Player Matchup

Izanami
Izanami
BREXIT0R
Izanami
Level 114
God Stats
2W - 1L
1,829 SR
Queue Stats
62W - 33L
1,726 Elo+
Party 1
Horus
Horus
MangelPort
Horus
Level 143
God Stats
2W - 1L
1,212 SR
Queue Stats
41W - 15L
1,832 Elo+
Party 1
Chang'e
Chang'e
Pinkuu12
Chang'e
Level 27
God Stats
2W - 0L
1,573 SR
Queue Stats
3W - 1L
1,517 Elo+
Party 1
Team Averages
Level 95
1,538 SR
1,692 Elo+

VS

Team Averages
Level 84
1,447 SR
1,493 Elo+
Ra
Ra
FaZeLupe23
Ra
Level 125
God Stats
15W - 12L
1,543 SR
Queue Stats
711W - 511L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
Tdubb805
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,312 Elo+
Party 2
Amaterasu
Amaterasu
zaptosrider21
Amaterasu
Level 124
God Stats
0W - 2L
1,298 SR
Queue Stats
293W - 303L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BREXIT0R
Izanami
15
10 / 2 / 9
11,135
857
15,968
9,604
4,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
15
7 / 0 / 12
11,297
869
9,440
17,262
18,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Pinkuu12
Chang'e
12
3 / 3 / 14
9,399
723
6,408
9,135
3,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,802
677
12,848
9,704
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tdubb805
Cthulhu
10
0 / 6 / 5
7,801
600
3,193
11,461
10,465
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
zaptosrider21
Amaterasu
11
2 / 10 / 2
8,124
625
8,181
14,237
7,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
20
Kills
5
5
Deaths
20
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
BREXIT0R
Izanami
10
2
9
7.25
L
3
4
2
1
W
Horus
7
0
12
13
W
Chang'e
Pinkuu12
Chang'e
3
3
14
3.33
L
Cthulhu
Tdubb805
Cthulhu
0
6
5
0.42
L
Amaterasu
zaptosrider21
Amaterasu
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,816
Damage
24,222
36,001
Taken
35,402
26,156
Mitigated
21,318
16,365
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BREXIT0R
Izanami
15,968
12,401
0
1,940
9,604
4,178
2,933
5,234
4,370
0
59,645
L
12,848
1,220
632
2,901
9,704
3,111
0
651
9,053
56,472
0
W
Horus
9,440
4,115
1,323
6,973
17,262
18,496
353
6,379
10,883
0
27,227
W
Chang'e
Pinkuu12
Chang'e
6,408
914
2,807
3,322
9,135
3,482
305
4,580
4,555
16,728
0
L
Cthulhu
Tdubb805
Cthulhu
3,193
429
56
218
11,461
10,465
0
2,262
9,199
6,336
0
L
Amaterasu
zaptosrider21
Amaterasu
8,181
2,160
0
777
14,237
7,742
0
3,803
10,434
0
18,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,831
Gold Earned
24,727
147
Minions Killed
124
7
Camps Cleared
5
683,036
Distance Traveled
617,766
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,135
857
98
8
4
215,447
6
L
Ra
8,802
677
78
6
2
222,488
5
W
Horus
11,297
869
33
3
2
252,020
2
W
Chang'e
9,399
723
16
1
1
215,569
0
L
Cthulhu
7,801
600
9
1
1
189,948
0
L
Amaterasu
8,124
625
37
3
2
205,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role