Player Matchup

Anubis
Anubis
CrasHTastic_25
Anubis
Level 79
God Stats
71W - 71L
1,495 SR
Queue Stats
609W - 981L
1,238 Elo+
Party 2
Cerberus
Cerberus
Heathen5423
Cerberus
Level 84
God Stats
20W - 16L
1,445 SR
Queue Stats
521W - 799L
1,307 Elo+
Party 2
Cupid
Cupid
Nightwing4219
Cupid
Level 68
God Stats
25W - 47L
1,340 SR
Queue Stats
299W - 517L
1,219 Elo+
Party 2
Team Averages
Level 77
1,427 SR
1,255 Elo+

VS

Team Averages
Level 39
1,408 SR
1,335 Elo+
Nu Wa
Nu Wa
Calum Gamefreak
Nu Wa
Level 48
God Stats
19W - 31L
1,403 SR
Queue Stats
184W - 238L
1,358 Elo+
Party 1
Da Ji
Da Ji
quickdrawmccall
Da Ji
Level 22
God Stats
0W - 2L
1,317 SR
Queue Stats
3W - 6L
1,256 Elo+
Solo
Nike
Nike
twokos
Nike
Level 48
God Stats
20W - 18L
1,503 SR
Queue Stats
304W - 352L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 13
9,914
661
5,462
12,416
5,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Heathen5423
Cerberus
14
9 / 5 / 5
11,469
765
8,709
20,160
8,057
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 6 / 8
10,393
693
6,608
11,185
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 10
11,211
747
19,118
10,222
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 2 / 3
7,597
506
125
2,324
504
Nike
twokos
Nike
16
9 / 6 / 6
11,386
759
12,139
16,436
8,469
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
14
Kills
15
18
Deaths
14
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
6
10
1.83
W
1
7
13
1.07
W
Cerberus
Heathen5423
Cerberus
9
5
5
2.3
W
4
6
8
1.33
L
0
2
3
0.75
L
Nike
twokos
Nike
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,779
Damage
31,382
43,761
Taken
28,982
16,593
Mitigated
11,168
8,738
Healing
823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,118
3,719
0
531
10,222
2,195
0
6,899
3,323
56,368
0
W
5,462
468
345
2,474
12,416
5,036
915
5,384
6,702
34,152
0
W
Cerberus
Heathen5423
Cerberus
8,709
355
58
5,114
20,160
8,057
708
8,692
10,952
33,851
0
W
6,608
2,413
0
747
11,185
3,500
1,011
4,044
6,913
0
23,607
L
125
0
0
0
2,324
504
0
722
1,602
0
793
L
Nike
twokos
Nike
12,139
1,366
0
292
16,436
8,469
0
7,026
9,410
0
44,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
30,194
187
Minions Killed
126
3
Camps Cleared
7
711,329
Distance Traveled
561,576
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,211
747
64
4
3
256,010
0
W
Anubis
9,914
661
53
4
2
213,003
3
W
Cerberus
11,469
765
89
6
0
257,474
0
W
Cupid
10,393
693
45
3
1
240,852
2
L
Da Ji
7,597
506
1
0
0
34,199
0
L
Nike
11,386
759
61
4
4
271,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role