Player Matchup

Bacchus
Bacchus
IIISaucyyyIII
Bacchus
Level 12
God Stats
3W - 4L
1,385 SR
Queue Stats
6W - 6L
1,535 Elo+
Party 3
Hercules
Hercules
Rampaginae
Hercules
Level 104
God Stats
0W - 1L
1,789 SR
Queue Stats
23W - 26L
1,606 Elo+
Party 3
Eset
Eset
SaltedSlug
Eset
Level 108
God Stats
1W - 1L
1,222 SR
Queue Stats
26W - 24L
1,665 Elo+
Party 3
Set
Set
Tarkorotsu
Set
Level 122
God Stats
26W - 22L
1,650 SR
Queue Stats
602W - 539L
1,607 Elo+
Party 3
Ullr
Ullr
WhyMePPHard
Ullr
Level 46
God Stats
3W - 2L
1,620 SR
Queue Stats
26W - 16L
1,623 Elo+
Solo
Team Averages
Level 78
1,534 SR
1,607 Elo+

VS

Team Averages
Level 79
1,499 SR
1,570 Elo+
Horus
Horus
 
Horus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Le0M3L0M4M4
Izanami
Level 26
God Stats
5W - 2L
1,251 SR
Queue Stats
72W - 55L
1,590 Elo+
Party 2
Agni
Agni
METERWATER
Agni
Level 125
God Stats
10W - 3L
1,765 SR
Queue Stats
471W - 457L
1,598 Elo+
Party 1
Jormungandr
Jormungandr
OofBran
Jormungandr
Level 83
God Stats
2W - 0L
1,434 SR
Queue Stats
576W - 594L
1,605 Elo+
Party 1
Awilix
Awilix
dopeythunder0
Awilix
Level 49
God Stats
5W - 4L
1,545 SR
Queue Stats
273W - 285L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 4 / 4
5,871
391
3,050
8,816
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Rampaginae
Hercules
10
0 / 5 / 3
5,984
399
5,766
16,162
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
5 / 7 / 1
7,811
521
10,586
10,945
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 3
6,958
464
5,266
11,753
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 4
7,327
488
8,625
9,175
2,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
5 / 0 / 13
8,539
569
7,331
15,136
11,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Le0M3L0M4M4
Izanami
14
3 / 3 / 3
8,738
583
7,937
9,487
3,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
9 / 1 / 7
9,434
629
10,235
8,773
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
OofBran
Jormungandr
15
5 / 0 / 10
9,493
633
14,977
9,794
10,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 4 / 1
8,203
547
2,799
12,588
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
8
Kills
25
25
Deaths
8
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
13
11.5
L
Bacchus
0
4
4
0.5
W
Izanami
Le0M3L0M4M4
Izanami
3
3
3
1.5
W
9
1
7
12.5
W
Jormungandr
OofBran
Jormungandr
5
0
10
10
L
Hercules
Rampaginae
Hercules
0
5
3
0.3
L
5
7
1
0.79
L
1
4
3
0.63
L
2
5
4
0.8
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,293
Damage
43,279
56,851
Taken
55,778
27,305
Mitigated
33,967
12,861
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,331
3,369
1,592
4,958
15,136
11,743
0
5,492
9,601
0
24,211
L
Bacchus
3,050
587
0
1,820
8,816
6,937
0
3,415
5,401
10,438
0
W
Izanami
Le0M3L0M4M4
Izanami
7,937
5,355
0
1,972
9,487
3,601
527
1,221
8,221
0
66,993
W
10,235
678
288
2,884
8,773
3,339
577
3,147
5,582
55,720
0
W
Jormungandr
OofBran
Jormungandr
14,977
5,033
0
2,000
9,794
10,437
160
1,232
8,031
66,180
0
L
Hercules
Rampaginae
Hercules
5,766
1,151
0
5,779
16,162
10,148
0
9,795
6,367
0
23,050
L
10,586
516
713
2,150
10,945
3,487
0
6,073
4,872
37,507
0
L
5,266
1,894
0
1,210
11,753
4,013
0
4,311
7,442
0
41,067
L
8,625
2,066
0
1,189
9,175
2,720
632
1,618
7,557
0
51,071
W
2,799
840
0
4,560
12,588
4,847
0
2,614
9,842
0
47,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,951
Gold Earned
44,407
270
Minions Killed
449
0
Camps Cleared
0
1,373,589
Distance Traveled
1,503,598
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,539
569
36
2
0
344,024
5
L
Bacchus
5,871
391
10
1
0
243,868
4
W
Izanami
8,738
583
114
8
0
255,673
4
W
Agni
9,434
629
94
6
0
312,136
1
W
Jormungandr
9,493
633
106
7
0
288,249
2
L
Hercules
5,984
399
38
3
0
276,685
4
L
Eset
7,811
521
62
4
0
269,175
2
L
Set
6,958
464
74
5
0
317,491
1
L
Ullr
7,327
488
86
6
0
266,370
3
W
Awilix
8,203
547
99
7
0
303,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role