Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Light_Wolf260
Tiamat
Level 24
God Stats
2W - 1L
1,491 SR
Queue Stats
36W - 30L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
Maximum_pyrus24
Ne Zha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 98L
1,532 Elo+
Party 1
Arachne
Arachne
MvkCrisis
Arachne
Level 19
God Stats
3W - 2L
1,480 SR
Queue Stats
50W - 36L
1,534 Elo+
Party 1
Olorun
Olorun
PrudishPoodle
Olorun
Level 14
God Stats
18W - 13L
1,705 SR
Queue Stats
49W - 41L
1,554 Elo+
Solo
Team Averages
Level 23
1,535 SR
1,516 Elo+

VS

Team Averages
Level 17
1,450 SR
1,585 Elo+
King Arthur
King Arthur
AsmodeusTv
King Arthur
Level 7
God Stats
0W - 3L
1,097 SR
Queue Stats
5W - 3L
1,623 Elo+
Solo
Ah Puch
Ah Puch
Coahs
Ah Puch
Level 18
God Stats
5W - 2L
1,753 SR
Queue Stats
33W - 23L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
HonchoOG
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 102L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
Uburn2dust
Nu Wa
Level 28
God Stats
1W - 3L
1,257 SR
Queue Stats
33W - 32L
1,456 Elo+
Solo
Thor
Thor
pellster
Thor
Level 6
God Stats
0W - 1L
1,643 SR
Queue Stats
15W - 29L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 0 / 10
10,873
1,087
16,077
4,617
1,676
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 10
9,119
912
5,996
7,422
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 12
10,157
1,016
7,072
5,888
1,976
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
MvkCrisis
Arachne
16
5 / 0 / 12
10,625
1,063
8,390
4,403
1,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 0 / 12
10,331
1,033
8,569
3,662
1,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

290

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsmodeusTv
King Arthur
15
0 / 8 / 2
8,444
844
6,208
13,812
12,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Coahs
Ah Puch
15
1 / 4 / 1
8,941
894
5,053
10,089
3,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
HonchoOG
Sylvanus
15
0 / 1 / 1
8,873
887
2,288
8,645
13,813
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
15
2 / 2 / 0
9,435
944
4,742
5,711
1,777
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
0 / 7 / 1
8,800
880
3,591
13,242
4,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
8
22
Kills
3
3
Deaths
22
56
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
0
10
11
L
King Arthur
AsmodeusTv
King Arthur
0
8
2
0.13
L
Ah Puch
Coahs
Ah Puch
1
4
1
0.38
L
Sylvanus
HonchoOG
Sylvanus
0
1
1
0.5
W
2
2
10
3.5
W
4
1
12
10
W
Arachne
MvkCrisis
Arachne
5
0
12
11
W
5
0
12
11
L
Nu Wa
2
2
0
1
L
Thor
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,104
Damage
21,882
25,992
Taken
51,499
12,289
Mitigated
35,796
3,906
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,077
1,264
0
819
4,617
1,676
0
3,082
1,535
53,420
0
L
King Arthur
AsmodeusTv
King Arthur
6,208
288
189
123
13,812
12,442
0
8,716
5,096
0
11,767
L
Ah Puch
Coahs
Ah Puch
5,053
555
0
430
10,089
3,668
0
6,545
3,544
19,749
0
L
Sylvanus
HonchoOG
Sylvanus
2,288
624
1,053
1,818
8,645
13,813
0
4,765
3,880
19,551
0
W
5,996
1,034
174
454
7,422
5,739
0
2,443
4,979
12,607
0
W
7,072
2,397
0
190
5,888
1,976
0
2,314
3,574
0
15,057
W
Arachne
MvkCrisis
Arachne
8,390
7,178
0
851
4,403
1,627
0
1,824
2,579
0
14,437
W
8,569
2,956
493
925
3,662
1,271
0
2,420
1,242
29,018
0
L
Nu Wa
4,742
981
0
0
5,711
1,777
0
2,903
2,808
25,315
0
L
Thor
3,591
173
0
0
13,242
4,096
0
7,713
4,365
0
24,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,105
Gold Earned
44,493
215
Minions Killed
175
9
Camps Cleared
5
911,569
Distance Traveled
862,393
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,873
1,087
111
11
1
186,641
1
L
King Arthur
8,444
844
10
1
0
134,895
0
L
Ah Puch
8,941
894
30
3
0
183,878
0
L
Sylvanus
8,873
887
37
4
2
177,366
0
W
Tiamat
9,119
912
18
2
2
182,851
1
W
Ne Zha
10,157
1,016
18
2
3
168,702
0
W
Arachne
10,625
1,063
14
1
2
195,114
0
W
Olorun
10,331
1,033
54
5
1
178,261
0
L
Nu Wa
9,435
944
51
5
1
185,338
0
L
Thor
8,800
880
47
5
2
180,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role