Player Matchup

Ares
Ares
Adarr01
Ares
Level 28
God Stats
17W - 9L
1,784 SR
Queue Stats
157W - 129L
1,514 Elo+
Party 2
Anubis
Anubis
Mis5Artemis
Anubis
Level 22
God Stats
23W - 9L
1,731 SR
Queue Stats
111W - 84L
1,605 Elo+
Party 2
Medusa
Medusa
ProfessorNeez
Medusa
Level 25
God Stats
8W - 4L
1,626 SR
Queue Stats
123W - 97L
1,538 Elo+
Party 2
Vamana
Vamana
Triggerered
Vamana
Level 42
God Stats
9W - 3L
1,800 SR
Queue Stats
276W - 216L
1,329 Elo+
Solo
Set
Set
scimp
Set
Level 63
God Stats
8W - 6L
1,217 SR
Queue Stats
329W - 269L
1,488 Elo+
Party 2
Team Averages
Level 36
1,632 SR
1,495 Elo+

VS

Team Averages
Level 78
1,543 SR
1,449 Elo+
Susano
Susano
 
Susano
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Bapopopopopopopo
Tiamat
Level 132
God Stats
0W - 1L
1,417 SR
Queue Stats
56W - 41L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
CrazedLamer
Sun Wukong
Level 53
God Stats
5W - 4L
1,544 SR
Queue Stats
193W - 185L
1,400 Elo+
Solo
Bacchus
Bacchus
redqman
Bacchus
Level 88
God Stats
2W - 1L
1,780 SR
Queue Stats
2W - 3L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
slickdawg98
Danzaburou
Level 16
God Stats
1W - 3L
1,475 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Adarr01
Ares
17
4 / 1 / 17
12,011
601
5,714
20,862
31,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
18
4 / 2 / 8
11,283
564
12,394
16,214
10,765
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 2 / 9
12,607
630
11,325
12,263
5,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
20
4 / 0 / 5
12,872
644
9,775
14,361
15,301
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
scimp
Set
19
9 / 2 / 7
12,159
608
10,902
16,526
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
4 / 5 / 1
10,166
508
11,456
18,309
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 1
9,220
461
11,261
13,105
7,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
CrazedLamer
Sun Wukong
16
0 / 4 / 0
9,441
472
5,904
14,883
7,747
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
redqman
Bacchus
12
0 / 2 / 5
8,172
409
6,692
10,990
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
slickdawg98
Danzaburou
13
0 / 12 / 1
8,430
422
6,730
16,844
4,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
29
Kills
7
7
Deaths
29
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
5
1
0.9
W
Ares
Adarr01
Ares
4
1
17
12.5
L
3
6
1
0.58
L
Sun Wukong
CrazedLamer
Sun Wukong
0
4
0
0
W
Anubis
4
2
8
4
W
8
2
9
6.25
W
Vamana
4
0
5
6.5
L
Bacchus
redqman
Bacchus
0
2
5
1.25
W
Set
scimp
Set
9
2
7
6.25
L
Danzaburou
slickdawg98
Danzaburou
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,110
Damage
42,043
80,226
Taken
74,131
72,742
Mitigated
40,729
33,498
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,456
3,090
0
3,526
18,309
6,788
0
5,879
12,430
0
76,537
W
Ares
Adarr01
Ares
5,714
435
0
6,142
20,862
31,122
38
5,056
15,582
25,116
0
L
11,261
1,136
206
2,833
13,105
7,110
42
3,562
9,543
53,778
0
L
Sun Wukong
CrazedLamer
Sun Wukong
5,904
911
0
3,615
14,883
7,747
1,623
2,943
11,940
0
64,391
W
Anubis
12,394
502
247
10,842
16,214
10,765
1,668
7,667
8,109
80,991
0
W
11,325
5,027
0
3,954
12,263
5,832
4,315
2,617
9,588
0
88,467
W
Vamana
9,775
1,935
0
6,021
14,361
15,301
1,521
711
13,614
0
85,509
L
Bacchus
redqman
Bacchus
6,692
997
0
2,030
10,990
14,426
0
4,051
6,939
21,659
0
W
Set
scimp
Set
10,902
6,946
0
6,292
16,526
9,722
913
3,232
13,170
0
100,198
L
Danzaburou
slickdawg98
Danzaburou
6,730
2,879
0
1,956
16,844
4,658
1,114
2,471
14,292
0
45,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,932
Gold Earned
45,429
660
Minions Killed
493
0
Camps Cleared
0
1,950,268
Distance Traveled
1,717,535
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,166
508
117
6
0
387,369
4
W
Ares
12,011
601
45
2
0
380,066
5
L
Tiamat
9,220
461
112
6
0
392,273
3
L
Sun Wukong
9,441
472
139
7
0
315,440
0
W
Anubis
11,283
564
158
8
0
353,575
8
W
Medusa
12,607
630
145
7
0
388,387
3
W
Vamana
12,872
644
172
9
0
422,000
11
L
Bacchus
8,172
409
29
1
0
323,082
2
W
Set
12,159
608
140
7
0
406,240
3
L
Danzaburou
8,430
422
96
5
0
299,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role