18,087
3,424
0
4,740
16,781
7,735
131
5,607
11,174
0
70,705
W
Anubis
 
Anubis
13,598
1,273
100
8,094
16,168
8,483
394
5,125
11,033
88,138
0
L
Danzaburou
AznLord7
Danzaburou
5,881
1,821
0
5,519
13,862
4,233
326
1,928
11,934
0
94,010
L
Kumbhakarna
Bvtterr
Kumbhakarna
5,060
1,247
0
1,850
15,313
16,662
90
3,512
11,801
19,657
0
L
Artio
Ceznl
Artio
8,627
1,443
333
6,780
21,208
19,099
0
10,198
11,010
71,030
0
W
Tsukuyomi
Odlawok
Tsukuyomi
15,665
4,034
0
3,194
13,350
4,693
0
3,752
9,526
0
100,125
W
Izanami
Psalodran
Izanami
10,761
6,583
0
3,058
13,328
4,889
0
3,959
9,217
0
101,834
W
Persephone
Seraphex
Persephone
11,221
999
0
4,152
13,773
4,877
682
5,694
7,723
69,886
0
L
10,395
1,110
837
3,750
15,730
6,758
229
3,656
12,074
58,202
0
W
Gilgamesh
ÉeronWriter
Gilgamesh
7,065
1,632
0
1,639
16,763
8,954
86
5,999
10,629
0
45,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,993
Gold Earned
60,164
540
Minions Killed
623
0
Camps Cleared
0
1,971,967
Distance Traveled
1,937,780
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,480
642
96
5
0
445,791
3
W
Anubis
12,508
596
164
8
0
320,218
3
L
Danzaburou
11,480
547
166
8
0
363,304
5
L
Kumbhakarna
9,459
450
18
1
0
402,611
12
L
Artio
10,486
499
148
7
0
394,035
0
W
Tsukuyomi
12,487
595
147
7
0
441,010
3
W
Izanami
13,557
646
126
6
0
379,213
5
W
Persephone
11,657
555
119
6
0
400,077
5
L
Ra
10,088
480
112
5
0
366,226
9
W
Gilgamesh
9,955
474
67
3
0
397,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role