Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Poco0506
Sobek
Level 84
God Stats
2W - 4L
1,373 SR
Queue Stats
477W - 534L
1,444 Elo+
Party 2
Sol
Sol
aceaz
Sol
Level 29
God Stats
121W - 129L
1,519 SR
Queue Stats
132W - 152L
1,436 Elo+
Solo
Fenrir
Fenrir
elect_drummer5
Fenrir
Level 23
God Stats
2W - 0L
1,680 SR
Queue Stats
66W - 72L
1,400 Elo+
Party 2
Team Averages
Level 35
1,514 SR
1,456 Elo+

VS

Team Averages
Level 12
1,484 SR
1,270 Elo+
Hades
Hades
Juice-_-Wrldk
Hades
Level 5
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 3L
1,191 Elo+
Party 1
Bakasura
Bakasura
ProyecNANO
Bakasura
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 7L
1,246 Elo+
Solo
Vulcan
Vulcan
camiloYT1713
Vulcan
Level 28
God Stats
1W - 2L
1,779 SR
Queue Stats
59W - 55L
1,297 Elo+
Solo
Bellona
Bellona
diabeastes
Bellona
Level 16
God Stats
9W - 4L
1,864 SR
Queue Stats
91W - 91L
1,423 Elo+
Solo
Susano
Susano
sin-_-internal
Susano
Level 6
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
14 / 2 / 3
11,033
581
10,598
9,910
3,493
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
 
Odin
17
9 / 3 / 4
10,959
577
10,115
13,596
9,926
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Poco0506
Sobek
13
3 / 0 / 10
9,283
489
4,379
15,324
16,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
aceaz
Sol
13
4 / 4 / 6
9,029
475
6,585
11,356
4,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 8 / 9
9,392
494
9,419
16,973
9,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 2
6,924
364
962
11,159
3,774
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ProyecNANO
Bakasura
12
3 / 9 / 4
8,552
450
10,596
15,857
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
15
5 / 5 / 1
9,437
497
13,375
10,782
5,158
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
diabeastes
Bellona
16
8 / 6 / 0
10,595
558
15,427
16,198
15,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 8 / 1
7,858
414
3,428
10,066
3,193
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
34
Kills
17
17
Deaths
37
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
14
2
3
7.75
W
Odin
 
Odin
9
3
4
3.67
L
0
9
2
0.11
W
Sobek
Poco0506
Sobek
3
0
10
8
L
Bakasura
ProyecNANO
Bakasura
3
9
4
0.56
W
Sol
aceaz
Sol
4
4
6
1.75
L
Vulcan
5
5
1
1.1
L
Bellona
diabeastes
Bellona
8
6
0
1.33
W
4
8
9
1.06
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,096
Damage
43,788
67,159
Taken
64,062
43,727
Mitigated
34,645
17,732
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,598
9,744
0
2,709
9,910
3,493
2,300
703
8,587
0
71,119
W
Odin
 
Odin
10,115
1,831
0
1,000
13,596
9,926
0
2,228
11,368
5,791
45,899
L
962
226
43
1,021
11,159
3,774
0
1,182
9,977
21,394
0
W
Sobek
Poco0506
Sobek
4,379
534
0
5,017
15,324
16,554
261
3,566
11,340
27,524
0
L
Bakasura
ProyecNANO
Bakasura
10,596
6,409
0
2,218
15,857
6,546
0
3,437
12,420
0
41,263
W
Sol
aceaz
Sol
6,585
2,051
0
4,234
11,356
4,504
4,364
2,488
8,468
38,091
0
L
Vulcan
13,375
4,267
0
3,616
10,782
5,158
444
3,428
7,354
55,863
0
L
Bellona
diabeastes
Bellona
15,427
6,226
0
3,863
16,198
15,974
808
2,346
13,568
0
53,699
W
9,419
2,776
0
4,772
16,973
9,250
0
5,352
11,221
10
42,703
L
3,428
1,495
0
134
10,066
3,193
618
1,907
8,159
0
27,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,696
Gold Earned
43,366
396
Minions Killed
353
0
Camps Cleared
0
1,601,060
Distance Traveled
1,668,114
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,033
581
114
6
0
346,791
1
W
Odin
10,959
577
116
6
0
341,334
4
L
Hades
6,924
364
30
2
0
276,541
0
W
Sobek
9,283
489
39
2
0
359,665
5
L
Bakasura
8,552
450
69
4
0
373,575
5
W
Sol
9,029
475
55
3
0
210,841
1
L
Vulcan
9,437
497
86
5
0
359,870
0
L
Bellona
10,595
558
116
6
0
344,055
2
W
Fenrir
9,392
494
72
4
0
342,429
0
L
Susano
7,858
414
52
3
0
314,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role