Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Kinozuma
Nox
Level 63
God Stats
9W - 6L
1,673 SR
Queue Stats
327W - 373L
1,440 Elo+
Party 1
Hel
Hel
QubeMcgoob
Hel
Level 40
God Stats
31W - 20L
1,565 SR
Queue Stats
188W - 213L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Sun-Sun96
Nu Wa
Level 65
God Stats
14W - 11L
1,425 SR
Queue Stats
484W - 513L
1,483 Elo+
Party 1
Janus
Janus
WhoDatMoney
Janus
Level 156
God Stats
23W - 29L
1,398 SR
Queue Stats
387W - 395L
1,427 Elo+
Solo
Team Averages
Level 90
1,512 SR
1,467 Elo+

VS

Team Averages
Level 60
1,466 SR
1,446 Elo+
Hercules
Hercules
Altus Chaos
Hercules
Level 80
God Stats
0W - 2L
1,159 SR
Queue Stats
33W - 36L
1,486 Elo+
Party 3
Zeus
Zeus
CAPTAIN GR1NG0
Zeus
Level 71
God Stats
172W - 144L
1,531 SR
Queue Stats
212W - 199L
1,490 Elo+
Party 2
He Bo
He Bo
The Holybubble
He Bo
Level 68
God Stats
59W - 66L
1,441 SR
Queue Stats
266W - 271L
1,470 Elo+
Party 2
Tiamat
Tiamat
YesImJess22
Tiamat
Level 54
God Stats
3W - 3L
1,615 SR
Queue Stats
3W - 5L
1,357 Elo+
Party 3
Ganesha
Ganesha
gat1t0lush
Ganesha
Level 26
God Stats
42W - 17L
1,584 SR
Queue Stats
90W - 67L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
1 / 0 / 8
10,521
956
13,185
4,739
1,995
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 4
10,634
967
5,701
7,361
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 0 / 13
11,872
1,079
8,415
15,041
20,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Sun-Sun96
Nu Wa
17
6 / 0 / 8
11,251
1,023
18,796
10,235
3,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 0 / 5
11,473
1,043
14,811
6,463
2,344
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

260

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Altus Chaos
Hercules
15
0 / 3 / 1
9,385
853
7,897
18,997
13,896
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 5 / 0
9,576
871
14,599
11,205
3,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 0
9,271
843
7,544
10,474
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
16
0 / 3 / 1
9,900
900
4,027
13,186
6,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
gat1t0lush
Ganesha
15
0 / 4 / 1
9,212
837
7,778
13,921
15,826
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
19
Kills
1
1
Deaths
19
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
8
5
L
Hercules
Altus Chaos
Hercules
0
3
1
0.17
L
1
5
0
0.2
W
4
1
4
6
W
2
0
13
8.5
W
Nu Wa
Sun-Sun96
Nu Wa
6
0
8
10
L
0
4
0
0
W
6
0
5
8.5
L
Tiamat
0
3
1
0.17
L
Ganesha
gat1t0lush
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,908
Damage
41,845
43,839
Taken
67,783
30,986
Mitigated
43,824
10,790
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,185
381
0
0
4,739
1,995
0
3,170
1,569
40,431
0
L
Hercules
Altus Chaos
Hercules
7,897
1,895
209
8,104
18,997
13,896
0
15,907
3,090
0
21,860
L
14,599
1,135
0
0
11,205
3,560
0
10,534
671
42,733
0
W
5,701
179
202
308
7,361
2,383
0
5,671
1,608
17,916
0
W
8,415
1,159
3,494
5,813
15,041
20,787
0
11,602
3,232
28,800
0
W
Nu Wa
Sun-Sun96
Nu Wa
18,796
6,110
79
894
10,235
3,477
0
8,125
2,006
24,363
0
L
7,544
0
0
0
10,474
3,754
0
9,406
1,068
22,255
0
W
14,811
623
0
0
6,463
2,344
0
4,956
1,476
44,912
0
L
Tiamat
4,027
349
166
4,396
13,186
6,788
0
11,998
1,188
34,961
0
L
Ganesha
gat1t0lush
Ganesha
7,778
61
0
0
13,921
15,826
0
13,063
858
14,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,751
Gold Earned
47,344
236
Minions Killed
228
7
Camps Cleared
5
1,133,173
Distance Traveled
1,048,636
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,521
956
88
8
0
225,677
1
L
Hercules
9,385
853
33
3
0
236,516
1
L
Zeus
9,576
871
61
6
2
194,007
0
W
Nox
10,634
967
39
4
2
218,296
0
W
Hel
11,872
1,079
38
3
1
220,782
0
W
Nu Wa
11,251
1,023
9
1
1
218,956
0
L
He Bo
9,271
843
50
5
2
207,767
1
W
Janus
11,473
1,043
62
6
3
249,462
0
L
Tiamat
9,900
900
83
8
1
200,399
0
L
Ganesha
9,212
837
1
0
0
209,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role