Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Redmoon25
Neith
Level 121
God Stats
2W - 0L
1,857 SR
Queue Stats
9W - 5L
1,842 Elo+
Party 1
Cerberus
Cerberus
яonnan
Cerberus
Level 160
God Stats
16W - 3L
1,768 SR
Queue Stats
366W - 101L
1,839 Elo+
Party 1
Team Averages
Level 147
1,708 SR
1,727 Elo+

VS

Team Averages
Level 146
1,606 SR
1,537 Elo+
Kukulkan
Kukulkan
Arc4n0
Kukulkan
Level 160
God Stats
16W - 7L
1,767 SR
Queue Stats
299W - 279L
1,668 Elo+
Solo
Chiron
Chiron
FreeWeek
Chiron
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
205W - 224L
1,329 Elo+
Solo
Yemoja
Yemoja
WhiteN0ise0
Yemoja
Level 151
God Stats
0W - 1L
1,550 SR
Queue Stats
100W - 83L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
6 / 0 / 5
7,526
753
7,941
6,866
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Redmoon25
Neith
11
2 / 0 / 9
7,029
703
4,942
4,664
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
яonnan
Cerberus
12
3 / 0 / 8
7,671
767
8,349
11,912
8,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arc4n0
Kukulkan
10
0 / 3 / 0
6,049
605
7,942
6,494
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
FreeWeek
Chiron
9
0 / 5 / 0
5,865
587
4,897
7,375
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
9
0 / 3 / 0
6,025
603
2,453
9,047
3,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
5
8.5
L
Kukulkan
Arc4n0
Kukulkan
0
3
0
0
L
Chiron
FreeWeek
Chiron
0
5
0
0
W
Neith
Redmoon25
Neith
2
0
9
6.5
L
Yemoja
0
3
0
0
W
Cerberus
яonnan
Cerberus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,232
Damage
15,292
23,442
Taken
22,916
12,019
Mitigated
7,526
12,540
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,941
176
2,269
4,704
6,866
2,313
132
4,050
2,816
26,593
0
L
Kukulkan
Arc4n0
Kukulkan
7,942
539
0
1,034
6,494
1,837
0
4,915
1,455
30,300
0
L
Chiron
FreeWeek
Chiron
4,897
2,614
431
980
7,375
1,861
0
5,211
2,039
0
19,295
W
Neith
Redmoon25
Neith
4,942
1,412
0
959
4,664
1,609
34
2,663
2,001
0
19,911
L
Yemoja
2,453
926
1,231
1,619
9,047
3,828
0
5,972
2,719
7,597
0
W
Cerberus
яonnan
Cerberus
8,349
402
240
4,368
11,912
8,097
0
4,050
7,862
20,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,226
Gold Earned
17,939
134
Minions Killed
105
5
Camps Cleared
4
628,362
Distance Traveled
520,050
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,526
753
48
5
2
223,097
4
L
Kukulkan
6,049
605
67
7
2
182,711
2
L
Chiron
5,865
587
26
3
2
174,979
2
W
Neith
7,029
703
39
4
2
184,575
0
L
Yemoja
6,025
603
12
1
0
162,360
2
W
Cerberus
7,671
767
47
5
1
220,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role