Player Matchup

King Arthur
King Arthur
EVOLVETHEREALOJ
King Arthur
Level 106
God Stats
2W - 1L
1,475 SR
Queue Stats
280W - 239L
1,621 Elo+
Party 1
Hera
Hera
Netgen
Hera
Level 126
God Stats
6W - 1L
1,574 SR
Queue Stats
78W - 107L
1,442 Elo+
Solo
Skadi
Skadi
R3FL3XxKNIGHT
Skadi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 39L
1,643 Elo+
Party 1
Team Averages
Level 86
1,516 SR
1,569 Elo+

VS

Team Averages
Level 46
1,413 SR
1,456 Elo+
Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TenzukaRabbit
Kukulkan
Level 43
God Stats
4W - 7L
1,420 SR
Queue Stats
31W - 46L
1,361 Elo+
Solo
Skadi
Skadi
XiDaBBaH--
Skadi
Level 69
God Stats
0W - 2L
1,320 SR
Queue Stats
73W - 66L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EVOLVETHEREALOJ
King Arthur
13
7 / 5 / 14
10,361
863
9,857
13,825
12,689
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Netgen
Hera
13
8 / 2 / 9
10,287
857
12,601
9,818
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
10 / 1 / 12
10,570
881
13,426
7,710
2,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 8 / 4
8,480
707
7,925
14,478
12,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
TenzukaRabbit
Kukulkan
12
3 / 7 / 1
8,567
714
6,149
12,206
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
11
3 / 10 / 1
8,020
668
8,804
14,441
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
25
Kills
8
8
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
8
4
0.5
W
King Arthur
EVOLVETHEREALOJ
King Arthur
7
5
14
2.8
W
Hera
Netgen
Hera
8
2
9
6.25
W
10
1
12
16
L
Kukulkan
TenzukaRabbit
Kukulkan
3
7
1
0.5
L
Skadi
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,884
Damage
22,878
31,353
Taken
41,125
19,291
Mitigated
22,339
6,144
Healing
957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,925
670
0
594
14,478
12,147
0
4,565
9,913
21,421
0
W
King Arthur
EVOLVETHEREALOJ
King Arthur
9,857
1,295
282
647
13,825
12,689
359
4,235
9,590
0
22,656
W
Hera
Netgen
Hera
12,601
3,075
432
2,016
9,818
3,845
978
6,702
3,116
40,394
0
W
13,426
7,438
0
2,767
7,710
2,757
1,944
3,558
4,152
0
31,728
L
Kukulkan
TenzukaRabbit
Kukulkan
6,149
934
0
0
12,206
4,386
0
5,744
6,462
25,799
0
L
Skadi
8,804
4,007
0
363
14,441
5,806
0
2,867
11,574
0
31,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
25,067
130
Minions Killed
119
4
Camps Cleared
6
647,251
Distance Traveled
531,087
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,480
707
28
2
3
168,019
1
W
King Arthur
10,361
863
27
2
2
223,312
3
W
Hera
10,287
857
65
5
2
220,323
2
W
Skadi
10,570
881
38
3
0
203,616
1
L
Kukulkan
8,567
714
49
4
3
191,262
4
L
Skadi
8,020
668
42
4
0
171,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role