Player Matchup

Chernobog
Chernobog
JordanOwans
Chernobog
Level 104
God Stats
4W - 4L
1,560 SR
Queue Stats
174W - 151L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheSebastion
Morgan Le Fay
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,727 Elo+
Party 2
Aphrodite
Aphrodite
akimtc
Aphrodite
Level 118
God Stats
6W - 2L
1,929 SR
Queue Stats
6W - 5L
1,824 Elo+
Party 2
Team Averages
Level 108
1,663 SR
1,706 Elo+

VS

Team Averages
Level 118
1,740 SR
1,527 Elo+
Cthulhu
Cthulhu
Keep_Cash103
Cthulhu
Level 108
God Stats
26W - 10L
1,993 SR
Queue Stats
184W - 147L
1,558 Elo+
Party 1
Thoth
Thoth
Links1-2-3_
Thoth
Level 98
God Stats
9W - 5L
1,752 SR
Queue Stats
69W - 75L
1,534 Elo+
Party 1
Charybdis
Charybdis
OneTire
Charybdis
Level 149
God Stats
15W - 13L
1,476 SR
Queue Stats
176W - 191L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JordanOwans
Chernobog
16
4 / 7 / 11
13,056
653
19,157
23,637
7,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
TheSebastion
Morgan Le Fay
17
10 / 7 / 8
14,020
701
18,988
19,347
6,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
akimtc
Aphrodite
16
6 / 2 / 10
13,180
659
13,138
19,964
12,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Keep_Cash103
Cthulhu
16
8 / 10 / 7
14,681
734
19,762
32,248
42,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 2 / 10
13,754
688
21,537
12,770
7,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
OneTire
Charybdis
16
3 / 8 / 7
12,697
635
10,202
19,298
7,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
20
Kills
16
16
Deaths
20
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chernobog
JordanOwans
Chernobog
4
7
11
1.36
W
Cthulhu
Keep_Cash103
Cthulhu
8
10
7
1.15
W
5
2
10
5
W
Charybdis
OneTire
Charybdis
3
8
7
0.81
L
Morgan Le Fay
TheSebastion
Morgan Le Fay
10
7
8
2
L
Aphrodite
akimtc
Aphrodite
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,283
Damage
51,501
62,948
Taken
64,316
26,975
Mitigated
57,316
25,418
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
JordanOwans
Chernobog
19,157
11,111
0
4,336
23,637
7,678
1,951
17,379
6,258
0
54,988
W
Cthulhu
Keep_Cash103
Cthulhu
19,762
601
1,022
3,269
32,248
42,456
60
13,316
18,932
44,894
0
W
21,537
90
0
2,060
12,770
7,201
1,146
8,431
4,339
63,463
0
W
Charybdis
OneTire
Charybdis
10,202
5,224
0
1,385
19,298
7,659
1,335
10,749
8,549
0
49,412
L
Morgan Le Fay
TheSebastion
Morgan Le Fay
18,988
2,141
0
2,026
19,347
6,967
762
12,394
6,953
53,210
0
L
Aphrodite
akimtc
Aphrodite
13,138
418
7,376
11,680
19,964
12,330
543
12,125
7,839
40,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
41,132
198
Minions Killed
223
7
Camps Cleared
7
997,331
Distance Traveled
1,014,982
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,056
653
57
3
3
314,649
4
W
Cthulhu
14,681
734
55
3
1
303,214
1
W
Thoth
13,754
688
81
4
0
385,207
3
W
Charybdis
12,697
635
87
4
6
326,561
3
L
Morgan Le Fay
14,020
701
75
4
2
319,703
1
L
Aphrodite
13,180
659
66
3
2
362,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role