Player Matchup

Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ahmunrazhull
Ra
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 6L
1,316 Elo+
Party 1
Eset
Eset
Bumbl3b33v21
Eset
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 97L
1,307 Elo+
Party 1
Sylvanus
Sylvanus
GongerJin
Sylvanus
Level 45
God Stats
0W - 1L
1,632 SR
Queue Stats
50W - 37L
1,486 Elo+
Solo
Skadi
Skadi
LotusLPH
Skadi
Level 118
God Stats
3W - 4L
1,405 SR
Queue Stats
104W - 160L
1,322 Elo+
Party 1
Team Averages
Level 102
1,464 SR
1,386 Elo+

VS

Team Averages
Level 64
1,632 SR
1,344 Elo+
Danzaburou
Danzaburou
BlazeMagnus
Danzaburou
Level 48
God Stats
1W - 0L
1,698 SR
Queue Stats
10W - 11L
1,306 Elo+
Party 3
Ah Puch
Ah Puch
Darklunarknight
Ah Puch
Level 34
God Stats
1W - 0L
1,764 SR
Queue Stats
8W - 9L
1,345 Elo+
Party 3
Zhong Kui
Zhong Kui
E1TSCOPES
Zhong Kui
Level 45
God Stats
2W - 5L
1,429 SR
Queue Stats
60W - 82L
1,349 Elo+
Party 2
Cerberus
Cerberus
QueenCrimson34
Cerberus
Level 68
God Stats
1W - 0L
1,583 SR
Queue Stats
21W - 24L
1,319 Elo+
Party 3
Anhur
Anhur
itsTriky
Anhur
Level 127
God Stats
1W - 0L
1,688 SR
Queue Stats
14W - 15L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 6 / 5
9,861
657
10,197
30,857
26,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 3 / 9
10,975
732
10,219
11,522
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 4
10,108
674
10,965
14,161
5,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
GongerJin
Sylvanus
15
1 / 4 / 2
9,280
619
8,085
23,435
27,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
LotusLPH
Skadi
17
6 / 11 / 1
11,471
765
11,725
19,463
8,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlazeMagnus
Danzaburou
16
0 / 2 / 14
10,146
676
11,318
10,976
4,492
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 17
11,463
764
24,575
15,326
7,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
E1TSCOPES
Zhong Kui
18
8 / 3 / 10
12,501
833
12,340
11,017
8,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
17
8 / 4 / 18
13,558
904
18,407
21,683
28,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
itsTriky
Anhur
20
9 / 0 / 13
13,880
925
19,187
10,655
5,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
101
13
Kills
29
29
Deaths
13
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
5
0.75
L
1
3
9
1.83
W
Danzaburou
BlazeMagnus
Danzaburou
0
2
14
3.5
L
3
5
4
1
W
4
4
17
3.13
W
Zhong Kui
E1TSCOPES
Zhong Kui
8
3
10
4.33
L
Sylvanus
GongerJin
Sylvanus
1
4
2
0.5
L
Skadi
LotusLPH
Skadi
6
11
1
0.59
W
Cerberus
8
4
18
4.25
W
Anhur
itsTriky
Anhur
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,191
Damage
85,827
99,438
Taken
69,657
72,079
Mitigated
53,941
24,925
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,197
495
0
7,707
30,857
26,987
252
14,520
16,337
0
23,266
L
10,219
277
3,533
2,195
11,522
3,647
183
7,811
3,711
45,129
0
W
Danzaburou
BlazeMagnus
Danzaburou
11,318
7,317
0
2,137
10,976
4,492
2,605
5,352
5,624
0
33,983
L
10,965
1,049
2,836
2,206
14,161
5,380
174
8,990
4,421
32,742
0
W
24,575
259
180
4,114
15,326
7,691
654
5,548
9,778
48,155
0
W
Zhong Kui
E1TSCOPES
Zhong Kui
12,340
966
0
2,121
11,017
8,370
1,324
3,160
7,857
32,646
0
L
Sylvanus
GongerJin
Sylvanus
8,085
1,496
2,342
2,517
23,435
27,487
0
12,562
10,873
23,408
0
L
Skadi
LotusLPH
Skadi
11,725
4,794
215
1,374
19,463
8,578
205
11,439
8,024
0
31,203
W
Cerberus
18,407
974
0
5,881
21,683
28,318
370
10,473
11,210
25,757
0
W
Anhur
itsTriky
Anhur
19,187
10,128
0
2,894
10,655
5,070
2,854
4,865
5,790
0
86,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,695
Gold Earned
61,548
289
Minions Killed
336
4
Camps Cleared
8
1,284,840
Distance Traveled
1,388,499
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,861
657
27
2
0
280,518
4
L
Ra
10,975
732
98
7
1
304,724
0
W
Danzaburou
10,146
676
57
4
2
276,200
0
L
Eset
10,108
674
53
4
0
261,609
2
W
Ah Puch
11,463
764
51
3
0
280,966
0
W
Zhong Kui
12,501
833
63
4
1
251,042
0
L
Sylvanus
9,280
619
49
3
2
240,476
4
L
Skadi
11,471
765
62
4
1
197,513
2
W
Cerberus
13,558
904
18
1
0
279,431
1
W
Anhur
13,880
925
147
10
5
300,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role